JoKeS

JoKeS — CS2 Stats

76561198241331564[U:1:281065836]Steam profile ↗✓ No bans

4,773Tracked matches48%Win rate2020Tracked since
7,399Hours in CS1Hrs last 2 wks
CSDB Rating7.2 StrongPositional Player
Premier CS Rating25,560Top 10% of 204,219 CSDB-tracked playersRed band · top ~2.7% of ranked players (population est.)
CSDB Leaderboard#15899 of 251275 tracked
FaceitLevel 10 · 2,960 ELOTop 12.4% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,560 +955 21 Jul – 30 Sept · 25 days played
24,58926,313peak 26,31321 Jul30 Sept
Faceit ELO: 2,960 +0 28 Aug – 22 Sept · 5 observations
2,9602,960peak 2,96028 Aug22 Sept
26,496Peak Premier in tracked matches
2,960Highest Faceit ELO seen on CSDB
23Days played since 2026-07-21

Faceit ELO

  • At peak — 2,960
  • 0 over 30 days · steady
  • Next: 3,000 ELO at 3,000 — 40 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-08-28
  • Level 10 first seen 2026-08-28

Premier CS Rating

  • 753 below peak (26,313)
  • -688 over 30 days · declining
  • Next: Gold band at 30,000 — 4,440 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches33——
Win rate55%——
K/D1.04——
Headshot %56%——

Measured 8 Sep 2026 → 12 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,304), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate45.2%50.9%
Shot accuracy12.3%13.7%
Kill/death ratio1.031.09
Match win rate46.6%48.4%

Share this profile

CSDB.GGJoKeSFACEITLevel 10 · 2,960 ELOSTANDINGTop 12.4% of rankedPREMIER25,560 · Red band30 DAYS0 ELOPEAK ELO2,960csdb.gg/stats

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Performance scores

Aim89
Positioning66
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY52–44–4Last 10052%Win rateWLWWWLLLTW

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · +6.5pp headshot accuracy · +31ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 28%
  • Avg reaction 570ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 27%
  • Avg reaction 539ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 524ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim8.9
Utility4.9
Positioning6.6
Opening Duels4.8
Clutch3.8

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 92% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 60% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning6.6
Utility4.9
Mechanics6.5
Opening Duels7.6
Win Impact4.4

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time505ms−71ms
first ⅓ avg 575ms → last ⅓ avg 505ms
Headshot accuracy26.7%−4.1%
first ⅓ avg 30.8% → last ⅓ avg 26.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–1 · nuke, 27 Aug →
100%Best headshot accuracy · 0–13 · anubis, 21 Jul →
328msFastest reaction time · 3–13 · mirage, 17 Aug →
13–0Biggest win · mirage, 27 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
8–6In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 64% over 11cacheWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
mirageC229–1341%0.01
nukeB2111–1052%0.04
dust2A1912–763%0.01
ancientA117–464%0.00
cacheD102–820%-0.02
anubisA106–460%0.02
vertigo—31–233%0.06
inferno—22–0100%0.01
overpass—11–0100%0.05
train—11–0100%0.03

Across the last 100 tracked matches.

Lifetime stats

211,655Lifetime kills
1.03K/D
10,211Matches
46.6%Match win rate
45.2%Headshot %
12.3%Shot accuracy
27,921MVPs
4,585Hours (in match)
11,682Bombs planted
2,623Bombs defused

Most-used weapons

AK-4767,888
AWP28,932
MP94,184
Knife4,165
SSG 083,566

Lifetime map wins

20,865dust2
10,426nuke
10,116inferno
6,917train
3,232vertigo
1,931cbble
522office
81aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3,549Matches
51%Win rate
1.10Avg K/D
83.3ADR
52%Headshot %

Clutches & streaks

39%1v1 clutch win
20%1v2 clutch win
13Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage64451%1.0416.2
Dust246049%1.0616.0
Ancient27448%1.0116.0
Nuke25358%1.0916.8
Anubis25353%1.0416.3
Train10555%1.1517.9
Inferno6943%0.9915.8
Overpass5056%1.1316.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.2%Headshot accuracy
38.5%Accuracy (enemy spotted)
41.9%Spray accuracy
79.4%Counter-strafing
9.5°Preaim
503msReaction time
60.4%T opening success
60.1%CT opening success
0.49Enemies flashed / flash
9.3%Flash assists
7.95HE damage / grenade
7.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4946 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
ancient16–140.0121%30 Sept →
nuke13–16-0.0226%26 Sept →
overpass10–10.0517%26 Sept →
train13–50.0345%26 Sept →
nuke13–50.0632%26 Sept →
cache4–130.0321%26 Sept →
mirage10–130.0623%24 Sept →
ancient7–130.0224%24 Sept →
vertigo12–120.0628%24 Sept →
dust213–5-0.0131%18 Sept →
nuke13–6-0.0120%18 Sept →
mirage13–100.0216%18 Sept →
cache2–13-0.0526%18 Sept →
vertigo9–10.1522%18 Sept →
nuke13–50.0116%15 Sept →
ancient13–60.0218%15 Sept →
dust213–10-0.0520%15 Sept →
nuke14–160.0719%15 Sept →
dust27–13-0.0616%11 Sept →
dust213–80.0029%11 Sept →
mirage6–13-0.0025%11 Sept →
ancient3–13-0.0623%11 Sept →
dust213–40.0533%11 Sept →
cache11–13-0.0122%11 Sept →
mirage13–60.0822%11 Sept →
mirage6–13-0.0040%9 Sept →
dust23–13-0.0511%4 Sept →
cache6–13-0.0524%4 Sept →
ancient0–130.0039%4 Sept →
nuke3–13-0.0144%3 Sept →
mirage13–30.0843%3 Sept →
dust213–9-0.0127%3 Sept →
cache3–13-0.0360%3 Sept →
mirage13–110.0121%3 Sept →
mirage10–13-0.0220%29 Aug →
nuke13–50.0831%29 Aug →
cache13–60.0125%29 Aug →
mirage5–13-0.0316%29 Aug →
vertigo2–13-0.0219%28 Aug →
nuke13–8-0.0120%28 Aug →
dust22–13-0.0720%28 Aug →
mirage11–13-0.0521%28 Aug →
nuke13–110.0722%28 Aug →
anubis2–13-0.0035%27 Aug →
nuke13–10.1635%27 Aug →
mirage13–0-0.0425%27 Aug →
anubis13–90.0826%21 Aug →
nuke1–50.1053%21 Aug →
anubis6–130.0121%20 Aug →
dust24–2-0.0125%20 Aug →
ancient13–100.0929%20 Aug →
cache13–30.0542%20 Aug →
anubis13–30.0622%20 Aug →
cache11–130.0536%20 Aug →
nuke13–10.1615%20 Aug →
mirage6–13-0.0132%20 Aug →
nuke10–130.0419%19 Aug →
mirage10–4-0.0418%17 Aug →
mirage3–130.0064%17 Aug →
dust213–20.1427%17 Aug →
dust211–130.0225%14 Aug →
anubis9–13-0.0121%14 Aug →
mirage6–40.1124%13 Aug →
dust213–40.0433%13 Aug →
dust213–50.0529%12 Aug →
ancient13–60.0136%12 Aug →
inferno13–90.0725%12 Aug →
mirage13–10-0.0313%12 Aug →
nuke8–130.0529%12 Aug →
dust22–13-0.0550%12 Aug →
mirage15–150.0922%12 Aug →
dust213–70.1238%12 Aug →
nuke13–10.0439%12 Aug →
mirage14–160.0315%6 Aug →
dust215–15-0.0217%6 Aug →
cache7–13-0.0044%6 Aug →
nuke16–120.0642%6 Aug →
inferno13–5-0.0571%6 Aug →
ancient7–13-0.0411%6 Aug →
anubis13–80.0515%6 Aug →
mirage10–130.0213%6 Aug →
ancient13–110.0416%6 Aug →
ancient13–50.0122%31 Jul →
cache0–3-0.150%31 Jul →
nuke15–150.0338%31 Jul →
dust26–130.0230%31 Jul →
anubis13–110.0227%24 Jul →
nuke9–13-0.0316%24 Jul →
nuke7–13-0.0027%24 Jul →
mirage8–13-0.0318%24 Jul →
ancient13–7-0.0417%24 Jul →
mirage13–1-0.0142%21 Jul →
nuke0–13-0.020%21 Jul →
mirage0–13-0.0550%21 Jul →
anubis0–13-0.03100%21 Jul →
dust213–90.0727%21 Jul →
anubis13–90.0528%21 Jul →
anubis13–00.02100%21 Jul →
nuke13–100.0815%21 Jul →
dust213–11-0.0324%21 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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