anianus

anianus — CS2 Stats

FI76561198250923548[U:1:290657820]Steam profile ↗✓ No bans

2,242Tracked matches53%Win rate2021Tracked since
2,111Hours in CS5Hrs last 2 wks
CSDB Rating7.6 StrongPositional Player
Premier CS Rating27,428Top 5% of 204,412 CSDB-tracked playersRed band · top ~1.8% of ranked players (population est.)
CSDB Leaderboard#4127 of 251656 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (26 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,428 +3,289 9 Apr – 18 Sept · 14 days played
23,41227,428peak 27,4289 Apr18 Sept
27,465Peak Premier in tracked matches
2,081Highest Faceit ELO seen on CSDB
26Days played since 2026-04-09

Faceit ELO

  • At peak — 2,081
  • Next: 2,500 ELO at 2,500 — 419 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7

Premier CS Rating

  • At peak — 27,428
  • Next: Gold band at 30,000 — 2,572 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches20——
Win rate50%——
K/D1.73——
Headshot %50%——

Measured 13 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate44.7%49.3%50.9%6.3% short
Shot accuracy14.2%13.4%11.8%above
Kill/death ratio1.251.121.18above
Match win rate48.3%48.5%51.9%3.6% short

This profile matches the typical Gold band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGanianusPREMIER27,428 · Red bandPEAK ELO2,081csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim95
Positioning68
Utility65

0–100 skill scores via Leetify.

Recent form

STEADY62–34–4Last 10062%Win rateWWWLWWWLLL

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · −4.0pp headshot accuracy · +24ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 459ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 458ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 19%
  • Avg reaction 446ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim9.5
Utility6.5
Positioning6.8
Opening Duels4.6
Clutch4.4

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 97% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 62% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning6.8
Utility6.5
Mechanics6.6
Opening Duels4.3
Win Impact6.1

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05−0.01
first ⅓ avg 0.06 → last ⅓ avg 0.05
Reaction time460ms−66ms
first ⅓ avg 525ms → last ⅓ avg 460ms
Headshot accuracy20.1%+1.1%
first ⅓ avg 19.0% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–5 · train, 15 Apr →
50%Best headshot accuracy · 3–13 · inferno, 11 May →
336msFastest reaction time · 13–6 · anubis, 9 Sept →
13–0Biggest win · anubis, 21 Apr →

Across the last 100 tracked matches.

Highlights

10Longest win streak
W3Current streak
10–7In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 71% over 17cacheWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
infernoA2214–864%0.06
ancientS1712–571%0.06
mirageB147–750%0.04
anubisS107–370%0.03
nukeS96–367%0.03
cacheC83–538%0.02
overpassA53–260%0.07
office—42–250%0.09
vertigo—42–250%0.06
train—22–0100%0.09
dust2—11–0100%0.09
warden—11–0100%0.07
alpine—10–10%0.05
stronghold—11–0100%0.08
italy—11–0100%0.13

Across the last 100 tracked matches.

Lifetime stats

64,961Lifetime kills
1.25K/D · Top 50% of Red band
3,052Matches
48.3%Match win rate
44.7%Headshot %
14.2%Shot accuracy · Top 50% of Red band
7,215MVPs
1,267Hours (in match)
3,538Bombs planted
834Bombs defused

Most-used weapons

AK-4723,019
AWP4,844
MP71,611
AUG1,586
MP91,498

Lifetime map wins

5,719inferno
3,622nuke
2,736dust2
1,885vertigo
1,241train
493office
174cbble
161italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

245Matches
59%Win rate
1.41Avg K/D
97.5ADR
44%Headshot %

Clutches & streaks

42%1v1 clutch win
19%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1182%1.7719.0
Ancient1070%1.7821.7
Inferno1050%1.7221.5
Nuke967%1.4520.4
Anubis4100%1.1616.3
Train450%1.7124.0
Dust23100%1.2114.7
Overpass10%1.2520.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.8%Headshot accuracy
42.6%Accuracy (enemy spotted)
46.7%Spray accuracy
79.5%Counter-strafing
7.4°Preaim
450msReaction time
32.0%T opening success
62.3%CT opening success
0.60Enemies flashed / flash
8.9%Flash assists
12.24HE damage / grenade
7.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.0437% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke13–70.0218%14 Oct →
ancient13–40.0121%14 Oct →
inferno13–60.1030%4 Oct →
anubis3–13-0.0418%4 Oct →
mirage13–30.025%4 Oct →
ancient13–10.1511%18 Sept →
inferno13–60.1322%18 Sept →
cache13–160.0321%18 Sept →
cache3–13-0.095%14 Sept →
ancient8–130.0213%14 Sept →
nuke10–13-0.0110%14 Sept →
inferno7–13-0.0124%14 Sept →
office11–130.0416%11 Sept →
cache5–130.0234%10 Sept →
inferno13–50.1421%10 Sept →
ancient13–60.0416%10 Sept →
anubis13–90.0718%10 Sept →
ancient13–40.0623%10 Sept →
nuke13–70.1521%9 Sept →
cache11–130.0522%9 Sept →
overpass13–110.0923%9 Sept →
ancient4–130.0746%9 Sept →
anubis13–60.1323%9 Sept →
mirage6–13-0.0110%9 Sept →
nuke8–13-0.0224%6 Sept →
cache13–110.0218%6 Sept →
ancient9–130.0415%6 Sept →
ancient13–110.1221%5 Sept →
mirage13–20.0430%5 Sept →
inferno11–130.0315%5 Sept →
mirage11–130.0213%5 Sept →
dust213–110.0933%5 Sept →
mirage13–10.1021%5 Sept →
ancient13–70.0913%5 Sept →
inferno13–80.1818%27 Aug →
ancient13–100.0617%27 Aug →
inferno13–100.057%26 Aug →
anubis13–9-0.0013%26 Aug →
inferno16–130.0921%24 Aug →
mirage13–70.0214%24 Aug →
cache13–7-0.0014%24 Aug →
inferno0–6-0.030%24 Aug →
mirage13–110.1218%21 May →
office13–90.1721%21 May →
cache13–50.0614%21 May →
inferno3–13-0.0550%11 May →
inferno11–130.0426%11 May →
inferno13–80.0914%10 May →
overpass13–110.0519%10 May →
nuke13–80.0329%10 May →
cache4–130.0410%10 May →
ancient13–40.0625%25 Apr →
mirage14–160.0116%25 Apr →
anubis13–70.079%25 Apr →
inferno4–13-0.0131%25 Apr →
ancient13–100.0516%22 Apr →
inferno13–40.1023%22 Apr →
mirage10–130.0522%21 Apr →
ancient13–80.0618%21 Apr →
inferno6–13-0.0018%21 Apr →
mirage6–13-0.0419%21 Apr →
mirage13–90.1220%21 Apr →
anubis13–00.0223%21 Apr →
overpass12–120.0419%20 Apr →
train13–10-0.0122%20 Apr →
ancient13–60.0617%20 Apr →
inferno13–9-0.0221%20 Apr →
anubis6–130.0513%20 Apr →
mirage13–50.0023%20 Apr →
anubis15–15-0.0114%20 Apr →
anubis13–11-0.0112%20 Apr →
nuke13–110.0720%20 Apr →
nuke13–40.0721%20 Apr →
ancient6–130.0932%18 Apr →
mirage3–130.0426%18 Apr →
ancient13–90.0917%17 Apr →
inferno13–20.1615%17 Apr →
vertigo5–130.0615%17 Apr →
nuke0–4-0.0911%17 Apr →
warden13–110.0719%15 Apr →
inferno11–130.0616%15 Apr →
train13–50.1919%15 Apr →
overpass13–50.1819%15 Apr →
office13–40.0513%15 Apr →
alpine12–120.0523%15 Apr →
stronghold13–90.0824%15 Apr →
italy13–60.1317%15 Apr →
office10–130.1021%13 Apr →
nuke13–80.0521%13 Apr →
inferno13–100.0018%13 Apr →
inferno13–20.0916%13 Apr →
vertigo13–60.0913%12 Apr →
overpass4–13-0.0232%12 Apr →
ancient7–130.0020%12 Apr →
inferno13–70.0115%12 Apr →
vertigo5–13-0.0432%10 Apr →
anubis13–110.0016%10 Apr →
inferno13–60.0618%10 Apr →
vertigo13–70.1520%9 Apr →
mirage15–150.0218%9 Apr →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches10-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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