mo

mo — CS2 Stats

HK76561198249287390[U:1:289021662]Steam profile ↗✓ No bans

1,043Tracked matches61%Win rate2020Tracked since
3,827Hours in CS0Hrs last 2 wks
CSDB Rating6.8 SolidAll-Rounder
Premier CS Rating23,902Top 25% of 175,286 CSDB-tracked playersPink band · top ~4.2% of ranked players (population est.)
CSDB Leaderboard#29304 of 220544 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,043 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 42 days played since 20 Jul 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 23,902 +3,445 13 Mar15 Sept · 25 days played
20,39923,902peak 23,90213 Mar15 Sept
23,902Peak Premier in tracked matches
42Days played since 2025-07-20

Premier CS Rating

  • At peak — 23,902
  • Next: Red band at 25,000 1,098 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-09
  • Purple band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 9 Sep 2026 and 17 Sep 2026.

Measured 9 Sep 202617 Sep 2026; previous 4 Sep 2026 → 9 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=12,738), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate47.8%46.8%48.3%meets
Shot accuracy17.5%13.0%13.2%above
Kill/death ratio1.101.061.07above
Match win rate46.3%46.3%46.9%meets

Across every metric we can compare, this profile already matches the typical Level 9 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGmoFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER23,902 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning57
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY52426Last 10052%Win rateWWLLWLLTWW

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · +3.0pp headshot accuracy · −77ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 34%
  • Avg reaction 598ms

Last 10

  • 541 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 36%
  • Avg reaction 609ms

Last 20

  • 1172 · 55% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 35%
  • Avg reaction 648ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim8.2
Utility4.2
Positioning5.7
Opening Duels5.7
Clutch5.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 96% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 635ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.7
Utility4.2
Mechanics7.0
Opening Duels5.0
Win Impact8.6

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time615ms−8ms
first ⅓ avg 623ms → last ⅓ avg 615ms
Headshot accuracy35.4%+1.6%
first ⅓ avg 33.8% → last ⅓ avg 35.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–3 · inferno, 25 Mar
69%Best headshot accuracy · 7–9 · poseidon, 5 Apr
438msFastest reaction time · 1–5 · cache, 7 May
13–1Biggest win · ancient, 27 Mar

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
98In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 82% over 11overpassWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
cacheB1910953%0.03
infernoB179853%0.05
dust2B147750%-0.01
mirageA127558%0.03
nukeA116555%0.03
ancientS119282%0.04
overpassC104640%-0.00
anubis4040%-0.01
poseidon1010%-0.02
sanctum1010%-0.16

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

119,313Lifetime kills
1.10K/D · Top 50% of Level 8 players
5,466Matches
46.3%Match win rate
47.8%Headshot % · Top 50% of Level 8 players
17.5%Shot accuracy · Top 25% of Level 8 players
13,750MVPs
2,180Hours (in match)
4,480Bombs planted
1,254Bombs defused

Most-used weapons

AK-4729,117
AWP14,472
P904,074
P2503,446
SSG 082,478

Lifetime map wins

6,328dust2
5,536inferno
2,488cbble
2,384nuke
1,162train
985vertigo
508office
217lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

394Matches
54%Win rate
1.22Avg K/D
86.8ADR
54%Headshot %

Clutches & streaks

46%1v1 clutch win
22%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno560%1.3319.6
Mirage50%0.8012.8
Ancient560%1.0822.0
Nuke333%1.9824.7
Dust23100%1.8022.3
Anubis20%1.3021.0
Vertigo20%0.8614.0
Train1100%1.4619.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

35.8%Headshot accuracy
30.4%Accuracy (enemy spotted)
35.1%Spray accuracy
81.7%Counter-strafing
8.9°Preaim
635msReaction time
46.3%T opening success
53.8%CT opening success
0.39Enemies flashed / flash
6.4%Flash assists
16.36HE damage / grenade
3.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3892 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–60.0031%20 Jun
cache13–70.0430%3 Jun
cache7–130.0445%7 May
cache1–5-0.0618%7 May
cache13–8-0.0045%7 May
cache11–130.0031%6 May
cache10–130.0624%5 May
cache12–120.0031%4 May
cache13–4-0.0363%1 May
cache13–20.0543%30 Apr
cache13–100.0536%30 Apr
cache6–130.0139%30 Apr
cache6–130.0039%30 Apr
cache13–50.1330%30 Apr
cache13–30.1632%30 Apr
cache12–120.0241%30 Apr
cache7–130.0038%29 Apr
cache13–40.0634%29 Apr
cache13–80.0417%29 Apr
dust213–11-0.0125%23 Apr
nuke16–130.0249%20 Apr
mirage4–130.0442%19 Apr
ancient1–40.000%19 Apr
ancient13–110.0835%11 Apr
inferno4–130.1032%11 Apr
ancient13–80.0123%11 Apr
dust213–90.0630%11 Apr
inferno9–70.0441%11 Apr
inferno14–160.0538%5 Apr
overpass13–7-0.0139%5 Apr
overpass8–8-0.0732%5 Apr
poseidon7–9-0.0269%5 Apr
mirage13–60.0846%4 Apr
ancient16–130.0730%4 Apr
dust213–8-0.0037%2 Apr
inferno9–20.0719%1 Apr
nuke13–90.0125%1 Apr
inferno13–50.0448%1 Apr
nuke5–9-0.0131%1 Apr
mirage5–13-0.0031%30 Mar
overpass11–130.0128%29 Mar
overpass6–130.0456%29 Mar
nuke16–14-0.0040%28 Mar
mirage5–12-0.0425%28 Mar
mirage13–110.0535%27 Mar
ancient13–10.0933%27 Mar
dust213–80.0129%25 Mar
inferno9–60.0023%25 Mar
inferno9–30.2050%25 Mar
nuke14–160.1231%24 Mar
sanctum0–9-0.1650%23 Mar
mirage7–130.0533%23 Mar
mirage13–60.0130%23 Mar
inferno9–130.0637%21 Mar
dust214–160.0343%21 Mar
dust215–150.0428%21 Mar
ancient7–20.0332%20 Mar
mirage13–2-0.0226%20 Mar
anubis10–130.0226%20 Mar
ancient10–13-0.0136%20 Mar
inferno9–50.1129%19 Mar
dust213–2-0.0121%19 Mar
overpass13–80.0321%19 Mar
dust20–6-0.1133%19 Mar
ancient13–20.0727%19 Mar
nuke13–40.0738%19 Mar
dust213–8-0.0228%19 Mar
inferno15–150.0324%19 Mar
inferno13–90.0637%19 Mar
mirage13–110.1128%19 Mar
nuke4–9-0.1012%18 Mar
ancient13–60.0121%18 Mar
dust26–13-0.0039%18 Mar
inferno13–60.0338%18 Mar
dust21–13-0.0432%18 Mar
nuke11–130.0723%17 Mar
anubis8–13-0.0525%17 Mar
inferno13–110.1142%15 Mar
mirage13–50.0329%15 Mar
mirage6–13-0.0248%15 Mar
overpass9–13-0.0725%14 Mar
anubis5–130.0336%14 Mar
ancient13–110.0231%14 Mar
nuke13–60.0233%14 Mar
overpass13–100.0736%14 Mar
nuke11–130.0229%13 Mar
nuke13–50.0833%12 Mar
overpass10–130.0035%11 Mar
inferno9–13-0.0222%9 Mar
dust210–130.0933%8 Mar
anubis6–13-0.0343%8 Mar
inferno15–150.0846%7 Mar
mirage13–80.0641%7 Mar
dust20–13-0.0653%7 Mar
ancient13–100.0441%7 Mar
overpass9–130.0120%6 Mar
inferno7–13-0.0535%5 Mar
inferno6–90.0057%25 Nov
dust213–11-0.0630%26 Aug
overpass13–9-0.0239%20 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →