Beastlytrey

Beastlytrey — CS2 Stats

US76561198259537818[U:1:299272090]Steam profile ↗✓ No bans

3,136Tracked matches48%Win rate2020Tracked since
9,084Hours in CS12Hrs last 2 wks
CSDB Rating5.8 SolidPositional Player
Premier CS Rating14,020Blue band · top ~33.6% of ranked players (population est.)
FaceitLevel 5 · 1,542 ELOTop 67.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,020 -296 8 Aug – 19 Oct · 21 days played
13,44114,860peak 14,8608 Aug19 Oct
Faceit ELO: 1,542 +0 2 Sept – 10 Sept · 4 observations
1,5421,542peak 1,5422 Sept10 Sept
14,999Peak Premier in tracked matches
1,542Highest Faceit ELO seen on CSDB
31Days played since 2026-07-23

Faceit ELO

  • At peak — 1,542
  • Next: Level 9 at 1,751 — 209 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-02
  • Level 7 first seen 2026-09-02

Premier CS Rating

  • 840 below peak (14,860)
  • -500 over 30 days · declining
  • Next: Purple band at 15,000 — 980 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-02
  • Light Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,934), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate48.4%43.7%44.8%above
Shot accuracy11.6%12.0%12.4%0.8% short
Kill/death ratio0.951.021.030.08 short
Match win rate44.2%44.7%45.2%1.0% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBeastlytreyFACEITLevel 5 · 1,542 ELOSTANDINGTop 67.6% of rankedPREMIER14,020 · Blue bandPEAK ELO1,542csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim57
Positioning64
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY49–45–6Last 10049%Win rateLLTWWLWLWW

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · −1.7pp headshot accuracy · +51ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 541ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 592ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 567ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim5.7
Utility6.1
Positioning6.4
Opening Duels4.4
Clutch3.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 74% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 553ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning6.4
Utility6.1
Mechanics6.8
Opening Duels7.2
Win Impact4.4

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time551ms−21ms
first ⅓ avg 572ms → last ⅓ avg 551ms
Headshot accuracy15.3%−1.2%
first ⅓ avg 16.5% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–1 · cache, 31 Aug →
48%Best headshot accuracy · 13–1 · cache, 31 Aug →
367msFastest reaction time · 10–13 · mirage, 4 Sept →
13–1Biggest win · cache, 31 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
6–7In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 75% over 20infernoWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB2211–1150%-0.00
nukeS2015–575%0.03
dust2D154–1127%-0.00
cacheS1410–471%0.02
ancientD103–730%0.00
anubisD71–614%0.01
infernoD60–60%0.01
vertigo—21–150%0.00
train—22–0100%0.05
overpass—22–0100%0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

169,272Lifetime kills
0.95K/D
7,630Matches
44.2%Match win rate
48.4%Headshot % · Top 50% of Level 5 players
11.6%Shot accuracy
15,865MVPs
3,981Hours (in match)
6,217Bombs planted
1,965Bombs defused

Most-used weapons

AK-4767,022
AWP13,768
SSG 084,587
MP94,046
FAMAS3,779
P2503,148

Lifetime map wins

25,365nuke
11,129dust2
4,419inferno
2,898train
1,449vertigo
1,048cbble
251office
152lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

996Matches
50%Win rate
0.91Avg K/D
76.6ADR
42%Headshot %

Clutches & streaks

39%1v1 clutch win
17%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Nuke13463%1.0015.6
Ancient9745%0.8814.7
Anubis6745%0.8913.8
Mirage5845%0.8212.9
Inferno2035%1.1214.4
Train2050%0.8312.8
Dust21937%0.6511.2
Vertigo1844%0.9014.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
30.4%Accuracy (enemy spotted)
33.4%Spray accuracy
80.7%Counter-strafing
11.2°Preaim
553msReaction time
61.9%T opening success
55.4%CT opening success
0.64Enemies flashed / flash
8.2%Flash assists
10.37HE damage / grenade
11.48Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache14–160.0117%19 Oct →
inferno6–13-0.0114%13 Oct →
dust212–12-0.0012%12 Oct →
nuke13–110.0313%11 Oct →
mirage13–80.0824%11 Oct →
mirage9–13-0.086%11 Oct →
mirage13–110.009%10 Oct →
cache6–130.017%10 Oct →
cache13–6-0.0328%10 Oct →
nuke13–100.0419%10 Oct →
ancient4–130.0218%7 Oct →
nuke5–13-0.0114%7 Oct →
cache13–60.0312%6 Oct →
vertigo13–70.0122%6 Oct →
ancient7–13-0.0113%6 Oct →
train13–70.0228%4 Oct →
nuke10–130.0215%3 Oct →
ancient11–130.0015%2 Oct →
dust28–13-0.0312%1 Oct →
cache13–7-0.0415%28 Sept →
anubis10–13-0.0316%28 Sept →
vertigo9–13-0.0120%28 Sept →
dust210–13-0.0125%27 Sept →
mirage13–90.0214%27 Sept →
anubis8–13-0.055%26 Sept →
inferno12–12-0.0211%26 Sept →
train13–80.0714%26 Sept →
cache12–30.0416%26 Sept →
dust212–120.0323%26 Sept →
cache13–6-0.007%26 Sept →
nuke13–60.0414%20 Sept →
mirage6–13-0.0513%20 Sept →
mirage8–130.0716%20 Sept →
overpass13–40.0610%20 Sept →
anubis5–13-0.0011%19 Sept →
mirage13–10-0.0410%19 Sept →
mirage3–13-0.0514%19 Sept →
nuke13–30.029%19 Sept →
nuke12–12-0.048%7 Sept →
dust212–160.0015%7 Sept →
mirage11–0-0.0222%7 Sept →
cache13–50.0617%7 Sept →
cache14–16-0.029%7 Sept →
ancient8–130.0818%6 Sept →
dust22–13-0.0612%6 Sept →
nuke13–50.049%6 Sept →
nuke13–70.1214%6 Sept →
ancient7–13-0.0212%6 Sept →
dust213–90.0538%6 Sept →
dust213–60.0715%6 Sept →
dust24–13-0.068%6 Sept →
anubis7–13-0.025%5 Sept →
cache13–20.069%5 Sept →
overpass13–60.0815%5 Sept →
ancient13–60.027%5 Sept →
nuke13–11-0.0410%5 Sept →
cache13–90.0321%4 Sept →
mirage10–130.0319%4 Sept →
nuke13–10-0.0113%4 Sept →
inferno12–12-0.039%4 Sept →
cache13–10.1948%31 Aug →
mirage12–160.039%31 Aug →
nuke11–130.0912%31 Aug →
anubis13–70.0514%31 Aug →
nuke13–11-0.009%30 Aug →
cache8–130.0330%30 Aug →
nuke13–70.0824%30 Aug →
mirage4–13-0.0911%23 Aug →
mirage13–40.0113%23 Aug →
nuke13–80.0512%23 Aug →
dust210–13-0.0120%23 Aug →
mirage13–70.0813%23 Aug →
nuke13–20.1515%23 Aug →
mirage11–13-0.0510%23 Aug →
ancient11–13-0.1013%23 Aug →
mirage9–13-0.069%23 Aug →
inferno1–80.0324%23 Aug →
dust27–130.0218%20 Aug →
inferno12–120.0721%20 Aug →
nuke13–80.0716%8 Aug →
dust213–30.0625%8 Aug →
anubis9–130.0326%8 Aug →
ancient13–50.0717%8 Aug →
dust28–130.0323%6 Aug →
dust213–11-0.0516%6 Aug →
cache13–6-0.0818%4 Aug →
mirage11–130.0421%30 Jul →
nuke13–70.0013%30 Jul →
mirage13–100.0617%30 Jul →
anubis9–130.0625%30 Jul →
mirage13–10-0.0311%30 Jul →
mirage7–13-0.0333%28 Jul →
inferno2–13-0.0114%28 Jul →
ancient13–10-0.008%28 Jul →
mirage13–80.0415%27 Jul →
nuke9–13-0.0121%23 Jul →
nuke13–2-0.045%23 Jul →
dust210–13-0.0618%23 Jul →
ancient7–13-0.0210%23 Jul →
mirage13–11-0.0014%23 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.