SwRudy

SwRudy — CS2 Stats

IE76561198223689264[U:1:263423536]Steam profile ↗✓ No bans

1,241Tracked matches45%Win rate2020Tracked since
4,423Hours in CS16Hrs last 2 wks
CSDB Rating5.5 SolidSupport
Premier CS Rating22,271Top 50% of 204,793 CSDB-tracked playersPink band · top ~6% of ranked players (population est.)
CSDB Leaderboard#51034 of 251952 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,271 -4,149 26 Jul – 13 Oct · 38 days played
21,93326,420peak 26,42026 Jul13 Oct
26,672Peak Premier in tracked matches
41Days played since 2026-07-26

Premier CS Rating

  • 4,149 below peak (26,420)
  • -257 over 30 days · steady
  • -4,149 over 90 days
  • Next: Red band at 25,000 — 2,729 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-08-31
  • Purple band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches58——
Win rate50%——
K/D0.78——
Headshot %42%——

Measured 14 Sep 2026 → 15 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,030), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate34.6%46.8%48.2%13.7% short
Shot accuracy12.7%13.0%13.3%0.6% short
Kill/death ratio1.081.061.07meets
Match win rate48.0%46.3%46.9%above

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSwRudyFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER22,271 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning52
Utility59

0–100 skill scores via Leetify.

Recent form

COLD42–53–5Last 10042%Win rateLLWWLWTLLL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · +6.7pp headshot accuracy · −41ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 542ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 23%
  • Avg reaction 492ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 513ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim6.9
Utility5.9
Positioning5.2
Opening Duels2.1
Clutch4.0

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 91% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.79 enemies blinded per flash — utility that consistently lands.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.2
Utility5.9
Mechanics5.4
Opening Duels3.0
Win Impact3.3

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time523ms+26ms
first ⅓ avg 497ms → last ⅓ avg 523ms
Headshot accuracy18.7%+1.6%
first ⅓ avg 17.2% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 5–1 · mirage, 12 Aug →
67%Best headshot accuracy · 0–3 · nuke, 16 Sept →
297msFastest reaction time · 0–3 · nuke, 5 Oct →
13–1Biggest win · mirage, 4 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
5–9In matches decided by ≤2 rounds
6Overtime games

Map breakdown

dust2Best map · 64% over 11nukeWeakest map · 33% over 18
MapGradePlayedRecordWin rateAvg rating
mirageC3214–1844%0.00
nukeD186–1233%-0.01
ancientC166–1038%-0.01
dust2A117–464%0.01
infernoC73–443%-0.02
vertigoC52–340%0.01
officeC52–340%0.04
anubis—32–167%0.05
cache—30–30%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 18). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

102,192Lifetime kills
1.08K/D · Top 50% of Level 8 players
5,615Matches
48.0%Match win rate · Top 50% of Level 8 players
34.6%Headshot %
12.7%Shot accuracy
12,952MVPs
2,039Hours (in match)
9,505Bombs planted
1,961Bombs defused

Most-used weapons

AWP21,530
AK-4720,922
P2503,373
Tec-93,333
P902,761
MP92,460

Lifetime map wins

16,171dust2
6,373inferno
2,035nuke
1,473train
1,173cbble
857office
752vertigo
111italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

132Matches
63%Win rate
1.23Avg K/D
78.1ADR
39%Headshot %

Clutches & streaks

40%1v1 clutch win
21%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3269%1.2515.2
Dust21580%1.6715.4
Ancient1354%1.1316.3
Anubis888%1.4716.8
Nuke771%1.2013.7
Inferno650%0.8212.5
Cache1100%0.9212.0
Overpass1100%1.005.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.9%Headshot accuracy
34.7%Accuracy (enemy spotted)
41.1%Spray accuracy
74.5%Counter-strafing
10.2°Preaim
539msReaction time
36.6%T opening success
47.4%CT opening success
0.79Enemies flashed / flash
7.3%Flash assists
8.90HE damage / grenade
12.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.6149% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke14–16-0.0423%13 Oct →
mirage9–13-0.0516%7 Oct →
dust213–40.0618%7 Oct →
nuke5–10.0950%7 Oct →
nuke5–130.0118%5 Oct →
anubis13–60.1219%5 Oct →
nuke8–80.1323%5 Oct →
mirage6–13-0.0115%5 Oct →
inferno6–13-0.0414%5 Oct →
nuke0–3-0.0033%5 Oct →
dust213–9-0.0113%4 Oct →
nuke13–4-0.0217%4 Oct →
mirage13–10.1119%4 Oct →
nuke1–13-0.0318%1 Oct →
inferno13–10-0.0011%1 Oct →
dust212–120.037%30 Sept →
mirage16–140.0214%30 Sept →
mirage10–13-0.0324%30 Sept →
ancient7–70.0222%30 Sept →
mirage11–130.0516%30 Sept →
anubis13–80.0117%29 Sept →
nuke11–130.0215%29 Sept →
nuke0–13-0.0533%29 Sept →
inferno1–9-0.1421%29 Sept →
mirage6–130.0114%28 Sept →
mirage13–70.0715%28 Sept →
dust213–50.055%28 Sept →
ancient0–3-0.1550%27 Sept →
mirage16–120.0716%27 Sept →
mirage14–16-0.0611%27 Sept →
vertigo13–10-0.045%24 Sept →
vertigo9–130.0110%24 Sept →
office13–70.0315%24 Sept →
ancient13–8-0.027%22 Sept →
anubis10–130.0010%21 Sept →
mirage1–110.0519%21 Sept →
ancient13–40.1217%21 Sept →
dust213–80.0610%21 Sept →
office5–13-0.0233%21 Sept →
mirage11–50.0214%20 Sept →
inferno7–2-0.0517%20 Sept →
inferno9–70.0611%20 Sept →
mirage0–4-0.120%20 Sept →
mirage13–80.0212%19 Sept →
nuke15–150.0024%18 Sept →
ancient13–90.0117%18 Sept →
cache7–13-0.0518%18 Sept →
mirage13–30.066%17 Sept →
nuke0–3-0.0067%16 Sept →
ancient5–13-0.0824%16 Sept →
ancient5–13-0.0432%16 Sept →
mirage13–10-0.0012%14 Sept →
ancient13–10-0.0313%14 Sept →
mirage13–110.0223%13 Sept →
ancient1–8-0.057%13 Sept →
nuke13–60.0126%10 Sept →
mirage10–130.0414%10 Sept →
mirage0–13-0.060%7 Sept →
inferno6–13-0.019%2 Sept →
ancient6–130.0217%2 Sept →
dust213–3-0.0214%2 Sept →
ancient7–13-0.037%31 Aug →
mirage13–60.0023%31 Aug →
cache10–13-0.0117%31 Aug →
ancient13–8-0.0417%31 Aug →
office6–130.0827%31 Aug →
nuke13–10-0.0615%31 Aug →
cache7–13-0.0433%30 Aug →
dust27–130.0215%30 Aug →
ancient6–70.1020%30 Aug →
nuke13–8-0.0018%30 Aug →
mirage13–4-0.0614%29 Aug →
mirage13–11-0.0020%29 Aug →
dust213–50.0124%23 Aug →
inferno8–80.0226%22 Aug →
dust213–11-0.0113%20 Aug →
nuke13–6-0.0314%19 Aug →
mirage7–13-0.0519%18 Aug →
nuke1–4-0.0817%16 Aug →
dust24–13-0.0421%16 Aug →
mirage5–10.1428%12 Aug →
mirage9–13-0.0213%7 Aug →
mirage11–13-0.0619%5 Aug →
ancient0–2-0.020%5 Aug →
mirage10–13-0.0222%4 Aug →
vertigo12–12-0.0317%4 Aug →
dust23–13-0.0131%3 Aug →
ancient13–50.0419%3 Aug →
office13–80.0612%3 Aug →
mirage8–13-0.0623%2 Aug →
nuke4–13-0.075%2 Aug →
mirage6–13-0.058%1 Aug →
mirage13–20.118%1 Aug →
mirage11–13-0.039%1 Aug →
mirage12–160.0114%30 Jul →
office8–130.0615%29 Jul →
vertigo4–130.0623%29 Jul →
vertigo13–100.0721%29 Jul →
nuke9–130.0312%26 Jul →
ancient8–13-0.0615%26 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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