tunAx

tunAx — CS2 Stats

76561198232068292[U:1:271802564]Steam profile ↗✓ No bans

875Tracked matches59%Win rate2020Tracked since
3,760Hours in CS2Hrs last 2 wks
CSDB Rating6.5 SolidPositional Player
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (23 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 875 tracked matches. Play, then come back: the next observation lands here.

Rating over time

64Days played since 2023-10-12

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches5——
Win rate40%——
K/D1.37——
Headshot %61%——

Measured 10 Sep 2026 → 13 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,885), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate51.9%45.7%46.8%above
Shot accuracy17.0%12.7%13.0%above
Kill/death ratio0.961.051.060.10 short
Match win rate53.4%45.7%46.3%above

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGtunAxFACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning62
Utility36

0–100 skill scores via Leetify.

Recent form

HOT51–48–1Last 10051%Win rateWWWLWWLLWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +1.6pp headshot accuracy · −26ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 24%
  • Avg reaction 553ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 549ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 562ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim8.1
Utility3.6
Positioning6.2
Opening Duels3.1
Clutch3.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 562ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.2
Utility3.6
Mechanics7.8
Opening Duels2.9
Win Impact7.9

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time566ms−46ms
first ⅓ avg 612ms → last ⅓ avg 566ms
Headshot accuracy23.4%−3.6%
first ⅓ avg 27.1% → last ⅓ avg 23.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–2 · inferno, 18 Oct →
51%Best headshot accuracy · 13–6 · mirage, 18 Oct →
430msFastest reaction time · 9–13 · mirage, 4 Nov →
13–0Biggest win · overpass, 18 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W3Current streak
9–14In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 79% over 14ancientWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
mirageB5124–2747%0.02
infernoS1411–379%0.05
ancientC135–838%-0.00
overpassB63–350%0.01
nuke—41–325%0.01
vertigo—43–175%0.05
anubis—31–233%0.01
train—32–167%0.05
cache—10–10%-0.01
dust2—11–0100%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

118,953Lifetime kills
0.96K/D
3,862Matches
53.4%Match win rate · Top 10% of Level 7 players
51.9%Headshot % · Top 25% of Level 7 players
17.0%Shot accuracy · Top 25% of Level 7 players
13,690MVPs
2,908Hours (in match)
2,395Bombs planted
1,644Bombs defused

Most-used weapons

AK-4740,553
AWP23,489
Knife2,381
SSG 081,387
P2501,339
FAMAS1,294

Lifetime map wins

9,514inferno
4,177train
2,294dust2
1,198cbble
997nuke
536vertigo
34militia
33office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,949Matches
50%Win rate
1.20Avg K/D
85.0ADR
46%Headshot %

Clutches & streaks

39%1v1 clutch win
26%1v2 clutch win
13Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage11547%1.2218.3
Inferno5947%1.1218.4
Ancient3636%1.0218.2
Anubis1118%0.9715.6
Overpass1040%1.1518.5
Dust21050%1.0514.1
Train825%1.1616.8
Vertigo862%1.3320.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.2%Headshot accuracy
32.6%Accuracy (enemy spotted)
33.7%Spray accuracy
84.9%Counter-strafing
7.7°Preaim
562msReaction time
42.2%T opening success
41.1%CT opening success
0.49Enemies flashed / flash
7.0%Flash assists
7.38HE damage / grenade
4.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4897 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–6-0.0125%3 Sept →
inferno13–70.1133%3 Sept →
inferno13–11-0.0324%15 Aug →
ancient5–13-0.0213%5 Jul →
ancient13–9-0.0424%3 Jul →
inferno13–90.1324%3 Jul →
mirage11–13-0.0512%3 Jul →
mirage8–13-0.0227%3 Jul →
inferno13–110.1228%3 Jul →
ancient13–20.0530%3 Jul →
mirage13–160.0021%30 Jun →
mirage11–40.0426%30 Jun →
anubis13–30.108%30 Jun →
mirage13–70.0530%29 Jun →
mirage13–60.0333%23 Jun →
inferno13–8-0.0428%22 Jun →
ancient10–13-0.0315%22 Jun →
mirage13–90.0214%19 May →
cache10–13-0.0121%18 May →
mirage11–13-0.0229%29 Mar →
anubis11–130.0425%7 Mar →
overpass13–9-0.0148%19 Jan →
mirage13–40.0430%19 Jan →
ancient5–130.0123%3 Nov →
mirage11–13-0.028%3 Nov →
ancient13–3-0.0213%1 Nov →
nuke12–120.0524%14 Jul →
ancient13–160.0216%7 Apr →
ancient4–13-0.0733%6 Apr →
mirage13–90.0816%4 Apr →
inferno13–40.0631%1 Apr →
ancient13–80.0319%29 Mar →
mirage13–90.0321%28 Mar →
mirage13–4-0.0110%23 Mar →
nuke13–80.0327%20 Mar →
ancient6–130.0124%20 Mar →
nuke11–13-0.0415%22 Dec →
ancient13–80.0430%21 Dec →
inferno13–9-0.0417%19 Dec →
mirage13–90.0617%18 Dec →
dust216–14-0.0321%15 Dec →
inferno16–140.0320%11 Dec →
vertigo13–60.0119%11 Dec →
mirage13–90.0116%10 Dec →
mirage14–160.0426%9 Dec →
mirage13–11-0.0229%8 Dec →
train13–100.0742%7 Dec →
train10–130.0424%30 Nov →
vertigo13–70.0827%21 Nov →
mirage13–160.0419%19 Nov →
train13–60.0541%15 Nov →
inferno13–20.1838%18 Oct →
mirage13–60.0851%18 Oct →
overpass13–00.0016%18 Oct →
inferno3–13-0.0125%6 Oct →
mirage15–19-0.0426%1 Sept →
mirage13–110.0320%21 Apr →
mirage13–100.0434%13 Apr →
vertigo7–130.0225%2 Dec →
mirage13–30.1336%2 Dec →
mirage3–13-0.0323%19 Nov →
overpass8–13-0.0817%13 Nov →
mirage13–8-0.0418%9 Nov →
overpass7–130.0230%9 Nov →
anubis6–13-0.1030%8 Nov →
mirage9–130.0022%4 Nov →
mirage13–9-0.0332%3 Nov →
inferno13–160.0615%3 Nov →
mirage13–90.0510%3 Nov →
ancient11–13-0.0620%29 Oct →
mirage13–110.1018%29 Oct →
overpass17–190.0424%27 Oct →
mirage9–10-0.1125%27 Oct →
mirage20–22-0.0224%27 Oct →
mirage5–130.0228%26 Oct →
nuke9–130.0339%25 Oct →
mirage13–70.0830%25 Oct →
mirage4–130.0126%25 Oct →
mirage10–130.0829%23 Oct →
mirage13–110.0227%23 Oct →
overpass13–40.0529%22 Oct →
mirage11–130.0126%22 Oct →
vertigo13–90.0926%21 Oct →
mirage5–130.0136%19 Oct →
mirage6–130.0017%18 Oct →
mirage11–130.0231%18 Oct →
inferno6–13-0.0025%17 Oct →
mirage10–130.0440%17 Oct →
mirage3–13-0.0118%15 Oct →
inferno13–11-0.0342%15 Oct →
mirage11–13-0.0545%15 Oct →
mirage11–130.0426%14 Oct →
mirage22–190.0528%14 Oct →
mirage9–13-0.0330%14 Oct →
ancient18–220.0440%13 Oct →
inferno13–70.1130%13 Oct →
mirage9–13-0.0423%13 Oct →
mirage13–100.0223%13 Oct →
mirage13–160.0224%12 Oct →
mirage9–13-0.0017%12 Oct →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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