Mr. A

Mr. A — CS2 Stats

UY76561198239548652[U:1:279282924]Steam profile ↗✓ No bans

207Tracked matches54%Win rate2023Tracked since
582Hours in CS
CSDB Rating6.3 SolidPositional Player
Premier CS Rating14,445Blue band · top ~31.3% of ranked players (population est.)
WingmanSilver II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Sep 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 207 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 33 days played since 27 Feb 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,445 +4,834 7 Mar9 Sept · 30 days played
9,61114,696peak 14,6967 Mar9 Sept
14,907Peak Premier in tracked matches
33Days played since 2026-02-27

Premier CS Rating

  • 251 below peak (14,696)
  • 0 over 90 days
  • Next: Purple band at 15,000 555 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-09
  • Light Blue band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=19,962), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate31.2%41.9%44.3%13.1% short
Shot accuracy17.2%9.6%11.8%above
Kill/death ratio0.850.981.030.18 short
Match win rate34.3%43.8%45.2%11.0% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMr. APREMIER14,445 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning75
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY51445Last 10051%Win rateLWTWLWLWWW

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · −0.0pp headshot accuracy · +93ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 592ms

Last 10

  • 631 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 614ms

Last 20

  • 1181 · 55% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 22%
  • Avg reaction 568ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim7.1
Utility4.9
Positioning7.5
Opening Duels7.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 86% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Reaction time. 584ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning7.5
Utility4.9
Mechanics6.9
Opening Duels6.6
Win Impact6.2

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.04
Reaction time583ms−11ms
first ⅓ avg 594ms → last ⅓ avg 583ms
Headshot accuracy20.4%+4.1%
first ⅓ avg 16.3% → last ⅓ avg 20.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–3 · ancient, 15 Mar
38%Best headshot accuracy · 13–10 · nuke, 24 May
438msFastest reaction time · 13–3 · inferno, 18 May
13–1Biggest win · overpass, 30 Apr

Across the last 100 tracked matches.

Highlights

5Longest win streak
811In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 80% over 5mirageWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
infernoB33171652%0.03
dust2B24121250%0.02
ancientA1610663%0.03
overpassC167944%0.04
mirageD61517%0.02
nukeS54180%0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

28,870Lifetime kills
0.85K/D
1,664Matches
34.3%Match win rate
31.2%Headshot %
17.2%Shot accuracy · Top 10% of Blue band
2,058MVPs
582Hours (in match)
985Bombs planted
192Bombs defused

Most-used weapons

AWP2,998
AK-472,715
AUG2,447
MP72,005
SG 5531,596
P901,417
FAMAS1,254

Lifetime map wins

4,099dust2
2,394inferno
284nuke
237vertigo
147cbble
127train
90office
52safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.1%Headshot accuracy
31.5%Accuracy (enemy spotted)
35.0%Spray accuracy
81.1%Counter-strafing
9.1°Preaim
584msReaction time
52.2%T opening success
60.8%CT opening success
0.52Enemies flashed / flash
5.9%Flash assists
9.04HE damage / grenade
5.02Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage6–13-0.0221%8 Jun
ancient13–110.0310%29 May
dust215–15-0.0117%29 May
nuke13–100.0938%24 May
ancient3–130.0328%24 May
dust213–70.0525%24 May
ancient11–130.0222%24 May
dust213–90.0917%24 May
inferno13–10-0.0316%24 May
overpass13–100.0926%24 May
dust211–130.0214%24 May
dust213–70.0618%23 May
inferno9–130.0724%23 May
inferno13–30.1231%18 May
dust26–130.0614%18 May
ancient13–80.0122%17 May
nuke10–130.0217%14 May
overpass9–130.1122%10 May
inferno13–30.0521%10 May
inferno13–90.0537%9 May
dust213–70.0717%9 May
overpass6–13-0.0212%9 May
inferno9–13-0.0117%8 May
inferno15–15-0.0215%8 May
overpass13–10.0735%30 Apr
dust211–130.0731%30 Apr
inferno13–16-0.0224%28 Apr
ancient13–8-0.0313%28 Apr
ancient13–60.1220%26 Apr
overpass10–13-0.0220%26 Apr
ancient11–130.017%26 Apr
dust26–13-0.0314%26 Apr
inferno13–70.078%26 Apr
dust21–9-0.0623%25 Apr
inferno15–15-0.0222%25 Apr
ancient5–130.0219%23 Apr
ancient13–20.0616%22 Apr
overpass13–50.0617%21 Apr
mirage11–130.0120%20 Apr
inferno13–110.1031%13 Apr
inferno11–130.0621%12 Apr
dust216–13-0.028%12 Apr
overpass9–130.0113%12 Apr
inferno2–13-0.0517%12 Apr
dust213–11-0.0316%12 Apr
inferno4–13-0.028%12 Apr
overpass11–130.0014%12 Apr
dust22–130.0118%11 Apr
inferno13–10.0210%11 Apr
ancient13–5-0.0016%11 Apr
dust213–10-0.0417%11 Apr
dust213–50.1319%10 Apr
overpass3–13-0.1011%10 Apr
ancient1–13-0.0810%10 Apr
mirage10–130.0217%22 Mar
inferno1–13-0.0517%21 Mar
inferno13–9-0.0010%21 Mar
dust213–40.0819%21 Mar
overpass13–90.0316%21 Mar
dust213–80.0317%21 Mar
overpass10–130.019%21 Mar
dust216–140.0323%21 Mar
inferno13–110.0618%21 Mar
inferno11–130.0323%21 Mar
nuke13–40.0232%21 Mar
inferno16–130.0619%20 Mar
inferno11–130.0117%20 Mar
ancient8–00.0112%15 Mar
inferno7–130.0113%15 Mar
nuke13–30.0716%15 Mar
overpass16–130.115%15 Mar
dust213–100.1313%15 Mar
inferno13–110.0625%15 Mar
ancient13–30.1615%15 Mar
inferno11–130.0225%15 Mar
nuke13–70.0216%14 Mar
ancient15–150.0518%14 Mar
inferno4–130.0123%14 Mar
overpass13–50.1419%14 Mar
inferno13–5-0.0115%14 Mar
inferno13–50.1213%14 Mar
inferno15–150.007%8 Mar
dust23–13-0.0232%8 Mar
inferno13–80.0329%8 Mar
overpass10–130.0725%8 Mar
inferno9–130.017%7 Mar
inferno13–100.0915%7 Mar
dust20–13-0.0812%7 Mar
ancient13–70.1116%7 Mar
overpass13–70.1412%7 Mar
dust29–13-0.0417%7 Mar
mirage11–130.0018%6 Mar
mirage6–130.0916%6 Mar
ancient13–9-0.0211%1 Mar
dust210–130.0520%1 Mar
inferno13–110.0614%28 Feb
mirage13–9-0.0114%28 Feb
dust25–130.0314%28 Feb
overpass10–130.0016%27 Feb
inferno13–11-0.0117%27 Feb

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →