Fireee

Fireee — CS2 Stats

76561198243501868[U:1:283236140]Steam profile ↗✓ No bans

550Tracked matches67%Win rate2020Tracked since
CSDB Rating7.4 StrongPositional Player
Premier CS Rating25,515Top 10% of 185,711 CSDB-tracked playersRed band · top ~2.8% of ranked players (population est.)
CSDB Leaderboard#15661 of 230913 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 550 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 40 days played since 22 Mar 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 25,515 -178 23 Mar19 Sept · 15 days played
23,37427,645peak 27,64523 Mar19 Sept
27,645Peak Premier in tracked matches
40Days played since 2025-03-22

Premier CS Rating

  • 2,130 below peak (27,645)
  • 0 over 90 days
  • Next: Gold band at 30,000 4,485 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-19
  • Pink band first seen 2026-09-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGFireeeFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER25,515 · Red bandcsdb.gg/stats

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Performance scores

Aim93
Positioning61
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY66322Last 10066%Win rateLWWWLLWLWW

Last 10 vs previous 10: −10pp win rate · +0.04 avg rating · +5.0pp headshot accuracy · +38ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 548ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 31%
  • Avg reaction 580ms

Last 20

  • 137 · 65% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 28%
  • Avg reaction 561ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim9.3
Utility3.3
Positioning6.1
Opening Duels4.4
Clutch3.8

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 50% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 554ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning6.1
Utility3.3
Mechanics8.2
Opening Duels2.7
Win Impact10.0

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.01
first ⅓ avg 0.06 → last ⅓ avg 0.04
Reaction time554ms−33ms
first ⅓ avg 587ms → last ⅓ avg 554ms
Headshot accuracy27.0%+7.6%
first ⅓ avg 19.4% → last ⅓ avg 27.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–1 · ancient, 29 Apr
48%Best headshot accuracy · 10–13 · inferno, 13 Jun
414msFastest reaction time · 11–13 · inferno, 11 Jun
13–1Biggest win · overpass, 27 Jun

Across the last 100 tracked matches.

Highlights

8Longest win streak
158In matches decided by ≤2 rounds
7Overtime games

Map breakdown

dust2Best map · 73% over 15infernoWeakest map · 53% over 15
MapGradePlayedRecordWin rateAvg rating
mirageA36221461%0.04
ancientS1913668%0.06
infernoB158753%0.05
dust2S1511473%0.07
overpass43175%0.05
anubis330100%0.05
grail220100%0.04
stronghold1010%0.00
warden110100%0.09
nuke110100%0.03
cache110100%0.09
vertigo110100%0.18
train1010%0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (53% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

557Matches
59%Win rate
1.51Avg K/D
87.3ADR
47%Headshot %

Clutches & streaks

39%1v1 clutch win
30%1v2 clutch win
13Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2763%1.3517.3
Dust21878%1.7320.9
Ancient1267%1.3822.4
Inferno1080%1.5219.1
Anubis2100%2.1519.0
Nuke250%1.1816.5
Overpass10%0.213.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.1%Headshot accuracy
41.4%Accuracy (enemy spotted)
40.8%Spray accuracy
86.7%Counter-strafing
8.0°Preaim
554msReaction time
32.0%T opening success
49.9%CT opening success
0.37Enemies flashed / flash
4.1%Flash assists
6.08HE damage / grenade
4.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.37 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.9783% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
mirage10–13-0.0024%8 Jul
ancient13–70.0318%8 Jul
overpass13–10.0716%27 Jun
mirage13–90.0618%17 Jun
stronghold7–130.0035%17 Jun
inferno10–130.0948%13 Jun
anubis9–10.0839%13 Jun
dust24–130.1244%13 Jun
mirage13–90.0543%13 Jun
ancient13–110.1125%13 Jun
mirage7–130.0031%13 Jun
ancient16–140.0525%12 Jun
dust213–40.1132%12 Jun
warden13–50.0938%12 Jun
inferno11–13-0.0325%11 Jun
mirage16–130.0127%11 Jun
ancient10–13-0.0321%11 Jun
mirage16–120.0417%11 Jun
inferno13–9-0.1020%4 Jun
mirage13–110.0423%4 Jun
dust29–00.1130%4 Jun
mirage13–90.0317%4 Jun
inferno7–130.0423%31 May
ancient6–13-0.0327%31 May
nuke13–70.0318%31 May
mirage13–90.0212%31 May
dust213–70.0623%28 May
mirage13–90.0629%28 May
mirage3–70.0126%28 May
ancient13–80.0825%28 May
mirage13–110.1627%20 May
cache13–90.0938%20 May
ancient8–130.0530%15 May
mirage10–130.0623%15 May
ancient13–110.0818%15 May
ancient13–110.0120%14 May
inferno13–70.1131%14 May
mirage13–60.0123%14 May
overpass13–10-0.008%14 May
mirage13–50.0612%11 May
ancient13–40.1127%11 May
inferno6–130.1117%1 May
overpass3–13-0.0118%1 May
ancient11–130.0714%30 Apr
mirage13–20.1425%30 Apr
mirage5–130.0219%30 Apr
inferno8–130.0718%30 Apr
mirage13–70.1319%29 Apr
mirage13–90.0216%29 Apr
ancient13–10.1918%29 Apr
mirage15–150.0516%29 Apr
ancient13–30.1631%9 Apr
mirage13–80.0614%9 Apr
mirage8–130.0219%5 Apr
dust25–13-0.0348%24 Mar
mirage1–13-0.0919%24 Mar
inferno14–16-0.0121%9 Jan
dust213–100.0819%9 Jan
dust213–80.0614%15 Jul
mirage13–80.0225%25 Jun
mirage13–11-0.009%25 Jun
mirage13–90.0223%17 Jun
mirage1–13-0.0713%17 Jun
mirage11–130.0320%12 May
dust213–70.0637%12 May
ancient14–160.0120%12 May
ancient13–60.0210%11 May
grail13–110.0316%11 May
grail13–90.0524%8 May
ancient13–10-0.0119%8 May
inferno13–100.0321%7 May
dust213–100.0727%7 May
mirage7–13-0.0111%4 May
mirage13–80.0213%4 May
mirage13–110.0918%1 May
dust219–170.0116%28 Apr
anubis13–80.0516%28 Apr
dust213–20.0921%28 Apr
mirage13–110.0713%18 Apr
dust213–110.1922%18 Apr
inferno13–70.0514%13 Apr
dust211–130.0815%10 Apr
dust211–13-0.0322%10 Apr
mirage12–120.049%10 Apr
inferno13–70.0924%10 Apr
inferno13–70.0729%7 Apr
mirage13–110.118%2 Apr
ancient13–110.0217%2 Apr
inferno13–60.0313%2 Apr
mirage10–130.0521%30 Mar
vertigo13–80.1826%28 Mar
ancient13–40.0738%28 Mar
overpass13–20.1522%28 Mar
mirage10–13-0.0116%27 Mar
ancient9–130.0616%27 Mar
dust213–70.0713%27 Mar
inferno13–50.1041%27 Mar
anubis13–110.0319%23 Mar
inferno11–130.0416%23 Mar
train10–130.0626%22 Mar

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →