Riku

Riku — CS2 Stats

FI76561198236825650[U:1:276559922]Steam profile ↗✓ No bans

1,789Tracked matches46%Win rate2020Tracked since
CSDB Rating6.8 SolidPositional Player
Premier CS Rating15,736Purple band · top ~25.5% of ranked players (population est.)
FaceitLevel 7 · 1,416 ELOTop 42.3% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (35 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 15,736 → 15,736
0Faceit ELO · 1,416 → 1,416
+12Tracked matches · now 1,789
−10.7ppWin rate · 57.1% → 46.4%

Rating over time

15,736Peak Premier on CSDB
1,416Highest Faceit ELO seen on CSDB
31Days played since 2026-04-30

Faceit ELO

  • At peak — 1,416
  • Next: Level 8 at 1,531 — 115 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-06
  • Level 6 first seen 2026-09-06

Premier CS Rating

  • At peak — 15,736
  • Next: Pink band at 20,000 — 4,264 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-06
  • Blue band first seen 2026-09-06

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGRikuFACEITLevel 7 · 1,416 ELOSTANDINGTop 42.3% of rankedPREMIER15,736 · Purple bandPEAK ELO1,416csdb.gg/stats

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Performance scores

Aim90
Positioning69
Utility41

0–100 skill scores via Leetify.

Recent form

COLD42–52–6Last 10042%Win rateLTWWLLWLLL

Last 10 vs previous 10: −30pp win rate · −0.10 avg rating · +1.4pp headshot accuracy · +71ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 29%
  • Avg reaction 553ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 29%
  • Avg reaction 616ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.10
  • Avg headshot accuracy 28%
  • Avg reaction 580ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim9.0
Utility4.1
Positioning6.9
Opening Duels5.0
Clutch4.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 89% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 584ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning6.9
Utility4.1
Mechanics7.8
Opening Duels5.3
Win Impact3.8

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.07+0.07
first ⅓ avg 0.01 → last ⅓ avg 0.07
Reaction time577ms−70ms
first ⅓ avg 647ms → last ⅓ avg 577ms
Headshot accuracy26.2%−2.2%
first ⅓ avg 28.5% → last ⅓ avg 26.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.49Best match rating · 6–0 · inferno, 4 Sept →
60%Best headshot accuracy · 13–2 · train, 17 Jun →
438msFastest reaction time · 6–0 · inferno, 4 Sept →
13–0Biggest win · overpass, 4 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
3–7In matches decided by ≤2 rounds

Map breakdown

anubisBest map · 67% over 9nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
cacheD165–1131%0.02
mirageA138–562%0.02
dust2D134–931%0.03
vertigoA116–555%0.05
trainB115–645%0.04
anubisS96–367%0.07
infernoC73–443%0.14
nukeD72–529%0.00
overpassD72–529%0.06
ancient—41–325%0.02
eldorado—10–10%0.13
poseidon—10–10%0.12

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

86Matches
58%Win rate
1.40Avg K/D
93.5ADR
43%Headshot %

Clutches & streaks

44%1v1 clutch win
20%1v2 clutch win
11Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1953%1.6117.2
Anubis786%1.5519.0
Ancient683%1.5418.3
Nuke650%1.2022.2
Inferno475%1.7419.3
Overpass250%1.4422.0
Dust220%1.7326.0
Cache1100%0.8113.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.3%Headshot accuracy
39.3%Accuracy (enemy spotted)
39.8%Spray accuracy
85.3%Counter-strafing
8.6°Preaim
584msReaction time
48.3%T opening success
53.8%CT opening success
0.59Enemies flashed / flash
5.3%Flash assists
10.04HE damage / grenade
5.94Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient8–130.0819%10 Oct →
inferno12–120.0922%10 Oct →
mirage13–30.0434%10 Oct →
anubis13–100.1129%2 Oct →
dust211–130.0438%2 Oct →
nuke4–13-0.0028%18 Sept →
dust213–90.0440%18 Sept →
anubis11–130.0445%7 Sept →
cache2–130.0425%4 Sept →
nuke4–13-0.0211%4 Sept →
ancient13–100.1019%4 Sept →
anubis7–130.0922%4 Sept →
mirage11–130.1529%4 Sept →
vertigo4–130.1321%4 Sept →
overpass13–00.2037%4 Sept →
inferno6–00.4937%4 Sept →
cache8–130.0224%4 Sept →
train13–30.2230%4 Sept →
dust213–40.0834%4 Sept →
mirage13–6-0.0125%4 Sept →
overpass9–70.1321%4 Sept →
nuke11–30.0214%3 Sept →
dust213–70.1029%1 Sept →
cache8–130.0221%1 Sept →
vertigo13–40.1027%1 Sept →
train3–13-0.0315%14 Aug →
dust28–130.0314%14 Aug →
dust210–130.0733%11 Aug →
train12–120.0122%6 Aug →
inferno13–80.0620%6 Aug →
train9–13-0.0625%1 Aug →
anubis13–50.0940%1 Aug →
vertigo13–80.0016%1 Aug →
mirage1–13-0.096%1 Aug →
anubis13–70.0719%26 Jul →
dust212–12-0.0115%25 Jul →
mirage13–100.0716%25 Jul →
train10–130.0536%13 Jul →
dust213–110.1219%13 Jul →
mirage13–10.0621%9 Jul →
eldorado3–90.1336%9 Jul →
vertigo13–80.0624%9 Jul →
cache13–70.0119%2 Jul →
overpass3–130.0329%29 Jun →
train13–60.0119%29 Jun →
anubis11–130.0115%29 Jun →
vertigo2–13-0.0930%25 Jun →
anubis13–20.1225%17 Jun →
inferno9–130.2231%17 Jun →
overpass11–130.0821%17 Jun →
nuke3–9-0.0514%17 Jun →
poseidon5–90.1256%17 Jun →
dust29–130.0335%17 Jun →
mirage13–00.0233%17 Jun →
train13–20.1260%17 Jun →
cache13–60.0535%17 Jun →
vertigo3–130.0220%17 Jun →
cache8–130.0016%5 Jun →
dust28–13-0.0523%5 Jun →
mirage13–10.1316%5 Jun →
vertigo13–00.0533%5 Jun →
cache12–120.0139%4 Jun →
inferno10–130.0827%28 May →
train13–30.0936%28 May →
ancient3–13-0.0354%28 May →
overpass7–130.0534%28 May →
vertigo13–90.1741%28 May →
mirage6–13-0.0514%28 May →
anubis13–60.1144%15 May →
mirage3–13-0.0129%15 May →
cache13–60.1028%15 May →
inferno5–13-0.0441%15 May →
mirage13–60.0131%14 May →
cache8–130.0623%14 May →
dust21–13-0.0817%14 May →
ancient11–13-0.0619%13 May →
train10–130.0022%13 May →
vertigo13–100.0222%13 May →
anubis13–50.0218%13 May →
dust26–130.0738%13 May →
nuke12–120.1135%12 May →
inferno13–10.0846%12 May →
overpass10–130.0439%11 May →
cache12–120.0528%11 May →
mirage3–13-0.0821%11 May →
cache5–13-0.0914%8 May →
vertigo5–13-0.0525%7 May →
nuke4–13-0.0437%7 May →
cache11–13-0.0429%7 May →
mirage13–40.0735%7 May →
train9–130.0033%7 May →
vertigo9–130.0737%5 May →
cache9–130.1439%5 May →
overpass6–13-0.0821%30 Apr →
train13–9-0.0228%30 Apr →
dust26–13-0.0421%30 Apr →
cache13–110.0340%30 Apr →
nuke13–6-0.004%30 Apr →
cache13–60.0126%30 Apr →
cache3–13-0.0638%30 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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