dan

dan — CS2 Stats

BS76561198214413531[U:1:254147803]Steam profile ↗✓ No bans

2,198Tracked matches54%Win rate2020Tracked since
2,315Hours in CS
CSDB Rating6.2 SolidPositional Player
Premier CS Rating22,848Top 25% of 212,379 CSDB-tracked playersPink band · top ~5.4% of ranked players (population est.)
CSDB Leaderboard#45204 of 259190 tracked
FaceitLevel 8 · 1,692 ELOTop 31.2% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 22,848 → 22,848
+86Faceit ELO · 1,606 → 1,692

Rating over time

Premier CS Rating: 22,848 +1,850 31 Aug – 31 Oct · 33 days played
20,99823,491peak 23,49131 Aug31 Oct
23,491Peak Premier in tracked matches
1,692Highest Faceit ELO seen on CSDB
29Days played since 2026-08-31

Faceit ELO

  • At peak — 1,692
  • Next: Level 9 at 1,751 — 59 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-08-31
  • Level 7 first seen 2026-08-31

Premier CS Rating

  • 643 below peak (23,491)
  • +69 over 30 days · steady
  • Next: Red band at 25,000 — 2,152 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-31
  • Purple band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate46.4%46.8%48.2%1.8% short
Shot accuracy17.2%13.0%13.2%above
Kill/death ratio0.971.061.070.10 short
Match win rate40.7%46.3%46.9%6.2% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGdanFACEITLevel 8 · 1,692 ELOSTANDINGTop 31.2% of rankedPREMIER22,848 · Pink bandPEAK ELO1,692csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim68
Positioning61
Utility55

0–100 skill scores via Leetify.

Recent form

HOT51–43–6Last 10051%Win rateTWWLWWTWWW

Last 10 vs previous 10: +30pp win rate · +0.03 avg rating · +5.3pp headshot accuracy · −82ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 27%
  • Avg reaction 609ms

Last 10

  • 7–1–2 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 556ms

Last 20

  • 11–7–2 · 55% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 597ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim6.8
Utility5.5
Positioning6.1
Opening Duels4.3
Clutch1.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 90% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 63% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 63% on T to 43% on CT — first contacts on the defending side are being lost.

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning6.1
Utility5.5
Mechanics5.2
Opening Duels5.8
Win Impact6.2

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time590ms−10ms
first ⅓ avg 600ms → last ⅓ avg 590ms
Headshot accuracy19.7%−1.5%
first ⅓ avg 21.2% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 9–6 · inferno, 28 Oct →
48%Best headshot accuracy · 13–8 · mirage, 16 Oct →
391msFastest reaction time · 0–5 · dust2, 18 Sept →
13–1Biggest win · inferno, 30 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
6–8In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 71% over 17ancientWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
cacheA1911–858%0.00
infernoS1712–571%0.04
anubisB168–850%-0.01
overpassB147–750%0.04
dust2C146–843%0.00
mirageA95–456%0.00
ancientD82–625%0.01
nuke—20–20%0.00
vertigo—10–10%-0.18

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

136,547Lifetime kills
0.97K/D
6,234Matches
40.7%Match win rate
46.4%Headshot %
17.2%Shot accuracy · Top 25% of Level 8 players
13,228MVPs
2,315Hours (in match)
6,204Bombs planted
969Bombs defused

Most-used weapons

AK-4745,942
AWP11,795
SG 5534,538
P2503,578
AUG2,913

Lifetime map wins

11,198inferno
4,723dust2
1,982train
1,825cbble
1,567nuke
989vertigo
232lake
212office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

428Matches
52%Win rate
0.98Avg K/D
78.2ADR
48%Headshot %

Clutches & streaks

26%1v1 clutch win
20%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno3358%0.9615.2
Anubis2854%0.9013.1
Dust22556%1.0917.0
Ancient2335%0.7311.9
Mirage2245%0.8813.9
Overpass2050%0.8311.9
Nuke4100%1.5712.5
Cache2100%1.4817.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.0%Headshot accuracy
33.0%Accuracy (enemy spotted)
35.9%Spray accuracy
73.4%Counter-strafing
8.8°Preaim
583msReaction time
63.4%T opening success
42.9%CT opening success
0.51Enemies flashed / flash
10.5%Flash assists
8.45HE damage / grenade
8.63Flashes / match

Recommended for you

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
overpass12–12-0.0320%31 Oct →
overpass13–40.0421%31 Oct →
cache13–11-0.0122%31 Oct →
cache7–13-0.0526%31 Oct →
dust213–8-0.0145%31 Oct →
overpass13–70.0426%30 Oct →
overpass12–12-0.0415%30 Oct →
inferno16–13-0.0325%30 Oct →
inferno13–30.1311%30 Oct →
inferno13–10.0813%30 Oct →
cache3–13-0.0913%30 Oct →
dust25–130.0021%30 Oct →
mirage13–40.0115%30 Oct →
dust213–1-0.0212%30 Oct →
cache7–13-0.055%29 Oct →
nuke1–130.0017%29 Oct →
anubis13–4-0.0222%29 Oct →
anubis2–3-0.0130%28 Oct →
anubis11–13-0.0911%28 Oct →
inferno9–60.1428%28 Oct →
dust211–13-0.0118%27 Oct →
dust27–130.0624%27 Oct →
cache16–14-0.0017%27 Oct →
inferno13–11-0.0122%26 Oct →
cache13–70.0623%26 Oct →
nuke8–13-0.0015%25 Oct →
ancient13–5-0.0226%25 Oct →
cache7–13-0.0621%25 Oct →
ancient9–130.0827%25 Oct →
overpass13–50.0420%25 Oct →
dust25–13-0.0615%24 Oct →
anubis12–16-0.0215%24 Oct →
inferno13–10-0.029%24 Oct →
dust213–30.1221%24 Oct →
overpass5–130.0238%24 Oct →
overpass0–6-0.0915%23 Oct →
inferno13–100.0516%23 Oct →
anubis8–130.0226%23 Oct →
ancient6–130.0129%23 Oct →
overpass13–40.0926%23 Oct →
inferno13–70.0224%22 Oct →
dust213–20.0230%22 Oct →
overpass12–120.1121%22 Oct →
cache9–130.0520%22 Oct →
overpass12–120.0613%22 Oct →
cache14–16-0.0019%20 Oct →
inferno13–70.0724%20 Oct →
anubis4–130.0318%20 Oct →
cache13–6-0.0320%19 Oct →
cache6–13-0.0116%19 Oct →
overpass13–70.1226%18 Oct →
anubis8–130.0115%17 Oct →
ancient8–13-0.0412%17 Oct →
overpass9–13-0.0425%17 Oct →
vertigo6–9-0.1823%17 Oct →
dust213–11-0.0221%17 Oct →
ancient13–5-0.0123%17 Oct →
inferno10–130.0531%16 Oct →
mirage13–20.0221%16 Oct →
mirage15–150.0316%16 Oct →
mirage1–130.049%16 Oct →
overpass13–60.1217%16 Oct →
mirage13–8-0.0348%16 Oct →
cache13–10-0.0615%15 Oct →
anubis13–50.0012%15 Oct →
anubis13–8-0.038%14 Oct →
inferno13–80.0622%14 Oct →
overpass13–60.0717%14 Oct →
cache13–60.0117%6 Oct →
ancient7–13-0.0514%6 Oct →
cache13–60.0319%4 Oct →
inferno7–130.0328%4 Oct →
cache13–40.0926%3 Oct →
anubis13–10-0.075%3 Oct →
inferno13–50.0523%3 Oct →
anubis13–50.0022%26 Sept →
mirage13–80.0124%26 Sept →
inferno6–9-0.1118%26 Sept →
mirage3–10-0.0125%26 Sept →
cache5–130.0119%26 Sept →
dust211–130.0120%25 Sept →
mirage13–30.0521%25 Sept →
dust213–11-0.046%25 Sept →
mirage4–13-0.1013%25 Sept →
anubis13–6-0.0526%24 Sept →
cache13–60.0420%23 Sept →
anubis3–130.0317%23 Sept →
ancient11–130.0825%23 Sept →
anubis14–16-0.0424%23 Sept →
ancient10–130.0530%21 Sept →
dust25–13-0.0621%20 Sept →
anubis13–10.0021%20 Sept →
dust211–130.0122%19 Sept →
cache13–80.0628%19 Sept →
cache13–100.1026%18 Sept →
dust20–50.0030%18 Sept →
inferno13–20.0519%18 Sept →
inferno8–80.0627%18 Sept →
inferno5–130.0233%17 Sept →
anubis13–110.0215%17 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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