Blight2s

Blight2s — CS2 Stats

DE76561198260635857[U:1:300370129]Steam profile ↗✓ No bans

1,374Tracked matches57%Win rate2020Tracked since
4,275Hours in CS5Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
Premier CS Rating22,026Top 50% of 190,010 CSDB-tracked playersPink band · top ~6.3% of ranked players (population est.)
CSDB Leaderboard#51731 of 237848 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 22,026 → 22,026
+1Tracked matches · now 1,374
0.0ppWin rate · 56.7% → 56.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 27 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 22,026 -823 30 Apr21 Sept · 18 days played
21,50123,494peak 23,49430 Apr21 Sept
23,865Peak Premier in tracked matches
29Days played since 2026-04-27

Premier CS Rating

  • 1,468 below peak (23,494)
  • Next: Red band at 25,000 2,974 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=13,860), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate55.5%46.8%48.3%above
Shot accuracy16.4%13.0%13.2%above
Kill/death ratio0.941.061.070.13 short
Match win rate43.4%46.3%46.9%3.5% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBlight2sFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER22,026 · Pink bandcsdb.gg/stats

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Performance scores

Aim79
Positioning54
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY49447Last 10049%Win rateLWWLWWWLLL

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · −0.2pp headshot accuracy · −34ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 32%
  • Avg reaction 560ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 25%
  • Avg reaction 556ms

Last 20

  • 119 · 55% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 25%
  • Avg reaction 573ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim7.9
Utility4.2
Positioning5.4
Opening Duels3.1
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 94% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 50% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.4
Utility4.2
Mechanics6.7
Opening Duels2.6
Win Impact7.2

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time579ms−61ms
first ⅓ avg 639ms → last ⅓ avg 579ms
Headshot accuracy25.5%−0.2%
first ⅓ avg 25.7% → last ⅓ avg 25.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 9–2 · poseidon, 28 Apr
73%Best headshot accuracy · 13–5 · ancient, 15 Sept
406msFastest reaction time · 13–4 · ancient, 14 Sept
13–3Biggest win · ancient, 15 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
73In matches decided by ≤2 rounds
3Overtime games

Map breakdown

nukeBest map · 60% over 5infernoWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
cacheC25111444%0.00
ancientB168850%-0.02
dust2A127558%0.00
mirageB126650%-0.02
infernoD103730%-0.02
anubisA95456%0.00
nukeA53260%0.06
vertigo31233%0.07
overpass220100%-0.00
warden21150%0.05
train1010%0.01
stronghold110100%0.08
alpine1010%-0.03
poseidon110100%0.15

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

121,622Lifetime kills
0.94K/D
5,651Matches
43.4%Match win rate
55.5%Headshot % · Top 25% of Level 8 players
16.4%Shot accuracy · Top 25% of Level 8 players
17,279MVPs
2,305Hours (in match)
3,514Bombs planted
1,045Bombs defused

Most-used weapons

AK-4745,981
AWP7,868
UMP-452,530
MP92,342
P2502,143

Lifetime map wins

7,186inferno
3,671dust2
2,820train
2,681cbble
1,639vertigo
696nuke
315lake
277office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

522Matches
52%Win rate
1.06Avg K/D
76.7ADR
51%Headshot %

Clutches & streaks

35%1v1 clutch win
19%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1560%1.1517.2
Dust21567%0.9713.3
Anubis1250%0.8414.8
Ancient825%0.6911.4
Cache743%1.1417.0
Inferno650%0.9118.5
Nuke1100%0.9417.0
Overpass1100%1.1424.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.4%Headshot accuracy
34.1%Accuracy (enemy spotted)
36.7%Spray accuracy
80.0%Counter-strafing
9.3°Preaim
581msReaction time
30.7%T opening success
50.1%CT opening success
0.42Enemies flashed / flash
2.8%Flash assists
7.95HE damage / grenade
5.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4167 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.7202% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient3–13-0.0817%21 Sept
ancient13–5-0.0573%15 Sept
anubis13–70.0123%15 Sept
cache10–13-0.0723%15 Sept
ancient13–3-0.0125%15 Sept
anubis13–8-0.0114%14 Sept
ancient13–4-0.0427%14 Sept
cache1–13-0.0410%25 Jun
inferno10–13-0.0625%8 Jun
ancient8–13-0.0613%31 May
overpass13–110.0329%31 May
nuke13–100.0924%30 May
dust29–13-0.0422%30 May
anubis9–130.0123%30 May
mirage12–16-0.0925%30 May
anubis10–13-0.0330%30 May
dust211–30.0524%30 May
dust213–80.0022%30 May
dust213–11-0.0831%28 May
mirage13–6-0.0121%28 May
inferno13–90.0619%28 May
inferno4–130.0235%28 May
anubis13–10-0.0119%28 May
anubis11–13-0.0127%27 May
inferno13–30.0423%27 May
ancient13–3-0.0420%27 May
cache13–100.0337%26 May
train6–130.0124%26 May
vertigo13–70.1130%26 May
vertigo9–13-0.0123%26 May
ancient8–130.0020%26 May
cache13–100.0031%26 May
stronghold13–30.0834%25 May
cache12–120.0132%24 May
alpine7–13-0.0322%24 May
warden7–13-0.0326%24 May
anubis13–10-0.0110%24 May
dust213–60.0527%24 May
mirage3–13-0.0825%22 May
ancient8–130.0635%22 May
cache12–120.0227%22 May
cache10–130.0332%22 May
inferno7–13-0.0024%18 May
inferno13–11-0.0149%18 May
ancient10–13-0.0224%18 May
warden13–80.1334%18 May
cache4–130.0538%14 May
cache12–120.0139%14 May
cache13–90.0527%14 May
dust27–130.0828%14 May
mirage13–50.0224%14 May
ancient13–30.0732%14 May
cache13–70.0038%14 May
cache13–40.0525%14 May
mirage6–13-0.0433%13 May
ancient0–130.0150%13 May
mirage13–80.0323%13 May
dust25–13-0.0137%13 May
mirage16–13-0.0225%13 May
anubis13–30.0431%13 May
ancient13–80.0430%13 May
ancient7–13-0.0329%13 May
inferno6–9-0.0635%13 May
cache13–80.0237%12 May
overpass13–11-0.0318%12 May
mirage8–13-0.0424%12 May
cache12–12-0.0226%12 May
cache13–110.0429%12 May
cache12–12-0.0128%12 May
cache8–130.0011%12 May
mirage13–16-0.0422%11 May
dust210–13-0.0228%11 May
dust23–13-0.0624%11 May
mirage13–10-0.0435%11 May
cache13–7-0.0226%11 May
cache13–10-0.0119%11 May
ancient13–80.0226%9 May
cache11–13-0.0418%8 May
cache12–120.0016%8 May
cache13–70.0726%8 May
mirage8–13-0.0315%7 May
ancient3–13-0.1024%6 May
inferno10–130.0125%6 May
inferno5–9-0.1317%3 May
dust213–60.0224%2 May
ancient13–10-0.0433%2 May
inferno6–9-0.1026%2 May
cache3–13-0.0526%1 May
cache13–11-0.0136%1 May
anubis11–130.0423%30 Apr
vertigo4–90.1138%30 Apr
nuke3–130.0341%30 Apr
dust213–80.0627%30 Apr
nuke9–60.0828%29 Apr
cache12–12-0.0125%29 Apr
nuke9–20.1232%28 Apr
poseidon9–20.1518%28 Apr
nuke6–9-0.0556%28 Apr
dust213–11-0.0319%27 Apr
mirage13–60.0510%27 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →