Anechi

Anechi — CS2 Stats

FI76561198263712381[U:1:303446653]Steam profile ↗✓ No bans

646Tracked matches50%Win rate2020Tracked since
CSDB Rating3.4 Learning
WingmanLegendary Eagle
Ladder ranks via Leetify

Performance scores

Aim46
Positioning30
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY45523Last 10045%Win rateLWWLLLWWTW

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Aim4.6
Aggression1.3
Utility1.8
Positioning3.0
Opening Duels0.0
Clutch6.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 64% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 605ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning3.0
Utility1.8
Mechanics4.3
Opening Duels0.0
Win Impact5.0

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time604ms−20ms
first ⅓ avg 624ms → last ⅓ avg 604ms
Headshot accuracy12.2%+0.4%
first ⅓ avg 11.8% → last ⅓ avg 12.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — nuke 13–4
131Biggest win — mirage
4Longest win streak
1211In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 56% over 9ancientWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
infernoB22111150%-0.03
dust2C167944%-0.06
nukeC146843%-0.02
ancientD1331023%-0.03
cacheC94544%-0.01
mirageA95456%-0.04
poseidonC52340%-0.04
debris42250%-0.01
vertigo220100%0.02
train21150%-0.04
eldorado21150%-0.03
sanctum21150%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

54Matches
50%Win rate
0.80Avg K/D
69.2ADR
37%Headshot %

Clutches & streaks

54%1v1 clutch win
29%1v2 clutch win
3Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno1145%0.7011.4
Nuke967%1.0512.7
Ancient933%0.7613.1
Dust2888%0.6711.5
Cache743%0.9413.9
Mirage729%0.7712.1
Anubis250%0.519.0
Train10%0.8012.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.4%Headshot accuracy
32.0%Accuracy (enemy spotted)
33.9%Spray accuracy
69.3%Counter-strafing
9.9°Preaim
605msReaction time
25.1%T opening success
29.1%CT opening success
0.38Enemies flashed / flash
1.1%Flash assists
6.70HE damage / grenade
0.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.3719% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3778 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.1165% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache4–13-0.0210%28 Aug
inferno13–100.0815%28 Aug
mirage13–11-0.088%28 Aug
debris7–9-0.139%28 Aug
inferno5–9-0.0713%28 Aug
nuke2–9-0.160%27 Aug
inferno9–6-0.0312%27 Aug
vertigo9–50.0111%27 Aug
inferno8–8-0.0618%27 Aug
debris9–60.040%27 Aug
debris6–9-0.045%14 Aug
inferno6–9-0.0215%14 Aug
train13–11-0.029%30 Jul
train3–13-0.0519%30 Jul
vertigo13–90.0314%30 Jul
ancient7–13-0.078%20 Jul
dust25–13-0.0917%20 Jul
inferno13–11-0.0213%16 Jul
ancient11–13-0.0814%16 Jul
poseidon9–70.0017%16 Jul
eldorado9–00.0514%16 Jul
inferno4–9-0.098%16 Jul
debris9–20.0711%16 Jul
eldorado6–9-0.113%16 Jul
dust213–9-0.0612%13 Jul
inferno9–50.0414%13 Jul
cache13–110.0319%12 Jul
nuke6–13-0.0211%12 Jul
ancient6–13-0.0317%22 Jun
dust29–13-0.0517%22 Jun
nuke8–130.066%5 Jun
nuke13–50.0125%28 May
nuke13–9-0.0519%28 May
dust216–120.0413%25 May
inferno7–13-0.0720%25 May
inferno7–13-0.0411%24 May
nuke13–50.018%24 May
inferno13–7-0.049%24 May
nuke11–13-0.0210%24 May
cache8–13-0.049%24 May
nuke13–5-0.009%24 May
dust213–8-0.0213%23 May
ancient8–13-0.112%23 May
inferno13–70.0515%22 May
dust217–19-0.066%22 May
cache13–16-0.026%21 May
dust213–8-0.139%21 May
mirage1–7-0.0522%21 May
ancient6–130.019%21 May
poseidon7–9-0.0730%19 May
ancient8–13-0.0711%18 May
cache13–16-0.078%18 May
dust213–2-0.1227%18 May
inferno5–13-0.042%17 May
mirage13–80.0412%17 May
ancient13–110.0310%17 May
mirage4–13-0.045%28 Apr
ancient13–9-0.0113%28 Apr
mirage6–13-0.0311%28 Apr
ancient11–13-0.0110%26 Apr
cache13–60.004%26 Apr
dust213–11-0.0415%23 Apr
ancient5–130.017%23 Apr
cache13–90.036%23 Apr
nuke13–40.1015%23 Apr
ancient2–13-0.045%23 Apr
dust213–9-0.067%22 Apr
cache13–7-0.035%22 Apr
dust29–13-0.0623%21 Apr
ancient16–12-0.0310%21 Apr
inferno6–13-0.064%21 Apr
inferno9–3-0.0719%21 Apr
inferno9–7-0.0225%21 Apr
inferno9–7-0.088%21 Apr
poseidon7–90.0419%21 Apr
dust27–13-0.058%20 Apr
dust211–13-0.0413%20 Apr
mirage19–17-0.1316%20 Apr
dust21–8-0.014%19 Apr
ancient6–13-0.046%19 Apr
mirage13–80.005%19 Apr
inferno1–13-0.0813%19 Apr
mirage5–13-0.028%17 Apr
inferno13–11-0.047%15 Apr
nuke13–11-0.066%15 Apr
mirage13–1-0.047%15 Apr
inferno9–30.0210%15 Apr
sanctum7–90.0225%15 Apr
poseidon9–40.0210%15 Apr
nuke8–80.0214%15 Apr
nuke13–16-0.0311%12 Apr
dust23–13-0.0411%12 Apr
nuke15–15-0.0612%11 Apr
inferno11–13-0.0624%11 Apr
sanctum9–5-0.067%11 Apr
poseidon2–9-0.1823%11 Apr
inferno4–9-0.0421%11 Apr
dust23–13-0.090%9 Apr
nuke8–13-0.129%9 Apr
cache14–160.015%2 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →