Anechi

Anechi — CS2 Stats

FI76561198263712381[U:1:303446653]Steam profile ↗✓ No bans

653Tracked matches50%Win rate2020Tracked since
CSDB Rating3.4 LearningClutch Specialist
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Aug 2026 (23 days ago). Ranks are recorded once per day this page is viewed.

+7Tracked matches · now 653
0.0ppWin rate · 50.0% → 50.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 11 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 14,527 +58 11 Apr21 Apr · 6 days played
14,11414,999peak 14,99911 Apr21 Apr
14,999Peak Premier in tracked matches
31Days played since 2026-04-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim46
Positioning30
Utility18

0–100 skill scores via Leetify.

Recent form

COLD45505Last 10045%Win rateTTLLWLLLWW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +5.3pp headshot accuracy · −68ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 122 · 20% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 18%
  • Avg reaction 520ms

Last 10

  • 352 · 30% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 14%
  • Avg reaction 546ms

Last 20

  • 7103 · 35% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 12%
  • Avg reaction 580ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+3.9 against its own average).

Aim4.6
Utility1.8
Positioning3.0
Opening Duels0.0
Clutch6.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 92% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 605ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning3.0
Utility1.8
Mechanics4.3
Opening Duels0.0
Win Impact5.0

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.02
first ⅓ avg -0.03 → last ⅓ avg -0.05
Reaction time602ms−34ms
first ⅓ avg 636ms → last ⅓ avg 602ms
Headshot accuracy12.1%+1.3%
first ⅓ avg 10.8% → last ⅓ avg 12.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 9–3 · debris, 30 Aug
31%Best headshot accuracy · 9–3 · debris, 30 Aug
422msFastest reaction time · 8–8 · inferno, 30 Aug
13–1Biggest win · mirage, 15 Apr

Across the last 100 tracked matches.

Highlights

4Longest win streak
129In matches decided by ≤2 rounds
8Overtime games

Map breakdown

debrisBest map · 60% over 5ancientWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
infernoB23111248%-0.05
dust2B157847%-0.05
nukeB136746%-0.02
ancientD1331023%-0.03
mirageA95456%-0.04
cacheB84450%-0.02
poseidonD62433%-0.04
debrisA53260%0.02
eldorado31233%-0.06
vertigo220100%0.02
train21150%-0.04
sanctum1010%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

54Matches
50%Win rate
0.80Avg K/D
69.2ADR
37%Headshot %

Clutches & streaks

54%1v1 clutch win
29%1v2 clutch win
3Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno1145%0.7011.4
Nuke967%1.0512.7
Ancient933%0.7613.1
Dust2888%0.6711.5
Cache743%0.9413.9
Mirage729%0.7712.1
Anubis250%0.519.0
Train10%0.8012.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.4%Headshot accuracy
32.0%Accuracy (enemy spotted)
33.9%Spray accuracy
69.3%Counter-strafing
9.9°Preaim
605msReaction time
25.1%T opening success
29.1%CT opening success
0.38Enemies flashed / flash
1.1%Flash assists
6.70HE damage / grenade
0.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.3719% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3778 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.1165% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno8–8-0.0323%30 Aug
inferno8–8-0.173%30 Aug
inferno6–9-0.2121%30 Aug
eldorado4–9-0.1110%30 Aug
debris9–30.1331%30 Aug
poseidon2–9-0.118%30 Aug
poseidon2–9-0.1414%30 Aug
cache4–13-0.0210%28 Aug
inferno13–100.0815%28 Aug
mirage13–11-0.088%28 Aug
debris7–9-0.139%28 Aug
inferno5–9-0.0713%28 Aug
nuke2–9-0.160%27 Aug
inferno9–6-0.0312%27 Aug
vertigo9–50.0111%27 Aug
inferno8–8-0.0618%27 Aug
debris9–60.040%27 Aug
debris6–9-0.045%14 Aug
inferno6–9-0.0215%14 Aug
train13–11-0.029%30 Jul
train3–13-0.0519%30 Jul
vertigo13–90.0314%30 Jul
ancient7–13-0.078%20 Jul
dust25–13-0.0917%20 Jul
inferno13–11-0.0213%16 Jul
ancient11–13-0.0814%16 Jul
poseidon9–70.0017%16 Jul
eldorado9–00.0514%16 Jul
inferno4–9-0.098%16 Jul
debris9–20.0711%16 Jul
eldorado6–9-0.113%16 Jul
dust213–9-0.0612%13 Jul
inferno9–50.0414%13 Jul
cache13–110.0319%12 Jul
nuke6–13-0.0211%12 Jul
ancient6–13-0.0317%22 Jun
dust29–13-0.0517%22 Jun
nuke8–130.066%5 Jun
nuke13–50.0125%28 May
nuke13–9-0.0519%28 May
dust216–120.0413%25 May
inferno7–13-0.0720%25 May
inferno7–13-0.0411%24 May
nuke13–50.018%24 May
inferno13–7-0.049%24 May
nuke11–13-0.0210%24 May
cache8–13-0.049%24 May
nuke13–5-0.009%24 May
dust213–8-0.0213%23 May
ancient8–13-0.112%23 May
inferno13–70.0515%22 May
dust217–19-0.066%22 May
cache13–16-0.026%21 May
dust213–8-0.139%21 May
mirage1–7-0.0522%21 May
ancient6–130.019%21 May
poseidon7–9-0.0730%19 May
ancient8–13-0.0711%18 May
cache13–16-0.078%18 May
dust213–2-0.1227%18 May
inferno5–13-0.042%17 May
mirage13–80.0412%17 May
ancient13–110.0310%17 May
mirage4–13-0.045%28 Apr
ancient13–9-0.0113%28 Apr
mirage6–13-0.0311%28 Apr
ancient11–13-0.0110%26 Apr
cache13–60.004%26 Apr
dust213–11-0.0415%23 Apr
ancient5–130.017%23 Apr
cache13–90.036%23 Apr
nuke13–40.1015%23 Apr
ancient2–13-0.045%23 Apr
dust213–9-0.067%22 Apr
cache13–7-0.035%22 Apr
dust29–13-0.0623%21 Apr
ancient16–12-0.0310%21 Apr
inferno6–13-0.064%21 Apr
inferno9–3-0.0719%21 Apr
inferno9–7-0.0225%21 Apr
inferno9–7-0.088%21 Apr
poseidon7–90.0419%21 Apr
dust27–13-0.058%20 Apr
dust211–13-0.0413%20 Apr
mirage19–17-0.1316%20 Apr
dust21–8-0.014%19 Apr
ancient6–13-0.046%19 Apr
mirage13–80.005%19 Apr
inferno1–13-0.0813%19 Apr
mirage5–13-0.028%17 Apr
inferno13–11-0.047%15 Apr
nuke13–11-0.066%15 Apr
mirage13–1-0.047%15 Apr
inferno9–30.0210%15 Apr
sanctum7–90.0225%15 Apr
poseidon9–40.0210%15 Apr
nuke8–80.0214%15 Apr
nuke13–16-0.0311%12 Apr
dust23–13-0.0411%12 Apr
nuke15–15-0.0612%11 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →