JaapStam

JaapStam — CS2 Stats

NL76561198240981110[U:1:280715382]Steam profile ↗✓ No bans

349Tracked matches67%Win rate2021Tracked since
1,403Hours in CS2Hrs last 2 wks
CSDB Rating7.5 StrongPositional Player
Premier CS Rating25,189Top 10% of 180,525 CSDB-tracked playersRed band · top ~2.9% of ranked players (population est.)
CSDB Leaderboard#17386 of 226713 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 349 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 36 days played since 1 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 25,189 +6,501 1 May14 Sept · 29 days played
18,66825,189peak 25,1891 May14 Sept
25,373Peak Premier in tracked matches
36Days played since 2026-05-01

Premier CS Rating

  • At peak — 25,189
  • Next: Gold band at 30,000 4,811 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-03
  • Pink band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 11 Sep 2026 and 18 Sep 2026.

Measured 11 Sep 202618 Sep 2026; previous 4 Sep 2026 → 11 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=13,115), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate46.3%46.8%48.3%2.0% short
Shot accuracy12.6%13.0%13.2%0.7% short
Kill/death ratio1.081.061.07meets
Match win rate50.5%46.3%46.9%above

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJaapStamFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER25,189 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning65
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY5842Last 10058%Win rateWLLWLLLWWW

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · −1.0pp headshot accuracy · +45ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 725ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 689ms

Last 20

  • 137 · 65% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 667ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.9 against its own average).

Aim8.2
Utility4.2
Positioning6.5
Opening Duels5.3
Clutch2.4

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 92% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 660ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.5
Utility4.2
Mechanics8.6
Opening Duels4.5
Win Impact10.0

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time650ms+17ms
first ⅓ avg 633ms → last ⅓ avg 650ms
Headshot accuracy25.9%+2.2%
first ⅓ avg 23.7% → last ⅓ avg 25.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–11 · inferno, 7 Jun
53%Best headshot accuracy · 0–8 · nuke, 17 May
445msFastest reaction time · 13–6 · inferno, 12 Jun
13–2Biggest win · anubis, 8 May

Across the last 100 tracked matches.

Highlights

6Longest win streak
69In matches decided by ≤2 rounds
11Overtime games

Map breakdown

anubisBest map · 83% over 6nukeWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
dust2A32191359%0.01
mirageS1913668%0.00
infernoA1710759%0.01
nukeD113827%0.00
ancientC94544%-0.02
anubisS65183%0.04
cache42250%0.03
overpass220100%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

31,667Lifetime kills
1.08K/D · Top 50% of Level 8 players
1,546Matches
50.5%Match win rate · Top 25% of Level 8 players
46.3%Headshot %
12.6%Shot accuracy
4,500MVPs
620Hours (in match)
2,077Bombs planted
354Bombs defused

Most-used weapons

Lifetime map wins

2,773dust2
1,537inferno
448nuke
103cbble
57vertigo
31train
10office
9stmarc

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

103Matches
60%Win rate
1.32Avg K/D
91.7ADR
59%Headshot %

Clutches & streaks

32%1v1 clutch win
25%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2157%1.2316.9
Dust21958%1.4019.9
Ancient1958%1.1118.8
Inferno1457%1.2917.8
Anubis1164%1.5619.2
Cache1173%1.5521.2
Nuke667%1.5324.5
Vertigo250%0.527.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.1%Headshot accuracy
36.2%Accuracy (enemy spotted)
37.3%Spray accuracy
88.5%Counter-strafing
8.8°Preaim
660msReaction time
44.4%T opening success
51.3%CT opening success
0.56Enemies flashed / flash
7.0%Flash assists
11.84HE damage / grenade
2.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.7545 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–90.0120%23 Aug
cache14–16-0.0121%16 Aug
ancient5–13-0.0822%15 Aug
cache13–60.0326%14 Aug
dust217–19-0.0220%5 Aug
inferno9–13-0.0326%21 Jul
cache6–130.0134%7 Jul
anubis13–70.0732%26 Jun
cache13–110.0738%24 Jun
inferno13–50.0114%17 Jun
inferno13–60.0128%12 Jun
dust213–90.0522%7 Jun
inferno13–110.1536%7 Jun
nuke6–13-0.0343%31 May
dust213–90.0022%31 May
nuke7–130.0129%31 May
mirage13–10-0.0526%31 May
dust213–80.0126%30 May
ancient13–80.0617%30 May
mirage16–13-0.0215%29 May
dust29–13-0.0119%29 May
nuke13–9-0.0315%29 May
overpass13–9-0.0418%29 May
dust213–90.0329%27 May
inferno13–7-0.0026%26 May
mirage13–100.0238%26 May
overpass13–90.1018%26 May
dust26–13-0.0127%26 May
mirage13–6-0.0236%26 May
dust28–13-0.0324%24 May
inferno11–130.0027%24 May
dust27–130.0532%24 May
mirage8–13-0.0333%24 May
mirage13–4-0.0025%24 May
mirage10–13-0.0228%20 May
anubis16–140.0220%20 May
dust213–50.0929%20 May
mirage10–13-0.0425%19 May
dust21–13-0.0819%18 May
ancient13–11-0.0440%18 May
inferno13–16-0.0522%17 May
ancient5–13-0.0532%17 May
ancient13–80.0143%17 May
dust213–8-0.0032%17 May
inferno11–130.0233%17 May
nuke10–130.0329%17 May
nuke0–8-0.0453%17 May
ancient13–10-0.0040%16 May
anubis13–90.0830%16 May
dust213–60.0419%14 May
mirage13–9-0.0130%14 May
dust214–160.0724%14 May
mirage1–7-0.0117%14 May
mirage13–4-0.0048%14 May
dust29–13-0.0519%13 May
dust213–3-0.0129%13 May
mirage16–130.0725%13 May
anubis13–50.0823%12 May
dust213–50.0419%12 May
inferno13–6-0.0517%11 May
inferno8–13-0.0619%11 May
nuke6–13-0.0120%11 May
inferno13–60.0418%11 May
inferno10–13-0.034%11 May
dust213–100.0337%11 May
inferno11–13-0.0228%10 May
inferno13–40.0327%10 May
dust213–3-0.0119%8 May
anubis13–20.0141%8 May
mirage10–130.0010%7 May
dust213–30.1225%7 May
mirage13–4-0.0117%7 May
dust22–7-0.0528%7 May
dust216–130.0318%7 May
mirage13–70.0521%6 May
dust29–13-0.0625%6 May
dust213–8-0.0322%5 May
dust27–1-0.0330%5 May
dust213–60.0322%5 May
mirage13–9-0.0113%5 May
dust213–11-0.0419%5 May
nuke13–60.0628%4 May
nuke9–13-0.0329%4 May
nuke6–130.0430%4 May
ancient11–130.0019%4 May
dust213–70.1228%4 May
dust214–160.1126%4 May
dust210–130.0018%4 May
mirage13–9-0.0033%4 May
dust28–130.0319%4 May
inferno13–90.0237%4 May
nuke13–70.0020%3 May
ancient7–130.0119%3 May
mirage6–130.0122%2 May
inferno13–90.0322%2 May
inferno13–9-0.0029%2 May
nuke13–160.0223%2 May
anubis11–13-0.0531%2 May
ancient6–13-0.0712%2 May
mirage16–140.1330%1 May

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →