Evinax

Evinax — CS2 Stats

76561198254431687[U:1:294165959]Steam profile ↗✓ No bans

221Tracked matches57%Win rate2021Tracked since
760Hours in CS
CSDB Rating4.1 DevelopingSupport
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 49 days played since 21 Apr 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 16,851 +3,573 21 Apr25 Jun · 23 days played
13,27817,927peak 17,92721 Apr25 Jun
17,927Peak Premier in tracked matches
49Days played since 2025-04-21

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim41
Positioning42
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY53398Last 10053%Win rateLLWWWWWWLL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +1.8pp headshot accuracy · −71ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 605ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 627ms

Last 20

  • 119 · 55% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 663ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.3 against its own average).

Aim4.1
Utility4.6
Positioning4.2
Opening Duels0.5
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 71% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 658ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning4.2
Utility4.6
Mechanics4.3
Opening Duels0.0
Win Impact7.2

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time649ms+9ms
first ⅓ avg 640ms → last ⅓ avg 649ms
Headshot accuracy15.3%+1.6%
first ⅓ avg 13.7% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–10 · ancient, 10 May
40%Best headshot accuracy · 2–6 · train, 25 May
422msFastest reaction time · 13–9 · nuke, 16 Oct
13–1Biggest win · mirage, 3 Jun

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
54In matches decided by ≤2 rounds
16Overtime games

Map breakdown

overpassBest map · 67% over 6mirageWeakest map · 48% over 21
MapGradePlayedRecordWin rateAvg rating
nukeA2415963%-0.02
infernoB23121152%-0.02
mirageB21101148%-0.02
ancientA138562%-0.01
overpassS64267%-0.02
train31233%-0.03
dust2220100%-0.00
cache_b2020%0.01
anubis2020%0.01
grail2020%-0.03
cache1010%-0.04
vertigo110100%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (48% over 21). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

38,076Lifetime kills
1.06K/D · Top 50% of tracked players
2,060Matches
44.6%Match win rate
33.3%Headshot %
16.5%Shot accuracy · Top 25% of tracked players
3,760MVPs
760Hours (in match)
2,054Bombs planted
401Bombs defused

Most-used weapons

AK-477,452
AWP6,550
Tec-92,395
Knife875

Lifetime map wins

4,679inferno
2,621nuke
938dust2
444cbble
256train
184vertigo
72ar_shoots
51lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

29Matches
48%Win rate
0.80Avg K/D
64.1ADR
43%Headshot %

Clutches & streaks

12%1v1 clutch win
20%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno4100%0.8211.8
Nuke367%0.7011.7
Cache250%0.7311.5
Ancient20%0.6415.0
Train10%0.6012.0
Mirage1100%1.0715.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.4%Headshot accuracy
31.6%Accuracy (enemy spotted)
38.1%Spray accuracy
69.1%Counter-strafing
11.7°Preaim
658msReaction time
28.9%T opening success
29.1%CT opening success
0.57Enemies flashed / flash
3.5%Flash assists
7.43HE damage / grenade
7.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.8803% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

48% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–16-0.0317%3 Sept
cache5–13-0.0430%3 Sept
inferno13–80.0214%1 Sept
nuke13–6-0.0735%1 Sept
inferno16–14-0.0619%24 Jun
inferno13–8-0.058%21 Jun
nuke13–8-0.039%11 May
inferno13–11-0.038%11 May
nuke14–16-0.0315%4 May
nuke7–13-0.0013%25 Apr
nuke1–13-0.0430%25 Apr
nuke13–8-0.0422%25 Apr
overpass16–12-0.0213%19 Apr
nuke2–13-0.1014%19 Apr
ancient10–13-0.0614%7 Apr
inferno13–8-0.0815%31 Mar
inferno16–14-0.0715%10 Mar
mirage13–9-0.0119%10 Mar
inferno10–13-0.056%2 Jan
mirage7–13-0.020%2 Jan
nuke13–9-0.029%2 Jan
inferno6–13-0.0124%2 Jan
nuke5–13-0.0016%2 Jan
inferno13–30.0710%2 Jan
nuke13–70.0213%2 Jan
nuke9–130.009%2 Jan
nuke13–90.0221%1 Jan
overpass13–4-0.0122%1 Jan
ancient3–13-0.0811%26 Dec
ancient13–6-0.0221%26 Dec
mirage5–13-0.077%26 Dec
overpass13–4-0.0310%26 Dec
inferno5–13-0.0419%12 Dec
inferno15–150.009%4 Dec
nuke13–100.0017%7 Nov
mirage10–13-0.038%31 Oct
mirage13–7-0.0321%31 Oct
nuke13–10-0.0210%31 Oct
inferno7–13-0.0312%31 Oct
inferno16–12-0.0210%28 Oct
inferno13–40.0712%28 Oct
ancient13–80.0611%28 Oct
dust213–10-0.0123%26 Oct
mirage7–130.0021%26 Oct
inferno13–6-0.028%26 Oct
cache_b9–130.0027%19 Oct
mirage11–13-0.0519%19 Oct
dust216–140.0118%19 Oct
inferno13–9-0.0026%19 Oct
mirage4–13-0.0511%19 Oct
vertigo13–9-0.0418%19 Oct
overpass13–9-0.0110%18 Oct
overpass8–13-0.0520%18 Oct
inferno8–13-0.046%18 Oct
cache_b7–130.0231%18 Oct
mirage13–50.025%18 Oct
ancient10–13-0.069%18 Oct
nuke13–9-0.0217%16 Oct
nuke8–13-0.0523%16 Oct
overpass15–150.0224%22 Sept
inferno7–130.0714%8 Sept
anubis8–130.057%25 Jun
inferno15–15-0.0416%25 Jun
train13–40.0216%25 Jun
mirage6–13-0.0226%24 Jun
ancient2–130.0117%18 Jun
inferno15–15-0.039%18 Jun
inferno15–15-0.0526%15 Jun
ancient13–5-0.036%15 Jun
mirage13–90.0016%15 Jun
nuke8–13-0.0113%4 Jun
mirage15–15-0.0518%4 Jun
mirage13–10.046%3 Jun
nuke8–13-0.065%1 Jun
ancient1–13-0.0615%29 May
mirage13–5-0.0115%28 May
nuke13–9-0.019%27 May
ancient13–60.0412%26 May
train2–6-0.0840%25 May
nuke13–10-0.0413%24 May
mirage13–60.0011%18 May
ancient13–20.0310%18 May
mirage13–80.0319%11 May
ancient13–1-0.0016%10 May
nuke13–50.003%10 May
ancient13–100.098%10 May
inferno13–10-0.067%10 May
anubis11–13-0.0215%9 May
mirage8–13-0.0311%9 May
grail5–13-0.0325%9 May
grail12–12-0.036%9 May
train15–15-0.0516%7 May
inferno9–13-0.0714%6 May
nuke13–70.0614%6 May
mirage14–16-0.0211%5 May
nuke13–6-0.018%3 May
mirage13–11-0.0423%3 May
ancient13–9-0.0212%27 Apr
mirage13–3-0.0022%25 Apr
nuke16–12-0.027%21 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →