VIGgee

VIGgee — CS2 Stats

FI76561198258058667[U:1:297792939]Steam profile ↗✓ No bans

3,287Tracked matches57%Win rate2020Tracked since
6,108Hours in CS32Hrs last 2 wks
CSDB Rating6.5 SolidSupport
FaceitLevel 10 · 2,643 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,643 → 2,643
+24Tracked matches · now 3,287
−3.3ppWin rate · 60.0% → 56.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 50 days played since 4 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 24,883 +1,347 20 May18 Jun · 4 days played
23,53624,999peak 24,99920 May18 Jun
Faceit ELO: 2,643 +0 1 Sept15 Sept · 3 observations
2,6432,643peak 2,6431 Sept15 Sept
24,999Peak Premier in tracked matches
2,643Highest Faceit ELO seen on CSDB
50Days played since 2026-05-04

Faceit ELO

  • At peak — 2,643
  • Next: 3,000 ELO at 3,000 357 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-09-01
  • Level 10 first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches17
Win rate71%
K/D1.11
Headshot %59%

Measured 18 Sep 202624 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=28,192), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate42.8%51.0%
Shot accuracy15.8%13.7%
Kill/death ratio0.981.09
Match win rate52.9%48.4%

Share this profile

CSDB.GGVIGgeeFACEITLevel 10 · 2,643 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,643csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim80
Positioning55
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY5743Last 10057%Win rateWLWLLLLLWW

Last 10 vs previous 10: −40pp win rate · +0.01 avg rating · +0.8pp headshot accuracy · +20ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 577ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 574ms

Last 20

  • 128 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 564ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.8 against its own average).

Aim8.0
Utility6.4
Positioning5.5
Opening Duels2.8
Clutch3.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 90% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.5° off target when enemies appear — placement, not flicking, is the bigger win available.

T-side openings. Opening success drops from 50% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning5.5
Utility6.4
Mechanics6.5
Opening Duels2.5
Win Impact7.2

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time593ms−2ms
first ⅓ avg 595ms → last ⅓ avg 593ms
Headshot accuracy23.4%+2.1%
first ⅓ avg 21.3% → last ⅓ avg 23.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 9–2 · inferno, 5 May
50%Best headshot accuracy · 0–13 · mirage, 11 Jul
398msFastest reaction time · 10–13 · ancient, 11 Jun
13–0Biggest win · nuke, 11 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
78In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 83% over 6ancientWeakest map · 33% over 18
MapGradePlayedRecordWin rateAvg rating
nukeA2516964%0.02
mirageB22101245%0.01
ancientD1861233%0.00
dust2A116555%0.01
cacheS97278%0.03
anubisS65183%0.03
infernoS54180%0.03
overpass32167%0.03
sanctum110100%0.09

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 18). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

222,659Lifetime kills
0.98K/D
7,974Matches
52.9%Match win rate · Top 25% of Level 10 players
42.8%Headshot %
15.8%Shot accuracy · Top 50% of Level 10 players
23,462MVPs
4,788Hours (in match)
10,926Bombs planted
2,580Bombs defused

Most-used weapons

AK-4778,984
AWP13,772
MP94,262
Knife3,743
MAC-103,281

Lifetime map wins

12,519inferno
10,576nuke
8,927dust2
8,286train
4,373vertigo
1,030cbble
205office
141lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,876Matches
54%Win rate
1.18Avg K/D
79.3ADR
48%Headshot %

Clutches & streaks

38%1v1 clutch win
24%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient30055%1.1816.6
Mirage28852%1.1416.1
Nuke22563%1.2516.3
Dust28048%1.0816.2
Train4450%1.1816.3
Inferno3642%1.1814.6
Anubis3537%1.0515.2
Cache2075%1.2014.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.9%Headshot accuracy
38.7%Accuracy (enemy spotted)
42.5%Spray accuracy
79.5%Counter-strafing
10.5°Preaim
590msReaction time
29.3%T opening success
49.7%CT opening success
0.60Enemies flashed / flash
2.9%Flash assists
6.98HE damage / grenade
12.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.3077% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–60.0023%23 Sept
ancient10–13-0.0124%22 Sept
inferno13–100.0826%22 Sept
nuke10–13-0.0125%16 Sept
mirage11–130.0516%16 Sept
nuke6–130.0118%15 Sept
ancient20–220.0021%11 Sept
cache8–130.0717%11 Sept
cache13–9-0.0130%5 Sept
nuke19–150.0334%1 Sept
mirage16–14-0.0316%1 Sept
ancient11–13-0.0019%30 Aug
nuke13–60.0920%28 Aug
ancient13–40.0422%28 Aug
ancient13–100.0817%28 Aug
nuke13–100.0122%15 Aug
ancient4–13-0.1013%6 Aug
nuke13–80.0226%30 Jul
dust213–7-0.0338%28 Jul
dust216–130.0031%25 Jul
nuke11–13-0.0415%22 Jul
cache13–100.0415%20 Jul
inferno3–13-0.0719%11 Jul
nuke13–00.0636%11 Jul
mirage13–40.0234%11 Jul
mirage0–13-0.0150%11 Jul
dust26–130.0226%11 Jul
dust26–13-0.0218%9 Jul
cache13–80.0110%8 Jul
nuke25–22-0.058%7 Jul
anubis13–30.1426%7 Jul
dust211–130.0721%6 Jul
nuke13–30.0835%1 Jul
ancient5–130.0420%1 Jul
mirage4–13-0.0511%30 Jun
dust213–60.1218%30 Jun
dust211–13-0.0417%27 Jun
inferno13–8-0.0815%27 Jun
cache13–110.0529%27 Jun
anubis13–8-0.0217%27 Jun
nuke13–70.0529%26 Jun
mirage2–13-0.1029%26 Jun
dust213–50.0630%26 Jun
mirage13–10-0.0116%23 Jun
ancient3–13-0.058%23 Jun
dust213–90.0126%23 Jun
ancient3–13-0.0611%20 Jun
cache13–7-0.0326%18 Jun
overpass7–130.0414%18 Jun
nuke2–13-0.0331%17 Jun
ancient9–130.0112%16 Jun
mirage13–110.0520%16 Jun
mirage13–9-0.0018%16 Jun
nuke4–130.0418%16 Jun
mirage13–70.0625%12 Jun
ancient10–130.0833%11 Jun
ancient13–2-0.0114%6 Jun
nuke13–4-0.0844%6 Jun
mirage3–13-0.0613%6 Jun
cache13–110.0613%6 Jun
dust213–7-0.0127%6 Jun
nuke8–130.0429%5 Jun
ancient13–30.0933%5 Jun
mirage16–140.1223%5 Jun
mirage3–13-0.0423%4 Jun
mirage10–13-0.0438%3 Jun
ancient5–130.0218%3 Jun
overpass13–90.0426%3 Jun
nuke13–40.0115%3 Jun
nuke13–70.1019%2 Jun
nuke23–250.0324%1 Jun
mirage10–13-0.0021%30 May
anubis13–20.0230%29 May
nuke6–13-0.0424%28 May
anubis13–100.0311%27 May
anubis13–100.0714%27 May
ancient13–60.0420%26 May
nuke16–13-0.0113%26 May
inferno13–11-0.0114%20 May
ancient11–13-0.0116%15 May
nuke13–80.0422%15 May
cache13–60.0532%15 May
mirage8–130.0120%15 May
mirage13–20.1422%15 May
mirage13–100.0419%13 May
nuke13–80.0119%13 May
cache8–130.0011%12 May
mirage6–13-0.059%12 May
anubis10–13-0.0516%8 May
mirage6–130.0332%8 May
ancient13–11-0.0220%8 May
mirage7–130.0825%8 May
dust29–13-0.0333%8 May
nuke13–70.0228%8 May
ancient3–13-0.0820%8 May
nuke10–13-0.0025%8 May
overpass9–40.0225%5 May
inferno9–20.2121%5 May
sanctum9–20.0922%5 May
nuke13–70.0038%4 May

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →