Maciek

Maciek — CS2 Stats

PL76561198238013626[U:1:277747898]Steam profile ↗✓ No bans

107Tracked matches52%Win rate2021Tracked since
CSDB Rating6.0 SolidOpening Duellist
Premier CS Rating11,340Blue band · top ~47.8% of ranked players (population est.)
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Jan 2026 (262 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 48 days played since 9 Jun 2022. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 11,340 +5,476 1 Jul20 Sept · 8 days played
3,32111,340peak 11,3401 Jul20 Sept
11,650Peak Premier in tracked matches
48Days played since 2022-06-09

Premier CS Rating

  • At peak — 11,340
  • Next: Purple band at 15,000 3,660 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-20
  • Light Blue band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGMaciekPREMIER11,340 · Blue bandcsdb.gg/stats

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Performance scores

Aim84
Positioning56
Utility31

0–100 skill scores via Leetify.

Recent form

COLD52417Last 10052%Win rateLLWLLLWLTL

Last 10 vs previous 10: −30pp win rate · +0.03 avg rating · +8.0pp headshot accuracy · +9ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 34%
  • Avg reaction 667ms

Last 10

  • 271 · 20% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 27%
  • Avg reaction 592ms

Last 20

  • 7112 · 35% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 23%
  • Avg reaction 587ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening DuellistWinning opening duels is what stands out in this profile (+0.9 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim8.4
Utility3.1
Positioning5.6
Opening Duels5.7

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.6
Utility3.1
Mechanics7.4
Opening Duels5.1
Win Impact5.6

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.00
first ⅓ avg 0.05 → last ⅓ avg 0.05
Reaction time599ms−32ms
first ⅓ avg 632ms → last ⅓ avg 599ms
Headshot accuracy24.9%+7.2%
first ⅓ avg 17.8% → last ⅓ avg 24.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 13–4 · anubis, 26 Jun
100%Best headshot accuracy · 0–5 · train, 1 Jan
383msFastest reaction time · 6–13 · dust2, 22 Sept
13–0Biggest win · dust2, 1 Oct

Across the last 100 tracked matches.

Highlights

9Longest win streak
L2Current streak
47In matches decided by ≤2 rounds
16Overtime games

Map breakdown

ancientBest map · 83% over 6dust2Weakest map · 32% over 19
MapGradePlayedRecordWin rateAvg rating
mirageB37181949%0.05
dust2D1961332%0.02
infernoC145936%0.05
nukeA116555%0.07
ancientS65183%0.09
train32167%0.03
overpass330100%0.02
mills220100%0.10
thera220100%0.17
anubis220100%0.21
cache110100%0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (32% over 19). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.3%Headshot accuracy
40.8%Accuracy (enemy spotted)
39.7%Spray accuracy
83.2%Counter-strafing
9.7°Preaim
587msReaction time
45.3%T opening success
55.9%CT opening success
0.48Enemies flashed / flash
11.5%Flash assists
13.67HE damage / grenade
3.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4769 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust26–130.0715%14 Mar
train0–5-0.09100%1 Jan
overpass13–30.0421%1 Jan
inferno3–130.1419%28 Dec
nuke10–130.0415%28 Dec
mirage11–130.1724%23 Dec
dust213–90.0118%16 Dec
dust211–130.0521%16 Dec
dust212–120.0314%11 Dec
mirage6–130.0529%10 Dec
ancient13–40.1218%7 Dec
mirage13–60.1119%6 Dec
mirage13–30.0323%6 Dec
ancient13–80.0528%6 Dec
inferno4–13-0.0932%1 Oct
dust22–13-0.060%1 Oct
dust212–120.0829%1 Oct
dust213–00.0316%1 Oct
dust22–13-0.0117%1 Oct
dust29–13-0.0214%29 Sept
mirage12–120.0116%29 Sept
nuke13–20.1513%29 Sept
mirage6–13-0.0016%22 Sept
dust26–130.0221%22 Sept
mirage13–100.1024%16 Sept
nuke13–70.2129%16 Sept
dust213–20.1043%16 Sept
inferno13–40.0728%13 Sept
mirage13–10-0.0021%13 Sept
train13–110.1117%19 Jul
train13–50.0835%19 Jul
mirage13–40.0851%9 Jul
mirage7–20.0840%9 Jul
dust23–13-0.0124%30 Jun
dust213–80.1027%30 Jun
nuke6–130.1228%29 Jun
mirage8–130.1422%29 Jun
dust21–13-0.0067%14 Jun
nuke14–160.1018%14 Jun
dust28–130.0438%31 May
dust23–13-0.0331%31 May
mirage13–40.1021%31 May
nuke13–30.0524%26 May
mirage9–130.0524%26 May
mirage13–70.1127%24 May
nuke13–50.1136%24 May
mirage13–110.0527%23 Apr
mirage15–150.1025%3 Mar
ancient13–40.1032%2 Mar
inferno13–160.0820%27 Jan
dust213–7-0.02100%25 Dec
inferno13–50.0728%25 Dec
ancient4–90.0150%18 Dec
mirage8–130.0728%18 Dec
inferno5–130.0120%18 Dec
mirage4–130.0525%18 Dec
dust23–130.0119%18 Dec
dust213–80.0426%18 Dec
mirage13–90.1820%25 Jul
mirage13–8-0.0321%3 Jul
mirage7–130.0347%3 Jul
inferno13–80.0718%2 Jul
inferno10–130.0723%2 Jul
ancient10–50.1516%1 Jul
mirage13–90.0118%1 Jul
inferno9–9-0.0225%1 Jul
ancient13–60.1018%1 Jul
inferno13–40.2126%27 Jun
mirage12–120.1523%27 Jun
mills13–90.1121%27 Jun
inferno12–120.1224%27 Jun
thera13–60.1119%27 Jun
mirage13–40.1124%27 Jun
anubis13–50.1515%27 Jun
nuke13–40.1121%27 Jun
thera13–100.2319%26 Jun
mills13–80.0820%26 Jun
anubis13–40.2718%26 Jun
nuke13–30.0416%26 Jun
inferno4–9-0.0224%24 Jun
overpass9–3-0.0511%24 Jun
nuke4–13-0.130%22 May
mirage7–13-0.250%30 Apr
overpass13–110.0723%5 Sept
mirage2–70.0517%5 Sept
cache9–50.0513%1 Sept
inferno7–90.0014%1 Sept
inferno16–100.0516%1 Jul
mirage15–15-0.0417%6 May
mirage5–16-0.0218%6 May
mirage16–110.1133%26 Apr
mirage10–16-0.0216%26 Apr
mirage16–130.0519%22 Apr
mirage8–16-0.0213%22 Apr
mirage16–100.0828%12 Apr
mirage10–160.0619%12 Apr
mirage16–140.0416%9 Apr
mirage14–16-0.0016%31 Mar
nuke14–16-0.009%12 Jun
mirage16–30.0319%9 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →