wyld

wyld — CS2 Stats

GB76561198055367258[U:1:95101530]Steam profile ↗✓ No bans

2,469Tracked matches44%Win rate2021Tracked since
5,088Hours in CS11Hrs last 2 wks
CSDB Rating4.7 DevelopingClutch Specialist
FaceitLevel 9 · 1,938 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,938 → 1,938
+6Tracked matches · now 2,469
+3.7ppWin rate · 40.7% → 44.4%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 26 days played since 2 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 20,589 -563 2 Jun18 Jun · 9 days played
20,58923,615peak 23,6152 Jun18 Jun
23,615Peak Premier in tracked matches
1,938Highest Faceit ELO seen on CSDB
26Days played since 2026-06-02

Faceit ELO

  • At peak — 1,938
  • Next: Level 10 at 2,001 63 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-06
  • Level 8 first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=13,804), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate52.4%48.3%51.0%above
Shot accuracy12.6%13.2%13.7%1.2% short
Kill/death ratio1.001.071.090.09 short
Match win rate42.1%46.9%48.4%6.4% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGwyldFACEITLevel 9 · 1,938 ELOSTANDINGTop 20.7% of rankedPEAK ELO1,938csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim68
Positioning45
Utility43

0–100 skill scores via Leetify.

Recent form

COLD46504Last 10046%Win rateLWLLLWLTTL

Last 10 vs previous 10: −40pp win rate · −0.03 avg rating · +0.5pp headshot accuracy · −67ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 10%
  • Avg reaction 552ms

Last 10

  • 262 · 20% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 14%
  • Avg reaction 560ms

Last 20

  • 893 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 14%
  • Avg reaction 594ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+1.1 against its own average).

Aim6.8
Utility4.3
Positioning4.5
Opening Duels3.0
Clutch5.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 98% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning4.5
Utility4.3
Mechanics5.6
Opening Duels2.0
Win Impact3.1

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.06
first ⅓ avg 0.01 → last ⅓ avg -0.05
Reaction time588ms−25ms
first ⅓ avg 613ms → last ⅓ avg 588ms
Headshot accuracy15.5%+0.5%
first ⅓ avg 15.0% → last ⅓ avg 15.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.37Best match rating · 9–1 · nuke, 2 Jun
60%Best headshot accuracy · 1–7 · nuke, 2 Aug
297msFastest reaction time · 1–7 · nuke, 2 Aug
13–1Biggest win · cache, 2 Jun

Across the last 100 tracked matches.

Highlights

3Longest win streak
95In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 58% over 31infernoWeakest map · 27% over 15
MapGradePlayedRecordWin rateAvg rating
nukeA31181358%0.02
infernoD1541127%-0.03
ancientB136746%-0.01
cacheC125742%-0.02
overpassC73443%-0.05
dust2D62433%-0.02
mirage42250%-0.03
anubis43175%0.01
office32167%-0.04
vertigo3030%0.01
italy110100%-0.06
train1010%-0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

133,969Lifetime kills
1.00K/D
5,288Matches
42.1%Match win rate
52.4%Headshot % · Top 50% of Level 9 players
12.6%Shot accuracy
12,567MVPs
3,614Hours (in match)
4,358Bombs planted
909Bombs defused

Most-used weapons

AK-4759,680
AWP14,847
Knife2,246
P2501,843
MP91,841

Lifetime map wins

6,960inferno
4,698vertigo
4,608nuke
3,257dust2
1,898train
833cbble
477office
206italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

801Matches
52%Win rate
1.02Avg K/D
77.8ADR
32%Headshot %

Clutches & streaks

47%1v1 clutch win
16%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient4955%0.9415.8
Dust23067%0.9914.4
Mirage2759%0.8414.8
Inferno2556%0.9614.8
Nuke2548%1.0917.5
Overpass1850%0.8916.4
Anubis1638%1.0316.2
Vertigo1650%1.0917.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.6%Headshot accuracy
36.2%Accuracy (enemy spotted)
44.1%Spray accuracy
75.2%Counter-strafing
9.9°Preaim
599msReaction time
30.8%T opening success
45.3%CT opening success
0.62Enemies flashed / flash
3.7%Flash assists
5.99HE damage / grenade
6.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.5659% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.8498% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno3–13-0.0414%11 Sept
cache16–130.0017%8 Sept
overpass3–9-0.250%8 Sept
ancient8–13-0.085%8 Sept
office6–13-0.0515%6 Sept
office13–9-0.0417%6 Sept
inferno5–13-0.0336%5 Sept
dust215–15-0.099%2 Sept
cache12–12-0.0612%31 Aug
cache3–13-0.0713%28 Aug
inferno13–80.0216%25 Aug
nuke13–60.0313%24 Aug
ancient16–14-0.008%24 Aug
nuke6–9-0.1218%24 Aug
inferno1–13-0.0619%22 Aug
nuke13–9-0.0613%4 Aug
office13–11-0.0321%3 Aug
italy13–5-0.060%3 Aug
nuke6–13-0.0612%3 Aug
dust212–12-0.0112%2 Aug
train4–13-0.0624%2 Aug
nuke13–6-0.046%2 Aug
nuke1–7-0.0760%2 Aug
nuke10–130.0012%1 Aug
overpass13–3-0.0220%1 Aug
cache0–13-0.0811%1 Aug
cache13–11-0.0210%31 Jul
cache5–13-0.0134%31 Jul
inferno9–13-0.0511%31 Jul
cache13–40.0211%24 Jul
inferno1–13-0.107%18 Jun
cache11–13-0.0314%16 Jun
overpass6–13-0.0019%15 Jun
ancient0–13-0.0920%8 Jun
overpass13–50.043%8 Jun
nuke11–130.029%8 Jun
inferno10–13-0.0315%8 Jun
nuke6–9-0.0912%8 Jun
nuke1–9-0.2119%8 Jun
nuke9–70.0130%8 Jun
nuke9–20.0516%8 Jun
nuke3–9-0.078%8 Jun
nuke3–9-0.0224%8 Jun
cache13–10-0.0326%7 Jun
mirage10–130.013%7 Jun
nuke5–13-0.0117%7 Jun
dust24–13-0.0823%7 Jun
ancient13–40.0610%7 Jun
inferno13–20.117%7 Jun
anubis14–160.0111%7 Jun
inferno11–13-0.0212%7 Jun
nuke9–20.2216%7 Jun
dust213–70.059%6 Jun
mirage10–13-0.0814%6 Jun
ancient11–13-0.0010%6 Jun
ancient4–13-0.0412%6 Jun
anubis13–11-0.0117%5 Jun
overpass13–9-0.0011%5 Jun
ancient13–50.008%5 Jun
dust29–13-0.0115%5 Jun
inferno16–12-0.0311%5 Jun
nuke13–60.0210%5 Jun
ancient8–13-0.0216%5 Jun
mirage16–140.0413%5 Jun
ancient5–13-0.0021%5 Jun
nuke9–10.1818%4 Jun
nuke13–5-0.0119%4 Jun
nuke13–60.0220%4 Jun
inferno2–9-0.020%4 Jun
dust213–11-0.0129%4 Jun
mirage13–8-0.086%4 Jun
inferno6–2-0.0610%4 Jun
ancient5–13-0.0212%4 Jun
anubis13–70.0820%4 Jun
vertigo10–130.0112%4 Jun
cache8–130.0025%4 Jun
inferno4–13-0.057%4 Jun
ancient13–20.0615%4 Jun
nuke9–20.1926%4 Jun
vertigo9–130.0011%3 Jun
nuke9–30.1419%3 Jun
nuke13–80.0213%3 Jun
inferno10–13-0.0112%3 Jun
nuke9–7-0.0111%3 Jun
nuke9–50.0623%3 Jun
nuke5–9-0.0714%3 Jun
nuke9–70.0724%3 Jun
nuke8–8-0.0113%3 Jun
ancient13–70.0214%2 Jun
ancient16–13-0.024%2 Jun
overpass5–13-0.0219%2 Jun
nuke9–13-0.0214%2 Jun
inferno9–13-0.0710%2 Jun
cache13–1-0.0118%2 Jun
overpass6–13-0.104%2 Jun
vertigo3–130.0223%2 Jun
cache10–130.0526%2 Jun
anubis13–10-0.0410%2 Jun
nuke9–10.3718%2 Jun
nuke9–5-0.0413%2 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →