szczursio

szczursio — CS2 Stats

76561198258566417[U:1:298300689]Steam profile ↗✓ No bans

1,314Tracked matches48%Win rate2020Tracked since
CSDB Rating6.7 SolidPositional Player
Premier CS Rating19,587Top 50% of 210,006 CSDB-tracked playersPurple band · top ~10.1% of ranked players (population est.)
CSDB Leaderboard#90567 of 257108 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,587 +465 24 Aug – 22 Oct · 35 days played
18,55321,120peak 21,12024 Aug22 Oct
21,896Peak Premier in tracked matches
40Days played since 2026-08-24

Premier CS Rating

  • 1,533 below peak (21,120)
  • -412 over 30 days · declining
  • Next: Pink band at 20,000 — 413 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-05
  • Purple band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGszczursioFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER19,587 · Purple bandcsdb.gg/stats

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Performance scores

Aim84
Positioning67
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY50–46–4Last 10050%Win rateTWWLWLWLWW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · +7.3pp headshot accuracy · −52ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 29%
  • Avg reaction 539ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 25%
  • Avg reaction 546ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim8.4
Utility5.6
Positioning6.7
Opening Duels4.7
Clutch4.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 562ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning6.7
Utility5.6
Mechanics6.1
Opening Duels6.0
Win Impact4.4

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time566ms−32ms
first ⅓ avg 598ms → last ⅓ avg 566ms
Headshot accuracy20.0%−0.1%
first ⅓ avg 20.2% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 9–1 · anubis, 24 Sept →
48%Best headshot accuracy · 7–13 · cache, 2 Sept →
328msFastest reaction time · 0–13 · dust2, 16 Sept →
13–0Biggest win · train, 2 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
5–9In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 75% over 8dust2Weakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
mirageB2111–1052%0.02
cacheA1810–856%0.01
dust2C166–1038%-0.00
infernoB137–654%0.04
nukeC125–742%0.01
ancientS86–275%0.03
anubisB63–350%0.03
train—21–150%0.03
office—20–20%0.00
italy—10–10%0.03
vertigo—11–0100%0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

191Matches
55%Win rate
1.20Avg K/D
77.4ADR
45%Headshot %

Clutches & streaks

42%1v1 clutch win
29%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Anubis3743%1.0015.2
Vertigo2544%1.3618.7
Ancient2458%1.2316.1
Inferno2065%1.3018.6
Mirage1861%1.1213.3
Nuke1662%0.9914.6
Dust21457%1.0014.4
Train333%0.7611.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
38.4%Accuracy (enemy spotted)
41.7%Spray accuracy
77.6%Counter-strafing
8.4°Preaim
562msReaction time
49.7%T opening success
58.5%CT opening success
0.47Enemies flashed / flash
13.2%Flash assists
9.01HE damage / grenade
5.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4696 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
italy12–120.0342%23 Oct →
cache13–70.1122%22 Oct →
cache13–110.0326%22 Oct →
mirage5–130.0532%18 Oct →
ancient13–40.0420%18 Oct →
mirage5–13-0.0123%15 Oct →
mirage13–8-0.0321%11 Oct →
dust25–13-0.0419%10 Oct →
inferno13–90.0722%7 Oct →
mirage13–50.1417%7 Oct →
cache7–130.0217%6 Oct →
anubis2–40.0513%6 Oct →
cache13–60.1028%4 Oct →
anubis10–13-0.0913%3 Oct →
mirage11–13-0.0625%2 Oct →
train13–00.0714%2 Oct →
office7–130.0422%30 Sept →
cache10–13-0.024%30 Sept →
cache4–13-0.0622%30 Sept →
inferno13–30.1413%30 Sept →
inferno7–130.0013%28 Sept →
mirage13–90.0018%28 Sept →
cache12–16-0.0219%28 Sept →
inferno14–160.0319%27 Sept →
inferno14–160.0421%27 Sept →
cache13–50.0339%26 Sept →
inferno13–100.0715%26 Sept →
mirage13–60.0218%25 Sept →
inferno11–130.0423%25 Sept →
anubis13–90.0215%25 Sept →
inferno13–50.0521%25 Sept →
anubis9–10.198%24 Sept →
inferno14–160.0415%24 Sept →
cache13–20.0629%22 Sept →
cache8–13-0.0019%22 Sept →
vertigo13–30.0227%22 Sept →
ancient9–13-0.0421%21 Sept →
cache13–70.0625%21 Sept →
mirage1–7-0.0519%21 Sept →
mirage8–130.0217%21 Sept →
nuke13–160.0521%17 Sept →
dust29–13-0.0623%16 Sept →
mirage13–50.0235%16 Sept →
cache13–20.0311%16 Sept →
dust20–13-0.0933%16 Sept →
dust213–100.0215%13 Sept →
inferno13–110.0223%12 Sept →
dust25–13-0.0030%12 Sept →
nuke13–90.0223%12 Sept →
dust29–130.0213%12 Sept →
cache8–13-0.0518%11 Sept →
mirage15–150.0318%11 Sept →
ancient9–130.0315%11 Sept →
ancient13–100.0420%11 Sept →
cache13–8-0.0029%11 Sept →
anubis13–80.0613%11 Sept →
mirage8–13-0.0028%10 Sept →
mirage13–70.0522%10 Sept →
train11–13-0.0123%9 Sept →
ancient13–7-0.0016%9 Sept →
nuke10–13-0.0116%8 Sept →
nuke10–13-0.0417%7 Sept →
office12–12-0.0316%7 Sept →
mirage12–16-0.0428%6 Sept →
dust213–50.0511%6 Sept →
mirage13–20.0513%6 Sept →
dust28–13-0.1225%6 Sept →
dust28–13-0.0316%6 Sept →
inferno13–9-0.0416%6 Sept →
nuke13–50.027%6 Sept →
dust213–40.0333%5 Sept →
mirage13–80.0218%4 Sept →
inferno16–130.0312%4 Sept →
mirage13–50.0830%3 Sept →
ancient13–110.0516%3 Sept →
nuke9–130.0217%3 Sept →
dust26–13-0.019%2 Sept →
cache7–13-0.0348%2 Sept →
nuke9–130.0311%2 Sept →
nuke13–80.0621%2 Sept →
ancient13–60.0923%1 Sept →
cache5–13-0.0616%1 Sept →
mirage16–140.0314%1 Sept →
nuke13–40.0523%31 Aug →
dust27–130.0324%30 Aug →
dust210–00.0523%30 Aug →
nuke13–5-0.057%30 Aug →
ancient16–140.0320%28 Aug →
anubis3–11-0.0422%28 Aug →
mirage13–90.0119%28 Aug →
mirage14–16-0.0427%28 Aug →
cache13–10-0.0222%27 Aug →
dust213–5-0.0016%27 Aug →
nuke8–130.0321%27 Aug →
dust216–130.0617%26 Aug →
dust212–120.0222%26 Aug →
mirage6–130.0736%26 Aug →
nuke0–7-0.0320%26 Aug →
cache13–100.0723%26 Aug →
inferno11–13-0.0417%24 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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