Krizzlybär

Krizzlybär — CS2 Stats

DE76561198259872577[U:1:299606849]Steam profile ↗✓ No bans

2,585Tracked matches46%Win rate2021Tracked since
2,988Hours in CS18Hrs last 2 wks
CSDB Rating4.6 DevelopingPositional Player
Premier CS Rating18,437Purple band · top ~14.7% of ranked players (population est.)
CSDB Leaderboard#96606 of 232979 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 18,437 → 18,437
+1Tracked matches · now 2,585
−3.8ppWin rate · 50.0% → 46.2%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 3 days observed since 9 Sep 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 18,437 +0 9 Sept15 Sept · 3 observations
18,43718,437peak 18,4379 Sept15 Sept
18,437Peak Premier on CSDB
3Days observed since 2026-09-09

Premier CS Rating

  • At peak — 18,437
  • Next: Pink band at 20,000 1,563 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-09
  • Blue band first seen 2026-09-09

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches1
Win rate0%
K/D1.00
Headshot %41%

Measured 15 Sep 202620 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=36,319), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate31.5%44.3%46.9%15.4% short
Shot accuracy8.6%11.8%13.0%4.4% short
Kill/death ratio0.731.031.080.35 short
Match win rate39.3%45.2%46.7%7.4% short

This profile sits below the typical Pink band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKrizzlybärPREMIER18,437 · Purple bandcsdb.gg/stats

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Performance scores

Aim60
Positioning48
Utility31

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.3 against its own average).

Aim6.0
Utility3.1
Positioning4.8
Opening Duels2.0
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 611ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning4.8
Utility3.1
Mechanics5.5
Opening Duels2.2
Win Impact3.7

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

58,246Lifetime kills
0.73K/D
4,390Matches
39.3%Match win rate
31.5%Headshot %
8.6%Shot accuracy
6,249MVPs
1,590Hours (in match)
3,804Bombs planted
577Bombs defused

Most-used weapons

AK-4716,182
MP93,217
MAC-102,599
AWP2,448
FAMAS1,889

Lifetime map wins

7,725dust2
7,007inferno
2,717train
1,835nuke
1,357vertigo
531office
420cbble
114italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

11Matches
73%Win rate
1.00Avg K/D
69.7ADR
36%Headshot %

Clutches & streaks

0%1v1 clutch win
25%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Dust2367%0.7211.7
Anubis2100%1.0018.0
Inferno250%0.8513.5
Mirage1100%0.506.0
Cache1100%3.0015.0
Ancient10%1.0014.0
Nuke1100%0.6210.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.8%Headshot accuracy
35.4%Accuracy (enemy spotted)
38.0%Spray accuracy
74.6%Counter-strafing
9.0°Preaim
611msReaction time
42.4%T opening success
35.5%CT opening success
0.47Enemies flashed / flash
4.0%Flash assists
6.04HE damage / grenade
1.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.7996% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.472 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.513% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →