timfu

timfu — CS2 Stats

76561198105746067[U:1:145480339]Steam profile ↗✓ No bans

601Tracked matches33%Win rate2020Tracked since
4,172Hours in CS13Hrs last 2 wks
CSDB Rating4.6 DevelopingPositional Player
Premier CS Rating3,573Grey band · top ~84.8% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 44 days played since 15 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 3,573 -2,568 21 Apr20 Sept · 19 days played
3,3497,540peak 7,54021 Apr20 Sept
7,540Peak Premier in tracked matches
44Days played since 2026-04-15

Premier CS Rating

  • 3,967 below peak (7,540)
  • -3,565 over 90 days
  • Next: Light Blue band at 5,000 1,427 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,468), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate36.7%38.1%39.9%3.3% short
Shot accuracy14.9%3.7%6.9%above
Kill/death ratio0.880.830.920.03 short
Match win rate36.6%40.1%42.3%5.6% short

This profile matches the typical Light Blue band player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGtimfuPREMIER3,573 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim74
Positioning48
Utility42

0–100 skill scores via Leetify.

Recent form

COLD43525Last 10043%Win rateLLWLLLLWLW

Last 10 vs previous 10: −10pp win rate · −0.04 avg rating · +0.4pp headshot accuracy · +43ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 641ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 20%
  • Avg reaction 666ms

Last 20

  • 713 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 644ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2 against its own average).

Aim7.4
Utility4.2
Positioning4.8
Opening Duels2.3
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 94% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 658ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning4.8
Utility4.2
Mechanics7.4
Opening Duels2.3
Win Impact0.0

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time649ms−95ms
first ⅓ avg 744ms → last ⅓ avg 649ms
Headshot accuracy19.3%+0.2%
first ⅓ avg 19.1% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–6 · dust2, 31 Aug
40%Best headshot accuracy · 13–10 · cache, 29 Apr
422msFastest reaction time · 0–4 · inferno, 17 Aug
13–2Biggest win · nuke, 19 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
59In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 59% over 17mirageWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
dust2B28131546%-0.01
infernoD1861233%-0.01
mirageD1751229%-0.01
cacheA1710759%-0.02
nukeD62433%-0.02
ancient32167%-0.04
anubis32167%-0.02
fachwerk21150%-0.03
boulder220100%-0.02
vertigo1010%-0.06
shelter1010%-0.08
poseidon1010%-0.06
overpass1010%-0.16

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 17). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

97,053Lifetime kills
0.88K/D · Top 50% of Grey band
5,844Matches
36.6%Match win rate
36.7%Headshot %
14.9%Shot accuracy · Top 10% of Grey band
9,955MVPs
2,444Hours (in match)
6,993Bombs planted
928Bombs defused

Most-used weapons

AK-4723,064
AWP12,004
P903,182
Knife2,493
FAMAS2,354
P2502,153

Lifetime map wins

28,590dust2
3,428inferno
1,009nuke
693train
359cbble
200vertigo
160safehouse
159office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

70Matches
46%Win rate
0.65Avg K/D
42.2ADR
44%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
36.5%Accuracy (enemy spotted)
36.7%Spray accuracy
83.4%Counter-strafing
8.7°Preaim
658msReaction time
33.9%T opening success
44.9%CT opening success
0.51Enemies flashed / flash
12.1%Flash assists
12.91HE damage / grenade
1.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.6374 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.9039% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust28–130.0324%18 Sept
inferno6–13-0.0422%18 Sept
inferno13–90.0124%16 Sept
vertigo4–13-0.0629%16 Sept
dust211–13-0.0514%16 Sept
inferno10–130.0111%12 Sept
inferno5–13-0.1112%12 Sept
dust213–80.0316%12 Sept
dust28–13-0.0911%11 Sept
dust213–80.0135%2 Sept
mirage1–9-0.0517%2 Sept
inferno8–13-0.107%2 Sept
dust213–60.1222%31 Aug
inferno13–50.0822%31 Aug
inferno9–13-0.0211%31 Aug
dust211–13-0.0122%31 Aug
inferno7–130.0512%24 Aug
dust212–20.0123%24 Aug
inferno3–13-0.0633%24 Aug
dust213–110.0825%24 Aug
dust213–30.0824%23 Aug
mirage10–13-0.0819%19 Aug
mirage14–16-0.0321%19 Aug
mirage10–13-0.0123%18 Aug
cache6–13-0.0417%18 Aug
inferno0–4-0.0213%17 Aug
cache13–110.0516%12 Aug
nuke4–9-0.1217%12 Aug
inferno6–13-0.0036%29 Jul
dust24–13-0.0429%29 Jul
ancient13–10-0.0810%28 Jul
cache16–13-0.0116%28 Jul
dust26–13-0.098%26 Jul
inferno13–100.0010%26 Jul
dust214–160.0213%25 Jul
mirage6–13-0.0013%25 Jul
inferno13–7-0.0222%24 Jul
mirage13–90.034%24 Jul
dust212–12-0.0414%24 Jul
dust213–5-0.0827%24 Jul
fachwerk7–13-0.0818%22 Jul
boulder13–5-0.0319%22 Jul
nuke13–60.0616%22 Jul
dust23–13-0.0523%22 Jul
mirage4–130.0111%19 Jul
dust27–13-0.0020%17 Jul
mirage3–13-0.0812%11 Jul
fachwerk13–60.0119%11 Jul
boulder13–4-0.0029%11 Jul
shelter12–12-0.0810%11 Jul
dust22–13-0.079%8 Jul
cache13–9-0.0218%5 Jul
mirage8–13-0.0717%4 Jul
inferno11–130.0110%4 Jul
dust213–7-0.0118%4 Jul
dust213–11-0.0121%1 Jul
cache13–60.0729%1 Jul
dust28–13-0.0518%1 Jul
cache13–40.0215%17 Jun
nuke8–13-0.0120%15 Jun
dust216–140.0014%10 Jun
cache6–130.0119%10 Jun
mirage10–130.0218%3 Jun
inferno13–8-0.0115%3 Jun
cache8–13-0.0810%1 Jun
mirage13–60.0421%1 Jun
ancient13–50.0115%29 May
nuke15–15-0.0219%25 May
inferno4–13-0.0428%22 May
cache13–4-0.0410%22 May
mirage13–80.0616%19 May
nuke13–20.026%19 May
cache13–60.0614%13 May
cache13–11-0.055%13 May
cache10–13-0.0916%13 May
poseidon7–9-0.0617%13 May
overpass3–9-0.1627%13 May
inferno9–50.0826%13 May
dust211–130.0119%1 May
cache12–12-0.0712%1 May
cache4–13-0.0616%1 May
dust213–90.0311%1 May
cache7–13-0.0814%1 May
mirage7–13-0.0822%30 Apr
cache13–5-0.0036%29 Apr
cache13–100.0340%29 Apr
mirage13–60.0421%27 Apr
anubis13–4-0.0110%26 Apr
mirage11–13-0.0139%26 Apr
dust27–13-0.0614%26 Apr
nuke11–13-0.0630%25 Apr
mirage3–12-0.0418%25 Apr
dust213–90.0722%24 Apr
ancient10–13-0.0413%24 Apr
dust210–13-0.0726%21 Apr
anubis9–13-0.0115%21 Apr
anubis13–9-0.0515%21 Apr
inferno12–12-0.0023%15 Apr
dust213–7-0.0813%15 Apr
mirage13–90.0615%15 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →