Rockdahl

Rockdahl — CS2 Stats

NO76561198240554136[U:1:280288408]Steam profile ↗✓ No bans

505Tracked matches55%Win rate2020Tracked since
CSDB Rating7.7 StrongPositional Player
Premier CS Rating16,633Purple band · top ~21.9% of ranked players (population est.)
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,633 -3,965 15 May – 14 Oct · 29 days played
14,99921,418peak 21,41815 May14 Oct
21,418Peak Premier in tracked matches
46Days played since 2026-05-13

Premier CS Rating

  • 4,785 below peak (21,418)
  • -965 over 30 days · declining
  • Next: Pink band at 20,000 — 3,367 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-23
  • Blue band first seen 2026-09-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGRockdahlPREMIER16,633 · Purple bandcsdb.gg/stats

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Performance scores

Aim93
Positioning70
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY46–51–3Last 10046%Win rateWWLLLLWWWT

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · −3.0pp headshot accuracy · +1ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 18%
  • Avg reaction 531ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 17%
  • Avg reaction 500ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 18%
  • Avg reaction 500ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim9.3
Utility5.6
Positioning7.0
Opening Duels7.0
Clutch1.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 91% playstyle similarity

Most alike: opening-duel success, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 72% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning7.0
Utility5.6
Mechanics7.0
Opening Duels9.2
Win Impact6.7

Composite 7.7/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.04
first ⅓ avg 0.01 → last ⅓ avg 0.05
Reaction time503ms−89ms
first ⅓ avg 592ms → last ⅓ avg 503ms
Headshot accuracy18.1%−1.3%
first ⅓ avg 19.4% → last ⅓ avg 18.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–4 · mirage, 9 Sept →
44%Best headshot accuracy · 0–5 · cache, 17 May →
391msFastest reaction time · 13–9 · anubis, 20 Sept →
13–1Biggest win · nuke, 13 May →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
7–5In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 60% over 20mirageWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
infernoA2012–860%0.02
nukeC188–1044%0.01
cacheC156–940%0.03
anubisA148–657%0.03
mirageD124–833%0.04
ancientA95–456%0.04
dust2D62–433%0.00
overpass—41–325%-0.01
vertigo—20–20%0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 12). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

41Matches
59%Win rate
1.11Avg K/D
80.2ADR
53%Headshot %

Clutches & streaks

29%1v1 clutch win
26%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1145%1.2514.6
Ancient967%1.2316.1
Inferno862%1.1214.1
Anubis4100%0.9412.5
Nuke3100%0.9512.0
Overpass250%1.2213.5
Cache10%1.0017.0
Dust210%1.3822.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.1%Headshot accuracy
41.2%Accuracy (enemy spotted)
48.1%Spray accuracy
81.3%Counter-strafing
7.3°Preaim
504msReaction time
71.5%T opening success
63.5%CT opening success
0.45Enemies flashed / flash
4.0%Flash assists
8.03HE damage / grenade
11.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4529 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–110.0213%14 Oct →
cache13–40.1327%11 Oct →
cache7–130.0212%4 Oct →
ancient9–130.0423%23 Sept →
mirage14–160.0717%23 Sept →
anubis8–130.0017%20 Sept →
mirage13–110.0913%20 Sept →
inferno13–30.1114%20 Sept →
anubis13–90.1013%20 Sept →
mirage15–150.0320%20 Sept →
ancient13–16-0.0519%20 Sept →
nuke11–130.0214%20 Sept →
nuke4–13-0.0616%19 Sept →
anubis13–80.0326%13 Sept →
nuke13–90.0126%13 Sept →
cache9–130.0416%13 Sept →
ancient13–60.0619%12 Sept →
nuke8–130.1120%12 Sept →
inferno13–160.0713%12 Sept →
mirage13–40.1928%9 Sept →
cache11–13-0.0016%8 Sept →
mirage9–13-0.0011%3 Sept →
ancient13–50.0717%3 Sept →
mirage13–50.0830%2 Sept →
inferno16–14-0.0217%31 Aug →
inferno13–100.0113%31 Aug →
nuke13–60.0116%30 Aug →
inferno10–130.0222%29 Aug →
ancient13–50.1113%29 Aug →
inferno13–60.1228%19 Aug →
cache13–100.0212%18 Aug →
inferno8–13-0.0316%16 Aug →
inferno13–20.1121%15 Aug →
nuke13–160.0121%15 Aug →
mirage13–30.0513%15 Aug →
dust213–100.0319%15 Aug →
dust213–11-0.0119%10 Aug →
anubis13–30.0613%10 Aug →
anubis13–90.0513%8 Aug →
cache11–130.038%8 Aug →
ancient13–7-0.0116%7 Aug →
anubis13–80.0417%7 Aug →
inferno13–7-0.0116%7 Aug →
anubis13–30.1229%7 Aug →
inferno13–9-0.0513%7 Aug →
cache8–00.020%7 Aug →
ancient13–90.0518%7 Aug →
ancient8–130.0415%6 Aug →
inferno9–13-0.0314%6 Aug →
cache4–13-0.009%2 Aug →
dust212–160.0218%2 Aug →
cache13–80.0120%29 Jul →
mirage8–130.0114%25 Jul →
nuke3–13-0.0614%25 Jul →
inferno7–130.0916%11 Jul →
anubis4–130.0340%28 Jun →
mirage6–130.0613%28 Jun →
inferno6–130.0424%28 Jun →
nuke14–16-0.0224%20 Jun →
overpass7–13-0.0126%16 Jun →
nuke5–130.0625%14 Jun →
overpass13–9-0.0213%14 Jun →
anubis13–30.0324%14 Jun →
anubis8–130.0813%14 Jun →
nuke1–13-0.0711%14 Jun →
inferno13–11-0.0528%13 Jun →
overpass9–130.0422%13 Jun →
nuke8–13-0.0023%13 Jun →
nuke13–90.0718%13 Jun →
inferno13–50.0518%13 Jun →
anubis4–13-0.0419%13 Jun →
nuke13–90.1725%12 Jun →
nuke5–13-0.0220%5 Jun →
dust25–13-0.0426%5 Jun →
inferno13–7-0.0117%5 Jun →
cache12–120.0128%2 Jun →
ancient13–160.0316%31 May →
inferno3–130.0216%31 May →
dust23–13-0.0521%30 May →
mirage8–130.0218%30 May →
mirage6–13-0.0513%25 May →
cache8–130.0521%23 May →
anubis13–16-0.0116%22 May →
inferno3–13-0.0427%22 May →
anubis16–14-0.0410%21 May →
inferno13–90.0318%21 May →
cache0–5-0.0044%17 May →
cache1–12-0.076%17 May →
cache13–80.0721%16 May →
vertigo6–90.1217%16 May →
anubis15–15-0.0316%15 May →
cache13–80.1022%15 May →
dust29–130.0723%14 May →
vertigo10–13-0.048%14 May →
mirage8–13-0.0117%14 May →
inferno13–40.0027%14 May →
overpass7–13-0.0417%14 May →
nuke13–100.0210%14 May →
nuke13–11-0.0022%14 May →
nuke13–1-0.0420%13 May →

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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