buster

buster — CS2 Stats

US76561198227840876[U:1:267575148]Steam profile ↗✓ No bans

1,418Tracked matches53%Win rate2020Tracked since
3,008Hours in CS
CSDB Rating6.1 SolidPositional Player
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Aug 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,418 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 35 days played since 23 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 26,639 -536 23 Apr6 Jul · 12 days played
26,63928,927peak 28,92723 Apr6 Jul
29,077Peak Premier in tracked matches
35Days played since 2026-04-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=12,915), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate37.7%48.3%51.0%13.3% short
Shot accuracy16.3%13.2%13.7%above
Kill/death ratio1.221.071.09above
Match win rate61.2%46.9%48.4%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGbusterFACEITLevel 9STANDINGTop 20.7% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim88
Positioning55
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY57394Last 10057%Win rateWWWWLWLWLL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +2.8pp headshot accuracy · +7ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 25%
  • Avg reaction 523ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 34%
  • Avg reaction 509ms

Last 20

  • 119 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 32%
  • Avg reaction 505ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.9 against its own average).

Aim8.8
Utility3.6
Positioning5.5
Opening Duels3.5
Clutch2.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 46% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning5.5
Utility3.6
Mechanics6.6
Opening Duels2.0
Win Impact6.1

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time520ms−43ms
first ⅓ avg 562ms → last ⅓ avg 520ms
Headshot accuracy29.1%+4.5%
first ⅓ avg 24.6% → last ⅓ avg 29.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–6 · overpass, 27 May
75%Best headshot accuracy · 0–13 · office, 18 Jun
344msFastest reaction time · 13–7 · office, 18 Jul
13–1Biggest win · ancient, 4 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
W4Current streak
126In matches decided by ≤2 rounds
10Overtime games

Map breakdown

overpassBest map · 71% over 7ancientWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
dust2A1710759%0.01
infernoA1610663%0.04
officeS139469%-0.00
ancientC135838%0.01
cacheA127558%-0.01
anubisA85363%-0.01
mirageC73443%-0.00
overpassS75271%0.03
nukeC73443%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

162,146Lifetime kills
1.22K/D · Top 25% of Level 9 players
7,907Matches
61.2%Match win rate · Top 5% of Level 9 players
37.7%Headshot %
16.3%Shot accuracy · Top 25% of Level 9 players
23,797MVPs
3,008Hours (in match)
3,810Bombs planted
842Bombs defused

Most-used weapons

AWP56,146
AK-4724,261
SSG 083,837
MAG-73,518
P903,289
XM10142,670

Lifetime map wins

50,698office
10,174dust2
4,200inferno
1,691nuke
1,431vertigo
825train
588italy
362lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

561Matches
55%Win rate
1.18Avg K/D
79.0ADR
40%Headshot %

Clutches & streaks

30%1v1 clutch win
26%1v2 clutch win
12Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno2259%1.0017.1
Dust22152%1.2416.2
Cache1979%1.2416.8
Mirage1850%1.0917.4
Anubis1346%0.9214.5
Ancient1354%1.2615.5
Nuke862%1.0817.4
Overpass757%1.2318.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.7%Headshot accuracy
36.0%Accuracy (enemy spotted)
37.2%Spray accuracy
79.5%Counter-strafing
8.8°Preaim
520msReaction time
27.3%T opening success
46.1%CT opening success
0.33Enemies flashed / flash
1.9%Flash assists
10.65HE damage / grenade
6.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3326 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.2935% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
office13–80.0336%19 Aug
cache13–5-0.0222%18 Aug
office13–90.0938%26 Jul
office13–3-0.0411%26 Jul
inferno9–130.0616%18 Jul
dust213–9-0.0130%18 Jul
cache14–160.0327%18 Jul
office13–70.0550%18 Jul
office9–130.0158%18 Jul
office5–13-0.0247%18 Jul
mirage5–13-0.0617%18 Jul
overpass13–60.0723%6 Jul
anubis9–13-0.0233%5 Jul
office9–13-0.0814%21 Jun
office13–80.0136%20 Jun
inferno13–100.0220%20 Jun
office0–13-0.0775%18 Jun
inferno11–130.0324%6 Jun
ancient13–20.0835%30 May
inferno13–80.0531%30 May
anubis13–7-0.0025%28 May
cache8–13-0.0022%28 May
overpass13–60.1622%27 May
anubis3–13-0.0427%24 May
cache3–13-0.0829%23 May
ancient8–13-0.0026%23 May
cache13–11-0.0323%23 May
inferno16–13-0.0124%22 May
cache16–140.0923%22 May
nuke7–130.0119%21 May
mirage11–130.0427%21 May
office13–8-0.0120%19 May
cache13–90.0631%17 May
anubis16–14-0.0533%17 May
overpass11–130.0015%16 May
dust213–50.0430%16 May
office13–110.0330%16 May
dust211–130.0522%15 May
ancient13–30.0519%15 May
mirage19–150.0222%15 May
nuke13–11-0.0225%14 May
cache13–40.0335%12 May
nuke13–5-0.0126%12 May
inferno8–13-0.0620%11 May
dust213–30.0114%11 May
ancient9–13-0.0329%10 May
dust213–110.0316%10 May
mirage13–110.0826%10 May
dust26–130.0233%8 May
anubis13–70.0215%8 May
anubis13–100.0139%8 May
cache13–40.0412%8 May
ancient4–13-0.0924%8 May
dust26–130.0121%7 May
dust27–13-0.0627%7 May
dust213–7-0.0127%7 May
cache8–13-0.0731%7 May
nuke1–13-0.040%7 May
anubis15–150.0024%7 May
ancient11–130.0220%7 May
ancient13–100.0424%7 May
ancient2–10-0.0521%7 May
inferno13–110.0226%6 May
nuke1–13-0.0619%6 May
mirage10–13-0.0318%6 May
dust216–13-0.0025%6 May
inferno16–120.0725%6 May
nuke13–100.0222%6 May
inferno15–150.0823%5 May
anubis13–90.018%5 May
overpass13–70.0024%5 May
inferno13–70.0330%5 May
mirage0–7-0.038%4 May
cache13–6-0.0616%4 May
ancient13–10.0020%4 May
dust215–150.0330%4 May
overpass9–13-0.0518%4 May
ancient8–130.0035%4 May
inferno13–60.0922%4 May
cache9–13-0.0534%30 Apr
office13–100.0014%30 Apr
inferno13–90.0433%26 Apr
dust213–50.0727%26 Apr
ancient9–130.0118%26 Apr
overpass13–5-0.0417%26 Apr
inferno4–130.0423%25 Apr
ancient8–130.0923%25 Apr
inferno13–70.0722%25 Apr
inferno4–13-0.0324%24 Apr
inferno13–50.1331%24 Apr
ancient13–11-0.0328%24 Apr
nuke8–8-0.0527%24 Apr
dust213–7-0.0242%24 Apr
overpass13–60.0439%24 Apr
dust213–110.0321%23 Apr
dust29–13-0.0326%23 Apr
office13–7-0.0150%23 Apr
mirage13–11-0.0223%23 Apr
dust213–11-0.0315%23 Apr
dust210–13-0.0317%23 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →