Psychopomp

Psychopomp — CS2 Stats

76561198247658366[U:1:287392638]Steam profile ↗✓ No bans

2,724Tracked matches55%Win rate2020Tracked since
CSDB Rating6.3 SolidAggressive Rifler
FaceitLevel 10 · 2,392 ELOTop 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

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CSDB.GGPsychopompFACEITLevel 10 · 2,392 ELOSTANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim86
Positioning60
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY52444Last 10052%Win rateLLTWWWWLWL

Last 10 vs previous 10: -30pp win rate · -0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.6
Aggression8.1
Utility3.5
Positioning6.0
Opening Duels4.4
Clutch3.0

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 92% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 59% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.0
Utility3.5
Mechanics6.1
Opening Duels4.4
Win Impact6.7

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time495ms−79ms
first ⅓ avg 574ms → last ⅓ avg 495ms
Headshot accuracy20.5%−5.9%
first ⅓ avg 26.4% → last ⅓ avg 20.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — cache 11–2
130Biggest win — inferno
5Longest win streak
L2Current streak
1611In matches decided by ≤2 rounds
11Overtime games

Map breakdown

dust2Best map · 83% over 6mirageWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
cacheS2114767%0.02
nukeB1991047%0.01
infernoB178947%0.01
anubisC156940%0.01
mirageD124833%0.00
dust2S65183%0.01
ancientB63350%0.03
vertigo220100%0.02
overpass21150%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,155Matches
51%Win rate
1.14Avg K/D
84.1ADR
46%Headshot %

Clutches & streaks

35%1v1 clutch win
21%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient35153%1.1417.5
Mirage32045%1.0616.9
Anubis21454%1.1817.8
Nuke21155%1.2418.7
Inferno17144%1.1217.3
Vertigo11758%1.2418.8
Dust29845%1.0817.4
Overpass6445%1.2217.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
38.9%Accuracy (enemy spotted)
38.4%Spray accuracy
77.6%Counter-strafing
8.7°Preaim
497msReaction time
35.6%T opening success
59.4%CT opening success
0.45Enemies flashed / flash
6.9%Flash assists
9.44HE damage / grenade
3.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4544 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.5694% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke4–13-0.0417%25 Aug
dust210–13-0.0213%25 Aug
inferno15–150.0122%18 Aug
ancient13–7-0.0019%14 Aug
cache16–14-0.0219%11 Aug
inferno13–110.0139%11 Aug
anubis13–11-0.0118%6 Aug
inferno11–130.0326%5 Aug
nuke13–100.0417%2 Aug
inferno11–130.0118%2 Aug
nuke16–14-0.0114%1 Aug
mirage13–90.0123%1 Aug
inferno13–110.0425%30 Jul
nuke10–13-0.0123%27 Jul
anubis19–17-0.0016%27 Jul
anubis13–60.1613%26 Jul
dust213–30.0819%26 Jul
inferno19–160.0328%26 Jul
anubis11–130.0225%21 Jul
nuke13–110.0919%20 Jul
inferno8–13-0.0225%20 Jul
mirage11–13-0.0412%18 Jul
nuke7–130.0031%18 Jul
dust213–8-0.0119%18 Jul
mirage13–16-0.0221%18 Jul
inferno8–13-0.0719%18 Jul
dust213–60.0523%18 Jul
nuke12–160.0226%18 Jul
cache8–13-0.0023%17 Jul
anubis13–7-0.014%17 Jul
nuke5–130.0115%17 Jul
inferno13–00.0820%14 Jul
anubis13–40.0727%14 Jul
inferno5–13-0.0427%14 Jul
anubis7–130.0529%13 Jul
inferno13–11-0.0223%9 Jul
anubis10–130.0117%8 Jul
nuke10–13-0.0120%8 Jul
cache2–130.0015%8 Jul
anubis8–13-0.0120%2 Jul
cache10–130.0327%2 Jul
mirage7–130.0124%24 Jun
nuke13–40.0229%22 Jun
anubis8–130.019%21 Jun
ancient13–30.1233%21 Jun
inferno13–90.0331%21 Jun
nuke13–10-0.0312%21 Jun
inferno9–70.0422%21 Jun
ancient16–140.069%21 Jun
inferno2–13-0.068%21 Jun
inferno7–130.0313%17 Jun
nuke13–110.0122%15 Jun
cache13–9-0.0022%15 Jun
dust213–7-0.0521%14 Jun
nuke6–13-0.0127%14 Jun
anubis9–130.0111%8 Jun
vertigo13–20.0425%7 Jun
ancient10–130.0316%7 Jun
nuke11–130.0212%7 Jun
mirage12–160.0224%7 Jun
dust213–90.0221%7 Jun
mirage10–130.0421%7 Jun
nuke13–60.0321%6 Jun
mirage13–11-0.0421%6 Jun
vertigo13–9-0.0114%6 Jun
anubis13–5-0.0510%4 Jun
ancient6–130.0232%29 May
overpass11–130.0027%28 May
cache12–120.0831%15 May
cache11–20.2067%15 May
cache13–100.0533%15 May
cache13–10-0.0127%15 May
cache12–12-0.0524%15 May
cache13–50.0229%8 May
cache13–90.0727%8 May
cache5–13-0.080%8 May
cache13–11-0.0424%3 May
cache13–80.0830%3 May
cache13–80.0526%3 May
cache12–12-0.0424%3 May
anubis7–13-0.0218%1 May
cache13–10.1429%1 May
mirage13–100.0528%27 Apr
overpass13–110.0224%27 Apr
cache13–8-0.0124%27 Apr
anubis11–13-0.0620%27 Apr
nuke13–40.0427%25 Apr
mirage11–130.0222%25 Apr
cache13–40.0050%25 Apr
cache13–60.0317%24 Apr
nuke14–16-0.0341%22 Apr
mirage13–7-0.0030%22 Apr
mirage3–13-0.0216%19 Apr
nuke7–130.0111%19 Apr
anubis10–13-0.0127%19 Apr
mirage14–16-0.0313%15 Apr
inferno11–13-0.0128%15 Apr
nuke13–110.0122%10 Apr
ancient8–13-0.0426%10 Apr
inferno13–110.0833%10 Apr

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
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