CROC

CROC — CS2 Stats

76561198215534708[U:1:255268980]Steam profile ↗✓ No bans

1,614Tracked matches53%Win rate2020Tracked since
4,688Hours in CS16Hrs last 2 wks
CSDB Rating6.7 SolidPositional Player
Premier CS Rating26,517Top 5% of 183,637 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#8588 of 227935 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 8 Feb 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 26,517 -96 8 Feb17 Sept · 18 days played
21,17026,613peak 26,6138 Feb17 Sept
26,613Peak Premier in tracked matches
2,455Highest Faceit ELO seen on CSDB
29Days played since 2026-02-08

Faceit ELO

  • At peak — 2,455
  • Next: 2,500 ELO at 2,500 45 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-31
  • Level 9 first seen 2026-08-31

Premier CS Rating

  • 96 below peak (26,613)
  • +1,627 over 90 days
  • Next: Gold band at 30,000 3,483 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=12,855), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate50.9%49.2%50.2%meets
Shot accuracy18.6%13.3%11.7%above
Kill/death ratio0.971.121.180.21 short
Match win rate44.6%48.5%51.9%7.3% short

This profile matches the typical Gold band player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCROCPREMIER26,517 · Red bandPEAK ELO2,455csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim88
Positioning49
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY46531Last 10046%Win rateWWLWLWLLWL

Last 10 vs previous 10: −20pp win rate · +0.04 avg rating · −1.0pp headshot accuracy · −88ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.04), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 25%
  • Avg reaction 519ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 27%
  • Avg reaction 517ms

Last 20

  • 128 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 28%
  • Avg reaction 561ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+0.9 against its own average).

Aim8.8
Utility3.6
Positioning4.9
Opening Duels3.4
Clutch4.2

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 39 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning4.9
Utility3.6
Mechanics8.7
Opening Duels3.1
Win Impact6.1

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time608ms+39ms
first ⅓ avg 569ms → last ⅓ avg 608ms
Headshot accuracy28.9%+5.9%
first ⅓ avg 23.0% → last ⅓ avg 28.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–4 · nuke, 11 Mar
60%Best headshot accuracy · 0–13 · mirage, 18 Jun
398msFastest reaction time · 11–13 · mirage, 11 Feb
13–2Biggest win · mirage, 17 Jun

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
48In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 67% over 15dust2Weakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
mirageA40241660%0.01
nukeS1510567%0.03
dust2D123925%-0.02
ancientD93633%-0.00
overpassD82625%0.01
infernoD72529%-0.02
anubisD72529%0.01
vertigo1010%-0.03
cache1010%0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

136,484Lifetime kills
0.97K/D
4,998Matches
44.6%Match win rate
50.9%Headshot % · Top 50% of Red band
18.6%Shot accuracy · Top 10% of Red band
17,277MVPs
4,470Hours (in match)
4,706Bombs planted
4,751Bombs defused

Most-used weapons

AK-4744,996
AWP21,791
Knife2,763
MP92,304
SSG 081,981
P2501,692

Lifetime map wins

11,694inferno
9,059nuke
6,368vertigo
4,266dust2
3,689train
190cbble
66office
34lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,571Matches
51%Win rate
1.14Avg K/D
88.2ADR
46%Headshot %

Clutches & streaks

41%1v1 clutch win
26%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage14446%1.2118.0
Nuke7459%1.3819.4
Inferno6757%1.2317.9
Anubis4360%1.1717.8
Train2365%1.3419.0
Overpass2148%1.1818.9
Ancient1625%0.9016.6
Dust21354%1.1816.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.4%Headshot accuracy
36.6%Accuracy (enemy spotted)
42.8%Spray accuracy
89.1%Counter-strafing
10.0°Preaim
601msReaction time
34.9%T opening success
49.8%CT opening success
0.53Enemies flashed / flash
4.4%Flash assists
5.53HE damage / grenade
4.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.9238% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–9-0.0233%17 Sept
ancient13–50.0527%17 Sept
dust29–130.0726%17 Sept
nuke13–50.0618%17 Sept
dust25–13-0.0621%17 Sept
mirage13–100.0732%11 Sept
ancient11–13-0.0116%6 Sept
inferno10–130.0134%6 Sept
nuke13–60.0723%6 Sept
mirage2–130.0142%6 Sept
nuke7–130.0129%3 Sept
mirage13–50.0129%3 Sept
nuke13–9-0.0430%16 Jul
mirage13–7-0.0843%13 Jul
mirage13–6-0.0123%13 Jul
mirage13–8-0.0627%13 Jul
nuke13–80.0326%11 Jul
mirage16–130.0734%11 Jul
dust25–13-0.0231%4 Jul
anubis11–13-0.0413%4 Jul
overpass6–13-0.0318%18 Jun
mirage13–110.0335%18 Jun
mirage0–13-0.1360%18 Jun
mirage3–13-0.0319%18 Jun
nuke13–90.1037%18 Jun
anubis9–13-0.0120%18 Jun
vertigo10–13-0.0333%18 Jun
mirage13–60.0121%18 Jun
cache6–130.0040%18 Jun
overpass13–90.0322%17 Jun
overpass3–13-0.0140%17 Jun
mirage13–90.0428%17 Jun
dust26–130.0023%17 Jun
nuke13–70.0431%17 Jun
mirage7–13-0.0043%17 Jun
mirage13–110.0331%17 Jun
mirage13–2-0.0416%17 Jun
nuke13–70.1233%16 Jun
mirage13–10-0.0416%16 Jun
mirage13–30.0827%16 Jun
dust27–13-0.1016%15 Jun
mirage10–00.0718%15 Jun
mirage2–130.0139%15 Jun
anubis13–90.0227%15 Jun
mirage3–13-0.0223%15 Jun
mirage13–8-0.0150%19 Mar
inferno13–100.0433%19 Mar
overpass13–70.0918%18 Mar
dust211–13-0.0020%18 Mar
mirage6–13-0.0022%14 Mar
mirage9–130.0130%14 Mar
mirage13–30.0213%14 Mar
dust213–80.0120%14 Mar
dust24–13-0.0821%12 Mar
dust216–13-0.0330%11 Mar
nuke10–13-0.0336%11 Mar
nuke13–40.1236%11 Mar
dust24–130.0337%8 Mar
mirage6–13-0.0138%8 Mar
mirage13–100.0832%7 Mar
dust213–80.0128%7 Mar
mirage13–50.0433%7 Mar
mirage3–13-0.0218%7 Mar
mirage13–40.0112%7 Mar
inferno9–13-0.0519%7 Mar
mirage13–40.0218%3 Mar
mirage5–130.0839%27 Feb
inferno1–13-0.0827%27 Feb
overpass7–13-0.0513%27 Feb
anubis7–130.0119%27 Feb
inferno5–13-0.0428%27 Feb
mirage13–80.0133%26 Feb
nuke13–90.0228%26 Feb
mirage13–11-0.0136%26 Feb
overpass8–130.0121%26 Feb
nuke10–130.0428%25 Feb
anubis13–16-0.0424%25 Feb
mirage17–190.0225%18 Feb
mirage4–13-0.1014%18 Feb
mirage8–130.0625%17 Feb
ancient13–7-0.0541%17 Feb
nuke2–13-0.0315%15 Feb
ancient6–130.0612%15 Feb
ancient14–16-0.0024%11 Feb
inferno16–140.0225%11 Feb
ancient16–120.0517%11 Feb
ancient8–13-0.0614%11 Feb
mirage11–130.0929%11 Feb
anubis7–130.0421%11 Feb
overpass11–130.0717%11 Feb
ancient6–13-0.0327%11 Feb
nuke2–13-0.1019%11 Feb
mirage14–16-0.0520%11 Feb
ancient10–13-0.0321%9 Feb
anubis13–50.0927%9 Feb
inferno9–13-0.0123%9 Feb
overpass8–13-0.0118%9 Feb
mirage13–10-0.0127%8 Feb
dust215–15-0.0325%8 Feb
nuke13–60.0016%8 Feb

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →