ufix

ufix — CS2 Stats

NE76561198241987914[U:1:281722186]Steam profile ↗✓ No bans

282Tracked matches47%Win rate2021Tracked since
701Hours in CS
CSDB Rating3.8 LearningPositional Player
Premier CS Rating15,352Purple band · top ~27% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 15,352 → 15,352
+2Tracked matches · now 282
+3.3ppWin rate · 43.3% → 46.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 44 days played since 28 Jan 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 15,352 +242 27 Feb20 Sept · 37 days played
11,45417,427peak 17,42727 Feb20 Sept
17,427Peak Premier in tracked matches
44Days played since 2026-01-28

Premier CS Rating

  • 2,075 below peak (17,427)
  • -1,172 over 30 days · declining
  • +2,930 over 90 days
  • Next: Pink band at 20,000 4,648 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-03
  • Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,847), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate38.4%42.7%43.8%5.4% short
Shot accuracy14.9%11.3%12.0%above
Kill/death ratio1.160.991.02above
Match win rate41.7%43.9%44.7%3.0% short

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGufixFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER15,352 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim40
Positioning41
Utility35

0–100 skill scores via Leetify.

Recent form

COLD47503Last 10047%Win rateLWLLLLWLLL

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · −1.2pp headshot accuracy · −40ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 669ms

Last 10

  • 28 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 657ms

Last 20

  • 713 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 677ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim4.0
Utility3.5
Positioning4.1
Opening Duels0.4
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 692ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.0
Positioning4.1
Utility3.5
Mechanics5.2
Opening Duels0.9
Win Impact3.9

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time681ms−14ms
first ⅓ avg 695ms → last ⅓ avg 681ms
Headshot accuracy14.1%+0.3%
first ⅓ avg 13.8% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–5 · dust2, 31 Jul
29%Best headshot accuracy · 2–13 · dust2, 7 Mar
391msFastest reaction time · 2–0 · nuke, 22 Aug
13–1Biggest win · dust2, 13 Jul

Across the last 100 tracked matches.

Highlights

4Longest win streak
85In matches decided by ≤2 rounds
5Overtime games

Map breakdown

dust2Best map · 64% over 11infernoWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB189950%-0.02
nukeA1710759%-0.02
ancientC167944%-0.02
cacheB137654%-0.00
dust2A117464%-0.00
infernoD81713%-0.06
anubisB84450%-0.02
overpassD62433%-0.02
vertigo2020%-0.03
alpine1010%-0.14

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

43,341Lifetime kills
1.16K/D · Top 25% of Level 4 players
2,188Matches
41.7%Match win rate
38.4%Headshot %
14.9%Shot accuracy · Top 50% of Level 4 players
5,314MVPs
701Hours (in match)
1,641Bombs planted
413Bombs defused

Most-used weapons

Lifetime map wins

3,545dust2
1,495nuke
1,183vertigo
974inferno
392train
232cbble
46office
45lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

20Matches
40%Win rate
0.98Avg K/D
91.4ADR
37%Headshot %

Clutches & streaks

0%1v1 clutch win
17%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage757%0.9114.3
Nuke250%1.2417.0
Anubis10%0.8214.0
Dust21100%0.7911.0
Vertigo10%0.5811.0
Ancient10%2.1332.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
28.5%Accuracy (enemy spotted)
32.3%Spray accuracy
73.6%Counter-strafing
9.2°Preaim
692msReaction time
25.5%T opening success
37.5%CT opening success
0.47Enemies flashed / flash
2.1%Flash assists
9.53HE damage / grenade
3.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4732 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.4933% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache11–13-0.0218%3 Sept
ancient13–100.0111%3 Sept
ancient5–13-0.0317%31 Aug
inferno2–13-0.074%31 Aug
ancient6–13-0.0424%25 Aug
anubis3–13-0.088%22 Aug
nuke2–00.000%22 Aug
cache8–13-0.0618%22 Aug
vertigo4–130.0426%22 Aug
ancient6–13-0.0411%21 Aug
nuke13–110.0016%21 Aug
mirage2–13-0.064%21 Aug
nuke1–13-0.077%15 Aug
cache9–130.0319%15 Aug
mirage13–11-0.0213%14 Aug
nuke3–13-0.0713%14 Aug
dust28–13-0.0217%14 Aug
mirage13–9-0.0019%12 Aug
nuke13–8-0.0128%12 Aug
nuke13–60.0815%12 Aug
cache5–13-0.104%4 Aug
ancient13–90.0518%4 Aug
vertigo5–13-0.1018%3 Aug
anubis16–140.0116%3 Aug
cache13–40.079%3 Aug
mirage8–13-0.0122%31 Jul
cache13–5-0.0018%31 Jul
dust213–50.1220%31 Jul
mirage13–10-0.0315%26 Jul
cache13–40.0516%26 Jul
ancient11–130.027%25 Jul
anubis2–13-0.049%25 Jul
inferno5–13-0.096%25 Jul
mirage8–13-0.0611%24 Jul
nuke13–7-0.0211%24 Jul
nuke5–13-0.096%23 Jul
mirage5–13-0.0512%23 Jul
inferno7–13-0.089%16 Jul
dust213–6-0.0419%16 Jul
nuke15–15-0.0612%15 Jul
ancient13–100.0010%15 Jul
nuke13–11-0.009%15 Jul
dust213–4-0.027%15 Jul
mirage6–13-0.0412%15 Jul
anubis13–30.0413%15 Jul
cache5–13-0.0713%14 Jul
mirage13–11-0.069%14 Jul
cache13–80.0713%14 Jul
ancient11–13-0.0510%14 Jul
cache5–13-0.042%13 Jul
dust213–1-0.0414%13 Jul
ancient13–3-0.0712%13 Jul
anubis13–5-0.007%13 Jul
cache13–10.046%13 Jul
mirage15–150.0017%9 Jul
mirage6–13-0.097%9 Jul
cache13–50.0215%9 Jul
nuke13–9-0.059%8 Jul
cache13–9-0.0013%8 Jul
alpine1–13-0.143%8 Jul
ancient9–13-0.0711%1 Jul
nuke8–13-0.029%1 Jul
overpass11–13-0.0113%1 Jul
ancient13–50.0012%1 Jul
mirage15–150.0018%1 Jul
anubis5–13-0.1217%25 Jun
inferno9–13-0.097%24 Jun
overpass13–7-0.0124%23 Jun
ancient13–50.0215%23 Jun
inferno7–130.0414%22 Jun
ancient1–13-0.1112%22 Jun
ancient12–16-0.0416%21 Jun
mirage7–13-0.0518%21 Jun
dust211–130.0710%12 Jun
overpass1–13-0.0417%12 Jun
nuke13–10-0.018%12 Jun
anubis13–100.0114%11 Jun
anubis5–130.024%10 Jun
inferno10–13-0.0621%9 Jun
ancient8–130.0313%8 Jun
mirage13–20.0013%8 Jun
dust213–90.0213%7 Jun
dust213–70.0712%25 May
nuke13–11-0.0110%22 Mar
nuke9–13-0.047%11 Mar
dust29–13-0.0715%11 Mar
dust22–13-0.0929%7 Mar
mirage13–40.026%7 Mar
overpass10–13-0.0316%6 Mar
mirage13–30.0216%6 Mar
nuke13–60.0317%6 Mar
ancient13–70.0414%6 Mar
inferno2–13-0.0813%5 Mar
nuke6–13-0.0119%5 Mar
mirage13–60.0212%5 Mar
inferno13–11-0.079%27 Feb
overpass5–13-0.0215%10 Feb
overpass13–90.019%30 Jan
mirage13–30.0310%29 Jan
dust213–8-0.0113%28 Jan

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →