Dylan9007YT

Dylan9007YT — CS2 Stats

GB76561198220004361[U:1:259738633]Steam profile ↗✓ No bans

3,433Tracked matches67%Win rate2020Tracked since
6,787Hours in CS29Hrs last 2 wks
CSDB Rating8.6 ElitePositional Player
Premier CS Rating20,003Top 50% of 204,793 CSDB-tracked playersPink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#80081 of 252097 tracked
FaceitLevel 10 · 2,304 ELOTop 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,003 +214 14 Oct – 15 Oct · 2 days played
19,78920,003peak 20,00314 Oct15 Oct
Faceit ELO: 2,304 +0 30 Aug – 23 Sept · 10 observations
2,3042,304peak 2,30430 Aug23 Sept
20,117Peak Premier in tracked matches
2,304Highest Faceit ELO seen on CSDB
28Days played since 2026-08-30

Faceit ELO

  • At peak — 2,304
  • 0 over 30 days · steady
  • Next: 2,500 ELO at 2,500 — 196 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-30
  • Level 9 first seen 2026-08-30

Premier CS Rating

  • At peak — 20,003
  • Next: Red band at 25,000 — 4,997 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches116——
Win rate57%——
K/D1.24——
Headshot %60%——

Measured 15 Sep 2026 → 16 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,846), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate57.7%50.9%
Shot accuracy10.5%13.7%
Kill/death ratio1.081.09
Match win rate49.9%48.4%

Share this profile

CSDB.GGDylan9007YTFACEITLevel 10 · 2,304 ELOSTANDINGTop 12.4% of rankedPREMIER20,003 · Pink band30 DAYS0 ELOPEAK ELO2,304csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim94
Positioning74
Utility61

0–100 skill scores via Leetify.

Recent form

HOT57–37–6Last 10057%Win rateLWWLLWWWWW

Last 10 vs previous 10: +10pp win rate · −0.03 avg rating · −9.8pp headshot accuracy · +5ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 581ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 548ms

Last 20

  • 13–6–1 · 65% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 30%
  • Avg reaction 545ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim9.4
Utility6.1
Positioning7.4
Opening Duels6.1
Clutch4.0

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 97% playstyle similarity

Most alike: aim profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 94 — the mechanical foundation is a clear strength.

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 70% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.4
Positioning7.4
Utility6.1
Mechanics8.9
Opening Duels8.8
Win Impact10.0

Composite 8.6/10 (Elite), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time557ms+24ms
first ⅓ avg 533ms → last ⅓ avg 557ms
Headshot accuracy29.1%+2.5%
first ⅓ avg 26.6% → last ⅓ avg 29.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–6 · inferno, 10 Sept →
100%Best headshot accuracy · 0–5 · vertigo, 27 Sept →
367msFastest reaction time · 13–2 · anubis, 18 Sept →
13–0Biggest win · mirage, 7 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
3–4In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 80% over 5nukeWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2A2516–964%0.02
anubisA169–756%0.03
ancientB158–753%0.05
mirageA138–562%0.05
cacheA85–363%0.01
nukeD82–625%0.06
infernoS54–180%0.06
vertigo—30–30%-0.00
overpass—22–0100%0.06
office—21–150%0.02
train—11–0100%0.03
poseidon—11–0100%0.15
shelter—10–10%0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

201,812Lifetime kills
1.08K/D
7,042Matches
49.9%Match win rate · Top 50% of Level 10 players
57.7%Headshot % · Top 25% of Level 10 players
10.5%Shot accuracy
23,592MVPs
4,900Hours (in match)
7,172Bombs planted
2,463Bombs defused

Most-used weapons

AK-4794,218
AWP14,099
SSG 082,465
P2502,148
SG 5532,124

Lifetime map wins

13,314dust2
8,760inferno
5,321nuke
3,266train
1,743vertigo
1,137cbble
502office
166lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,155Matches
54%Win rate
1.21Avg K/D
82.7ADR
48%Headshot %

Clutches & streaks

40%1v1 clutch win
25%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Dust216851%1.2917.4
Ancient16257%1.2317.0
Anubis8855%1.3416.6
Mirage8050%1.1116.2
Inferno7851%1.2417.6
Nuke6856%1.4318.8
Overpass3168%1.3317.6
Vertigo933%1.1215.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.1%Headshot accuracy
38.4%Accuracy (enemy spotted)
44.2%Spray accuracy
90.0%Counter-strafing
8.5°Preaim
565msReaction time
70.2%T opening success
60.7%CT opening success
0.64Enemies flashed / flash
12.7%Flash assists
9.88HE damage / grenade
13.11Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient5–13-0.0022%15 Oct →
dust213–70.0935%15 Oct →
ancient13–30.0234%15 Oct →
mirage10–13-0.0618%14 Oct →
dust27–13-0.0021%14 Oct →
ancient13–70.0136%14 Oct →
mirage13–80.1017%14 Oct →
inferno13–3-0.0137%14 Oct →
dust213–8-0.0111%13 Oct →
cache13–3-0.0224%13 Oct →
ancient12–120.1527%13 Oct →
dust213–80.1318%13 Oct →
anubis8–130.0238%12 Oct →
cache11–130.0030%10 Oct →
dust213–20.0130%10 Oct →
anubis13–70.0429%10 Oct →
dust213–30.0430%10 Oct →
anubis3–13-0.0426%10 Oct →
mirage13–00.0838%7 Oct →
ancient6–10.0286%7 Oct →
dust213–11-0.0818%7 Oct →
overpass13–9-0.0421%6 Oct →
anubis7–130.0731%6 Oct →
ancient13–50.0920%6 Oct →
mirage12–120.0729%6 Oct →
cache13–50.0320%6 Oct →
dust213–50.0338%6 Oct →
dust215–190.0227%4 Oct →
inferno6–130.0442%3 Oct →
dust212–120.0337%3 Oct →
ancient13–10.1228%3 Oct →
mirage13–20.0125%3 Oct →
ancient10–13-0.0117%3 Oct →
inferno13–100.0951%2 Oct →
mirage8–130.0720%2 Oct →
anubis13–30.0230%2 Oct →
cache6–13-0.0724%2 Oct →
dust212–12-0.0231%1 Oct →
nuke13–70.1836%1 Oct →
cache14–160.0550%1 Oct →
anubis11–13-0.0023%1 Oct →
mirage12–40.0441%30 Sept →
anubis13–30.0832%30 Sept →
cache13–70.0437%27 Sept →
train13–70.0329%27 Sept →
vertigo0–5-0.05100%27 Sept →
nuke9–13-0.0219%26 Sept →
poseidon9–50.1520%26 Sept →
dust29–130.0629%25 Sept →
ancient13–50.1733%25 Sept →
anubis12–120.0819%23 Sept →
dust210–130.0831%23 Sept →
ancient7–130.0530%23 Sept →
nuke13–90.1039%23 Sept →
dust213–90.0213%23 Sept →
office13–90.0344%22 Sept →
mirage13–10.0713%22 Sept →
nuke9–130.1428%22 Sept →
ancient6–130.0634%22 Sept →
anubis7–130.0824%22 Sept →
dust213–110.0625%22 Sept →
mirage13–70.1521%22 Sept →
nuke12–120.1017%22 Sept →
dust25–130.0028%20 Sept →
anubis13–80.0221%20 Sept →
nuke9–13-0.0230%20 Sept →
dust21–13-0.0456%19 Sept →
cache13–70.0717%19 Sept →
ancient13–60.1026%19 Sept →
anubis13–9-0.0221%19 Sept →
cache13–50.0233%19 Sept →
mirage7–130.0624%18 Sept →
dust213–80.0230%18 Sept →
anubis13–20.0319%18 Sept →
dust213–50.0128%17 Sept →
dust213–90.0226%16 Sept →
ancient10–13-0.0019%15 Sept →
dust213–100.0127%15 Sept →
anubis13–00.1632%15 Sept →
mirage5–13-0.0313%15 Sept →
anubis13–100.0218%15 Sept →
anubis8–13-0.0333%15 Sept →
mirage13–60.1134%15 Sept →
ancient13–8-0.0313%14 Sept →
dust213–4-0.0414%14 Sept →
mirage16–13-0.0222%14 Sept →
dust25–130.0219%13 Sept →
ancient2–130.0126%13 Sept →
vertigo3–130.0334%12 Sept →
overpass13–60.1542%12 Sept →
inferno13–3-0.0026%12 Sept →
dust213–40.0238%12 Sept →
nuke6–130.0616%12 Sept →
office8–130.0128%10 Sept →
shelter8–130.0532%10 Sept →
vertigo3–130.0133%10 Sept →
inferno13–60.2037%10 Sept →
dust216–140.0132%9 Sept →
anubis19–16-0.0331%9 Sept →
nuke11–13-0.0333%9 Sept →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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