Adele:p

Adele:p — CS2 Stats

76561198257264141[U:1:296998413]Steam profile ↗✓ No bans

510Tracked matches39%Win rate2020Tracked since
CSDB Rating5.6 SolidPositional Player
CSDB Leaderboard#99370 of 247952 tracked
FaceitLevel 8 · 1,724 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 18,601 +5,707 23 May – 26 Mar · 30 days played
10,13219,541peak 19,54123 May26 Mar
19,715Peak Premier in tracked matches
1,724Highest Faceit ELO seen on CSDB
53Days played since 2025-05-23

Faceit ELO

  • At peak — 1,724
  • Next: Level 9 at 1,751 — 27 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGAdele:pFACEITLevel 8 · 1,724 ELOSTANDINGTop 31.2% of rankedPEAK ELO1,724csdb.gg/stats

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Performance scores

Aim80
Positioning67
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY38–56–6Last 10038%Win rateLLTLWLWWWW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · +4.0pp headshot accuracy · −30ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 622ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 22%
  • Avg reaction 608ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 623ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim8.0
Utility3.2
Positioning6.7
Opening Duels5.5
Clutch5.2

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 617ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning6.7
Utility3.2
Mechanics7.4
Opening Duels4.6
Win Impact1.4

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.01
first ⅓ avg 0.05 → last ⅓ avg 0.04
Reaction time615ms−27ms
first ⅓ avg 642ms → last ⅓ avg 615ms
Headshot accuracy20.6%−0.9%
first ⅓ avg 21.5% → last ⅓ avg 20.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.28Best match rating · 13–5 · inferno, 9 Nov →
45%Best headshot accuracy · 6–13 · inferno, 11 Jul →
430msFastest reaction time · 5–13 · dust2, 16 Jul →
13–1Biggest win · dust2, 26 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
4–12In matches decided by ≤2 rounds
14Overtime games

Map breakdown

infernoBest map · 63% over 8anubisWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
dust2C269–1735%0.04
mirageB2512–1348%0.05
nukeC218–1338%0.06
anubisD81–713%0.02
infernoA85–363%0.08
overpassD62–433%0.04
cache—21–150%0.03
ancient—20–20%-0.05
train—20–20%0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

611Matches
54%Win rate
1.22Avg K/D
106.6ADR
41%Headshot %

Clutches & streaks

46%1v1 clutch win
40%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1540%1.3721.7
Dust2838%1.3521.3
Inferno425%1.7629.3
Nuke2100%1.5722.5
Ancient1100%1.2520.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.4%Headshot accuracy
40.4%Accuracy (enemy spotted)
42.9%Spray accuracy
83.3%Counter-strafing
11.0°Preaim
617msReaction time
45.6%T opening success
51.3%CT opening success
0.74Enemies flashed / flash
2.6%Flash assists
8.82HE damage / grenade
2.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.6366 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis2–13-0.0426%26 Sept →
cache4–13-0.0232%25 Sept →
anubis15–150.0512%25 Sept →
ancient0–13-0.0616%16 May →
cache13–100.0714%3 May →
overpass9–130.0135%25 Apr →
inferno13–80.1019%26 Mar →
nuke13–70.1832%26 Mar →
mirage13–110.0821%26 Mar →
nuke13–50.0814%24 Mar →
dust25–130.1020%24 Mar →
mirage4–13-0.0219%24 Mar →
ancient7–13-0.038%23 Mar →
nuke6–130.0319%23 Mar →
mirage11–130.039%23 Mar →
mirage13–100.0624%22 Mar →
dust213–100.0118%22 Mar →
dust25–13-0.0330%20 Mar →
mirage11–130.0116%20 Mar →
nuke13–70.0617%19 Mar →
mirage14–160.0313%19 Mar →
mirage14–160.0126%16 Mar →
dust215–150.0516%16 Mar →
nuke1–13-0.0218%16 Mar →
dust213–100.1039%16 Mar →
nuke11–130.0311%16 Mar →
mirage13–160.1224%15 Mar →
inferno13–80.0725%13 Mar →
dust213–40.0127%13 Mar →
overpass4–130.0422%11 Mar →
nuke8–130.027%11 Mar →
mirage13–80.1119%11 Mar →
mirage13–110.1431%10 Mar →
mirage12–160.0219%10 Mar →
dust213–80.0124%4 Mar →
overpass2–13-0.039%9 Feb →
dust213–160.0313%22 Jan →
inferno13–70.0424%22 Jan →
mirage15–150.0218%16 Dec →
train7–130.0523%28 Nov →
mirage13–80.1221%20 Nov →
dust24–130.0834%20 Nov →
nuke13–80.1530%19 Nov →
nuke15–150.1013%10 Nov →
nuke3–130.0127%10 Nov →
nuke7–130.0512%10 Nov →
mirage9–130.0518%9 Nov →
dust210–130.0123%9 Nov →
inferno13–50.2815%9 Nov →
mirage4–130.0113%9 Nov →
dust211–130.0324%9 Nov →
mirage9–13-0.0128%9 Nov →
nuke10–130.087%7 Nov →
dust25–130.0410%6 Nov →
inferno13–110.0217%6 Nov →
nuke7–130.0717%5 Nov →
dust20–13-0.0413%5 Nov →
nuke11–13-0.0322%4 Nov →
mirage7–130.0314%4 Nov →
mirage7–130.0511%1 Nov →
overpass9–130.0621%1 Nov →
mirage13–80.0413%1 Nov →
nuke8–130.1116%28 Oct →
dust216–130.1118%6 Oct →
mirage13–60.0615%20 Sept →
mirage13–100.1428%20 Sept →
dust211–130.0338%10 Sept →
dust213–10.1223%26 Aug →
dust215–15-0.0129%25 Aug →
overpass13–30.0922%25 Aug →
dust25–13-0.0423%16 Jul →
train14–160.0417%16 Jul →
overpass13–50.1024%16 Jul →
anubis6–130.0220%14 Jul →
inferno6–130.0245%11 Jul →
dust215–150.0630%9 Jul →
mirage13–50.0420%7 Jul →
anubis4–130.0415%7 Jul →
dust213–90.0226%7 Jul →
anubis10–13-0.0115%28 Jun →
inferno8–130.0419%22 Jun →
anubis6–130.0018%17 Jun →
nuke13–110.0823%16 Jun →
mirage13–5-0.0337%15 Jun →
dust213–80.0513%15 Jun →
nuke13–70.1123%15 Jun →
mirage13–50.1012%15 Jun →
dust28–130.0126%15 Jun →
anubis8–130.0514%12 Jun →
dust213–70.1220%12 Jun →
anubis13–70.0423%12 Jun →
dust210–130.0015%12 Jun →
nuke13–100.0814%11 Jun →
inferno11–130.0513%1 Jun →
mirage13–90.159%1 Jun →
nuke11–13-0.0212%29 May →
nuke13–70.0834%28 May →
dust211–130.0828%28 May →
nuke3–130.0127%25 May →
dust213–160.0720%23 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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