remains

remains — CS2 Stats

76561198233368652[U:1:273102924]Steam profile ↗✓ No bans

1,183Tracked matches40%Win rate2021Tracked since
2,316Hours in CS40Hrs last 2 wks
CSDB Rating4.8 DevelopingSupport
Premier CS Rating16,120Purple band · top ~23.9% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 16,120 → 16,120
+8Tracked matches · now 1,183
0.0ppWin rate · 40.0% → 40.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 39 days played since 9 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 16,120 +536 9 Jun19 Sept · 23 days played
14,89217,028peak 17,0289 Jun19 Sept
17,391Peak Premier in tracked matches
39Days played since 2026-06-09

Premier CS Rating

  • 908 below peak (17,028)
  • +1,121 over 30 days · improving
  • +821 over 90 days
  • Next: Pink band at 20,000 3,880 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-19
  • Blue band first seen 2026-09-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,417), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate47.6%43.8%44.8%above
Shot accuracy11.2%12.0%12.4%1.3% short
Kill/death ratio0.821.021.040.22 short
Match win rate38.1%44.7%45.2%7.2% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGremainsFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER16,120 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning42
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY44551Last 10044%Win rateLLLWWWLWLL

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · +3.6pp headshot accuracy · +41ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 21%
  • Avg reaction 636ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 605ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 585ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.3 against its own average).

Aim6.6
Utility4.5
Positioning4.2
Opening Duels0.2
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 87% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning4.2
Utility4.5
Mechanics7.1
Opening Duels1.0
Win Impact1.7

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time617ms−93ms
first ⅓ avg 710ms → last ⅓ avg 617ms
Headshot accuracy15.5%−1.9%
first ⅓ avg 17.4% → last ⅓ avg 15.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–4 · anubis, 16 Jun
42%Best headshot accuracy · 9–13 · inferno, 22 Jun
453msFastest reaction time · 9–13 · nuke, 10 Sept
13–3Biggest win · ancient, 22 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
87In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 58% over 12ancientWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2C27111641%-0.00
mirageB189950%-0.02
infernoC1661038%-0.02
nukeB157847%-0.02
anubisA127558%0.00
ancientD103730%-0.02
vertigo1010%-0.08
cache110100%-0.07

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

46,905Lifetime kills
0.82K/D
2,381Matches
38.1%Match win rate
47.6%Headshot % · Top 50% of Level 5 players
11.2%Shot accuracy
4,638MVPs
2,357Hours (in match)
1,023Bombs planted
323Bombs defused

Most-used weapons

Lifetime map wins

3,704dust2
2,714inferno
2,214nuke
1,369vertigo
504train
103cbble
38lake
24office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

167Matches
50%Win rate
1.13Avg K/D
85.9ADR
41%Headshot %

Clutches & streaks

39%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2857%1.1416.8
Dust22658%1.1817.1
Anubis1145%1.3716.6
Inferno1050%1.0014.1
Ancient967%1.4217.0
Nuke850%1.1517.4
Vertigo633%0.9416.5
Overpass3100%1.3817.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.1%Headshot accuracy
33.7%Accuracy (enemy spotted)
34.2%Spray accuracy
81.9%Counter-strafing
8.9°Preaim
598msReaction time
24.9%T opening success
37.9%CT opening success
0.44Enemies flashed / flash
5.1%Flash assists
9.69HE damage / grenade
10.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4367 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.8723% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke1–13-0.0738%19 Sept
ancient8–13-0.0413%19 Sept
mirage11–130.0715%19 Sept
nuke13–90.0616%19 Sept
ancient13–110.0124%19 Sept
dust213–5-0.025%18 Sept
inferno4–13-0.0825%17 Sept
anubis13–7-0.0514%17 Sept
dust28–13-0.0412%17 Sept
inferno6–13-0.0420%17 Sept
anubis13–40.0113%16 Sept
dust29–13-0.0210%15 Sept
anubis11–13-0.0318%13 Sept
mirage13–90.0213%13 Sept
dust27–130.0421%13 Sept
nuke5–13-0.1018%13 Sept
nuke13–50.0117%12 Sept
nuke16–14-0.038%12 Sept
nuke9–130.0119%10 Sept
vertigo2–13-0.089%7 Sept
mirage13–7-0.0222%7 Sept
mirage11–13-0.0214%7 Sept
anubis5–13-0.0116%7 Sept
anubis1–90.0127%6 Sept
nuke7–13-0.018%6 Sept
dust213–40.109%6 Sept
inferno5–13-0.0612%6 Sept
anubis13–10-0.016%6 Sept
ancient9–13-0.0115%5 Sept
nuke7–0-0.047%5 Sept
dust213–100.0113%5 Sept
dust213–6-0.0315%5 Sept
dust213–5-0.0021%5 Sept
dust213–4-0.0315%30 Aug
anubis13–50.0312%29 Aug
inferno8–13-0.0213%29 Aug
inferno13–50.0223%29 Aug
dust25–13-0.0125%29 Aug
mirage9–130.0133%27 Aug
ancient9–13-0.0217%25 Aug
inferno13–100.0124%25 Aug
dust22–13-0.0927%24 Aug
inferno10–13-0.0133%24 Aug
mirage16–140.0017%24 Aug
dust211–13-0.0120%24 Aug
mirage16–13-0.0013%23 Aug
dust213–110.0126%23 Aug
dust22–13-0.0618%23 Aug
anubis13–80.0114%23 Aug
ancient13–3-0.0419%22 Aug
anubis13–9-0.0122%22 Aug
dust210–130.1023%22 Aug
nuke13–100.0123%22 Aug
mirage9–13-0.0614%16 Aug
dust27–13-0.0317%16 Aug
inferno13–30.0124%16 Aug
ancient3–13-0.1227%9 Aug
nuke7–13-0.0422%9 Aug
inferno13–70.0612%9 Aug
mirage13–8-0.0119%9 Aug
mirage2–13-0.1014%8 Aug
inferno9–13-0.0713%8 Aug
anubis9–13-0.0115%8 Aug
ancient8–130.0725%8 Aug
nuke8–13-0.0411%6 Aug
ancient3–13-0.0510%3 Aug
inferno15–15-0.0320%3 Aug
mirage13–7-0.0626%3 Aug
dust213–11-0.0821%1 Aug
cache13–10-0.0714%30 Jul
dust213–11-0.047%19 Jul
dust24–13-0.0118%12 Jul
mirage13–11-0.0515%12 Jul
dust213–40.0230%11 Jul
anubis8–13-0.0619%11 Jul
mirage7–13-0.0114%27 Jun
nuke14–16-0.0418%27 Jun
dust26–13-0.0418%25 Jun
dust213–16-0.0112%24 Jun
inferno9–13-0.0242%22 Jun
mirage9–13-0.0228%21 Jun
dust213–160.0318%21 Jun
inferno13–11-0.0313%16 Jun
anubis13–40.1119%16 Jun
dust211–13-0.0211%14 Jun
ancient9–13-0.0213%14 Jun
mirage2–130.0232%13 Jun
dust27–130.1120%13 Jun
nuke13–10-0.0514%13 Jun
mirage9–13-0.0515%12 Jun
mirage13–7-0.0315%12 Jun
inferno14–16-0.059%10 Jun
nuke13–80.0717%10 Jun
dust213–80.0314%10 Jun
ancient13–30.0610%10 Jun
mirage13–7-0.0322%10 Jun
inferno13–160.0112%10 Jun
inferno13–60.0511%10 Jun
nuke8–13-0.0713%9 Jun
dust26–13-0.0014%9 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →