Daddy Deleto

Daddy Deleto — CS2 Stats

76561198235344960[U:1:275079232]Steam profile ↗✓ No bans

929Tracked matches48%Win rate2020Tracked since
CSDB Rating6.9 SolidPositional Player
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (58 days ago). Ranks are recorded once per day this page is viewed.

+8Tracked matches · now 929
+4.1ppWin rate · 44.0% → 48.1%

Rating over time

29Days played since 2026-05-06

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGDaddy DeletoFACEITLevel 9STANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim89
Positioning67
Utility56

0–100 skill scores via Leetify.

Recent form

HOT44–47–9Last 10044%Win rateWLWWWWLLWW

Last 10 vs previous 10: +50pp win rate · −0.00 avg rating · +3.2pp headshot accuracy · −7ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 25%
  • Avg reaction 597ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 554ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 557ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim8.9
Utility5.6
Positioning6.7
Opening Duels5.1
Clutch0.6

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 90% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 60% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 568ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning6.7
Utility5.6
Mechanics8.3
Opening Duels4.1
Win Impact4.4

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time574ms−48ms
first ⅓ avg 621ms → last ⅓ avg 574ms
Headshot accuracy22.2%+1.1%
first ⅓ avg 21.1% → last ⅓ avg 22.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–11 · anubis, 1 Aug →
75%Best headshot accuracy · 5–3 · inferno, 29 Jul →
414msFastest reaction time · 13–11 · anubis, 1 Aug →
13–1Biggest win · dust2, 7 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
7–4In matches decided by ≤2 rounds
2Overtime games

Map breakdown

cacheBest map · 56% over 25mirageWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
cacheA2514–1156%0.01
infernoC188–1044%-0.01
dust2D154–1127%-0.02
ancientB105–550%0.01
anubisC104–640%0.02
nukeC94–544%-0.00
mirageD82–625%-0.01
fachwerk—32–167%-0.02
shelter—11–0100%0.03
alpine—10–10%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 8). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

566Matches
54%Win rate
1.18Avg K/D
71.7ADR
42%Headshot %

Clutches & streaks

23%1v1 clutch win
17%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient2458%0.9913.3
Inferno1560%1.1416.3
Cache967%1.0715.2
Overpass888%1.2415.0
Anubis70%0.8113.1
Nuke757%0.8513.6
Mirage633%0.8413.5
Dust2333%0.7010.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.9%Headshot accuracy
37.4%Accuracy (enemy spotted)
44.3%Spray accuracy
87.3%Counter-strafing
8.5°Preaim
568msReaction time
32.9%T opening success
60.3%CT opening success
0.49Enemies flashed / flash
11.8%Flash assists
10.72HE damage / grenade
9.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4922 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.8932% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–70.0018%13 Nov →
dust27–13-0.0024%13 Nov →
ancient13–60.0332%13 Nov →
cache13–8-0.0212%13 Nov →
inferno13–7-0.0239%13 Nov →
ancient13–80.0219%1 Nov →
anubis6–130.0327%26 Oct →
inferno9–13-0.0622%26 Oct →
nuke13–90.0211%19 Aug →
inferno13–90.0015%19 Aug →
cache15–150.0316%18 Aug →
inferno13–90.0318%18 Aug →
cache9–130.0416%17 Aug →
ancient1–13-0.0511%17 Aug →
nuke2–13-0.0717%17 Aug →
inferno12–160.0022%14 Aug →
anubis13–100.0131%14 Aug →
dust212–120.0216%13 Aug →
dust27–13-0.0323%11 Aug →
cache5–130.0419%11 Aug →
ancient11–130.0317%9 Aug →
cache9–130.0522%9 Aug →
inferno12–4-0.0027%9 Aug →
nuke13–90.0133%5 Aug →
mirage13–10-0.0132%5 Aug →
anubis13–60.0736%5 Aug →
cache12–120.0012%5 Aug →
inferno4–13-0.0317%5 Aug →
dust23–130.0032%5 Aug →
ancient3–13-0.0228%3 Aug →
nuke1–13-0.0525%2 Aug →
inferno12–12-0.0318%2 Aug →
cache13–100.0624%2 Aug →
anubis10–130.0014%2 Aug →
nuke13–100.0534%2 Aug →
anubis13–110.0916%1 Aug →
cache10–13-0.0329%1 Aug →
nuke12–120.0224%1 Aug →
inferno7–13-0.0410%1 Aug →
anubis13–50.0125%30 Jul →
cache7–10.0233%30 Jul →
nuke0–13-0.0446%30 Jul →
dust213–6-0.0124%30 Jul →
inferno13–9-0.0229%30 Jul →
ancient13–8-0.0323%30 Jul →
ancient8–130.0237%29 Jul →
dust26–13-0.0926%29 Jul →
anubis10–130.0316%29 Jul →
cache13–110.0125%29 Jul →
inferno5–3-0.0375%29 Jul →
cache13–10-0.0320%29 Jul →
dust24–13-0.0711%28 Jul →
anubis7–13-0.0312%28 Jul →
cache13–3-0.0513%28 Jul →
mirage7–130.0430%26 Jul →
inferno10–130.0339%26 Jul →
nuke12–120.0922%23 Jul →
ancient13–30.0622%23 Jul →
cache13–4-0.0019%23 Jul →
mirage7–13-0.0524%23 Jul →
inferno8–13-0.0113%23 Jul →
anubis6–13-0.0317%23 Jul →
mirage8–130.0327%22 Jul →
inferno13–30.0539%22 Jul →
cache12–120.0026%22 Jul →
ancient12–120.0323%22 Jul →
anubis2–13-0.0142%22 Jul →
dust24–13-0.0422%22 Jul →
dust213–100.0226%20 Jul →
cache2–13-0.0622%20 Jul →
fachwerk13–8-0.0020%20 Jul →
ancient13–110.0115%19 Jul →
cache13–60.0118%19 Jul →
inferno12–12-0.0222%19 Jul →
fachwerk13–8-0.0223%19 Jul →
dust22–13-0.0615%19 Jul →
mirage8–13-0.0311%19 Jul →
nuke13–9-0.0426%19 Jul →
shelter13–100.0324%9 Jul →
fachwerk8–13-0.0321%9 Jul →
mirage10–13-0.0233%9 Jul →
cache4–13-0.0219%9 Jul →
alpine7–13-0.0422%7 Jul →
mirage13–60.0316%7 Jul →
dust211–130.0331%7 Jul →
dust213–10.0326%7 Jul →
cache13–110.0519%7 Jul →
inferno4–13-0.0036%7 Jul →
dust213–8-0.0426%18 May →
cache6–130.0120%18 May →
inferno13–100.0220%18 May →
cache13–90.0213%14 May →
dust28–13-0.0423%14 May →
mirage9–13-0.058%8 May →
cache13–110.0225%8 May →
cache11–13-0.0516%7 May →
dust26–13-0.049%7 May →
inferno11–130.0127%7 May →
cache13–80.0617%7 May →
cache13–110.0125%6 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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