Fridde

Fridde — CS2 Stats

SE76561198218626296[U:1:258360568]Steam profile ↗✓ No bans

2,140Tracked matches72%Win rate2020Tracked since
3,552Hours in CS1Hrs last 2 wks
CSDB Rating7.7 StrongPositional Player
Premier CS Rating26,593Top 5% of 208,731 CSDB-tracked playersRed band · top ~2.2% of ranked players (population est.)
CSDB Leaderboard#8672 of 255832 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (30 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 26,593 → 26,593
0Faceit ELO · 2,090 → 2,090
+3Tracked matches · now 2,140
+3.4ppWin rate · 69.0% → 72.4%

Rating over time

Premier CS Rating: 26,593 -957 29 Oct – 21 Sept · 22 days played
24,67329,006peak 29,00629 Oct21 Sept
29,123Peak Premier in tracked matches
2,090Highest Faceit ELO seen on CSDB
50Days played since 2025-10-29

Faceit ELO

  • At peak — 2,090
  • Next: 2,500 ELO at 2,500 — 410 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-21
  • Level 9 first seen 2026-09-21

Premier CS Rating

  • 2,413 below peak (29,006)
  • +1,079 over 30 days · improving
  • Next: Gold band at 30,000 — 3,407 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-21
  • Pink band first seen 2026-09-21

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches1——
Win rate100%——
K/D1.12——
Headshot %34%——

Measured 21 Sep 2026 → 21 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate56.2%49.3%50.8%above
Shot accuracy21.9%13.4%11.8%above
Kill/death ratio0.921.121.180.26 short
Match win rate50.4%48.5%51.9%1.5% short

This profile matches the typical Gold band player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFriddePREMIER26,593 · Red bandPEAK ELO2,090csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim88
Positioning63
Utility59

0–100 skill scores via Leetify.

Recent form

HOT52–44–4Last 10052%Win rateWWWWLLWWWW

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · +2.1pp headshot accuracy · −34ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 25%
  • Avg reaction 591ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 575ms

Last 20

  • 15–5 · 75% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 592ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim8.8
Utility5.9
Positioning6.3
Opening Duels4.6
Clutch2.8

Sharp aimerStrong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 96% playstyle similarity

Most alike: utility contribution, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Flashes. 0.75 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 56% on CT to 41% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.3
Utility5.9
Mechanics7.1
Opening Duels4.6
Win Impact10.0

Composite 7.7/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time575ms+13ms
first ⅓ avg 562ms → last ⅓ avg 575ms
Headshot accuracy22.3%−1.0%
first ⅓ avg 23.3% → last ⅓ avg 22.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–0 · overpass, 3 Jan →
50%Best headshot accuracy · 16–12 · anubis, 29 Aug →
344msFastest reaction time · 13–4 · mirage, 11 Sept →
13–0Biggest win · overpass, 3 Jan →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W4Current streak
10–9In matches decided by ≤2 rounds
12Overtime games

Map breakdown

cacheBest map · 80% over 5mirageWeakest map · 43% over 23
MapGradePlayedRecordWin rateAvg rating
mirageC2310–1343%0.00
ancientA2112–957%0.02
infernoB199–1047%-0.00
overpassA169–756%0.04
nukeC94–544%0.02
cacheS54–180%0.01
anubis—43–175%0.01
dust2—31–233%-0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (43% over 23). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

137,858Lifetime kills
0.92K/D
3,463Matches
50.4%Match win rate · Top 50% of Red band
56.2%Headshot % · Top 25% of Red band
21.9%Shot accuracy · Top 5% of Red band
11,968MVPs
5,455Hours (in match)
2,880Bombs planted
1,198Bombs defused

Most-used weapons

AK-4756,568
AWP10,597
AUG2,067
FAMAS1,758
MP91,571

Lifetime map wins

11,349inferno
3,248vertigo
2,779nuke
2,342dust2
1,396train
194cbble
30lake
24office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

455Matches
58%Win rate
1.24Avg K/D
79.8ADR
47%Headshot %

Clutches & streaks

34%1v1 clutch win
34%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient3866%1.3517.8
Mirage3450%1.0814.9
Overpass2462%1.5917.3
Inferno2259%1.1719.8
Anubis1856%1.2819.0
Nuke933%1.1218.2
Vertigo757%1.5321.0
Dust240%0.9817.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.6%Headshot accuracy
38.8%Accuracy (enemy spotted)
44.1%Spray accuracy
81.9%Counter-strafing
8.3°Preaim
561msReaction time
40.6%T opening success
56.0%CT opening success
0.75Enemies flashed / flash
10.6%Flash assists
11.54HE damage / grenade
7.19Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage19–17-0.0118%17 Oct →
ancient13–100.0120%17 Sept →
cache13–1-0.0029%17 Sept →
mirage13–40.0628%11 Sept →
mirage8–13-0.0431%29 Aug →
anubis10–13-0.018%29 Aug →
anubis16–120.0150%29 Aug →
inferno13–60.0421%15 Aug →
ancient13–110.0714%15 Aug →
cache13–11-0.0110%2 Aug →
inferno13–6-0.0222%2 Aug →
cache13–50.0723%28 Jul →
mirage13–80.0619%28 Jul →
nuke3–13-0.0622%28 Jul →
cache13–50.0217%26 Jul →
anubis13–100.0714%26 Jul →
ancient13–70.0810%17 Jul →
cache11–13-0.0124%17 Jul →
mirage2–10-0.0645%4 May →
inferno13–8-0.0412%21 Feb →
ancient13–70.0321%11 Feb →
inferno13–70.0224%10 Feb →
overpass13–110.0413%10 Feb →
ancient15–150.1125%10 Feb →
mirage11–13-0.0337%8 Feb →
dust213–40.1019%8 Feb →
overpass8–130.0421%8 Feb →
ancient16–140.0714%8 Feb →
nuke13–7-0.0123%8 Feb →
inferno11–130.0323%8 Feb →
ancient1–130.0038%7 Feb →
ancient13–30.0419%7 Feb →
mirage8–13-0.0122%7 Feb →
inferno11–13-0.0013%6 Feb →
mirage15–15-0.0519%2 Feb →
ancient8–130.1130%31 Jan →
overpass13–70.0416%28 Jan →
overpass13–7-0.0216%24 Jan →
anubis13–3-0.0111%24 Jan →
mirage13–20.0422%24 Jan →
overpass0–13-0.0717%18 Jan →
overpass3–130.1132%14 Jan →
ancient17–19-0.0124%14 Jan →
overpass4–130.0318%12 Jan →
inferno6–13-0.0338%12 Jan →
overpass8–130.0438%11 Jan →
nuke6–130.0332%10 Jan →
overpass11–130.0623%10 Jan →
overpass11–130.0326%6 Jan →
mirage4–13-0.0324%3 Jan →
inferno6–13-0.0231%3 Jan →
overpass13–00.2140%3 Jan →
ancient2–13-0.0921%3 Jan →
ancient13–80.0219%30 Dec →
nuke10–130.0123%28 Dec →
inferno13–80.0329%28 Dec →
ancient13–90.0730%20 Dec →
inferno3–13-0.0818%20 Dec →
nuke13–110.0423%20 Dec →
ancient13–11-0.0223%20 Dec →
mirage12–16-0.0133%20 Dec →
inferno16–130.0819%11 Dec →
inferno13–10-0.0015%10 Dec →
overpass13–100.0317%10 Dec →
mirage3–13-0.0216%9 Dec →
ancient13–80.0723%8 Dec →
nuke13–80.0324%30 Nov →
mirage13–70.1132%30 Nov →
overpass13–110.0425%30 Nov →
nuke13–16-0.0222%27 Nov →
mirage11–13-0.0213%27 Nov →
ancient5–13-0.0422%23 Nov →
overpass13–80.0521%23 Nov →
inferno9–130.0236%23 Nov →
ancient13–7-0.0115%23 Nov →
nuke8–80.1137%21 Nov →
inferno13–80.0728%20 Nov →
mirage13–90.0212%20 Nov →
nuke13–100.0746%20 Nov →
overpass13–30.0113%19 Nov →
dust28–13-0.0422%18 Nov →
mirage13–11-0.0217%18 Nov →
ancient13–11-0.0524%18 Nov →
ancient11–13-0.0117%17 Nov →
inferno13–16-0.0423%16 Nov →
mirage4–13-0.0810%16 Nov →
ancient9–13-0.0338%15 Nov →
overpass13–70.0322%15 Nov →
mirage13–80.0521%14 Nov →
mirage13–90.0425%12 Nov →
inferno3–9-0.168%12 Nov →
mirage6–13-0.0425%10 Nov →
inferno6–130.0222%10 Nov →
inferno13–16-0.0630%4 Nov →
inferno13–50.0429%31 Oct →
mirage4–13-0.0520%31 Oct →
ancient9–13-0.0121%29 Oct →
dust23–13-0.0722%29 Oct →
mirage13–100.0724%29 Oct →
mirage15–150.1128%29 Oct →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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