✪ sjb

✪ sjb — CS2 Stats

NL76561198212969668[U:1:252703940]Steam profile ↗✓ No bans

814Tracked matches41%Win rate2020Tracked since
2,930Hours in CS3Hrs last 2 wks
CSDB Rating6.0 SolidAll-Rounder
Premier CS Rating17,686Purple band · top ~17.7% of ranked players (population est.)
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,686 -1,627 17 Apr – 1 Oct · 25 days played
17,38923,261peak 23,26117 Apr1 Oct
23,261Peak Premier in tracked matches
45Days played since 2026-04-17

Premier CS Rating

  • 5,575 below peak (23,261)
  • -5,462 over 90 days
  • Next: Pink band at 20,000 — 2,314 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches3——
Win rate33%——
K/D0.80——
Headshot %49%——

Measured 26 Sep 2026 → 3 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches6——
Win rate50%——
K/D1.08——
Headshot %55%——

Measured 31 Aug 2026 → 3 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate45.6%44.3%46.9%1.3% short
Shot accuracy18.4%11.9%13.0%above
Kill/death ratio1.081.031.08meets
Match win rate44.0%45.2%46.7%2.6% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG✪ sjbPREMIER17,686 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning55
Utility58

0–100 skill scores via Leetify.

Recent form

COLD51–43–6Last 10051%Win rateWLLWWLTLLL

Last 10 vs previous 10: −40pp win rate · −0.04 avg rating · +0.1pp headshot accuracy · +69ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 617ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 630ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 595ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim7.6
Utility5.8
Positioning5.5
Opening Duels5.7
Clutch5.0

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 89% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 61% on CT to 44% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.5
Utility5.8
Mechanics6.7
Opening Duels5.6
Win Impact1.9

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.00
Reaction time616ms−49ms
first ⅓ avg 665ms → last ⅓ avg 616ms
Headshot accuracy19.9%−3.2%
first ⅓ avg 23.2% → last ⅓ avg 19.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–4 · mirage, 10 May →
44%Best headshot accuracy · 13–7 · nuke, 24 May →
438msFastest reaction time · 13–5 · inferno, 15 May →
12–1Biggest win · mirage, 15 May →

Across the last 100 tracked matches.

Highlights

5Longest win streak
14–3In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 67% over 6dust2Weakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB2211–1150%0.04
nukeA1912–763%0.00
infernoC156–940%0.01
ancientA127–558%0.04
overpassA117–464%-0.00
anubisC83–538%0.01
dust2D61–517%-0.04
cacheS64–267%0.03
vertigo—10–10%0.09

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

95,232Lifetime kills
1.08K/D · Top 50% of Purple band
4,207Matches
44.0%Match win rate
45.6%Headshot % · Top 50% of Purple band
18.4%Shot accuracy · Top 10% of Purple band
11,781MVPs
2,023Hours (in match)
3,010Bombs planted
1,134Bombs defused

Most-used weapons

AK-4729,664
AWP12,911
P2501,959
Knife1,774
MP91,431
UMP-451,431

Lifetime map wins

7,190inferno
3,303dust2
3,071train
3,058nuke
1,417vertigo
632cbble
186lake
87office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

809Matches
52%Win rate
1.16Avg K/D
93.2ADR
44%Headshot %

Clutches & streaks

45%1v1 clutch win
30%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Nuke633%1.2217.3
Mirage540%1.6218.0
Dust2560%1.2118.0
Anubis425%1.1417.0
Inferno250%1.8927.0
Cache250%1.3819.0
Overpass2100%2.4924.5
Ancient250%1.8219.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
37.1%Accuracy (enemy spotted)
38.8%Spray accuracy
80.1%Counter-strafing
9.2°Preaim
604msReaction time
44.1%T opening success
60.6%CT opening success
0.74Enemies flashed / flash
6.4%Flash assists
7.22HE damage / grenade
14.90Flashes / match

Recommended for you

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–6-0.0328%1 Oct →
nuke5–13-0.069%1 Oct →
anubis11–13-0.0016%30 Sept →
anubis13–30.0132%25 Sept →
dust213–90.0226%9 Sept →
nuke9–13-0.0021%8 Sept →
mirage15–150.0416%28 Aug →
anubis8–13-0.0231%28 Aug →
dust21–13-0.0916%28 Aug →
ancient11–13-0.008%28 Aug →
ancient13–50.0313%28 Aug →
nuke13–70.027%26 Aug →
inferno4–130.0214%17 Aug →
ancient13–100.0224%15 Aug →
mirage13–30.1420%15 Aug →
mirage13–90.0217%11 Aug →
cache13–100.0123%5 Aug →
anubis13–90.0317%5 Aug →
dust23–13-0.0937%5 Aug →
inferno10–130.0330%31 Jul →
ancient9–130.0615%31 Jul →
cache11–130.0818%31 Jul →
mirage2–130.0219%31 Jul →
overpass12–12-0.0216%29 Jul →
overpass9–13-0.0217%28 Jul →
ancient4–13-0.0129%25 Jul →
nuke9–13-0.0521%24 Jul →
dust210–13-0.0417%24 Jul →
mirage13–7-0.0122%24 Jul →
inferno15–15-0.0316%23 Jul →
dust26–13-0.0116%23 Jul →
mirage2–13-0.0524%23 Jul →
nuke13–11-0.0326%19 Jul →
ancient5–130.0626%22 Jun →
nuke13–40.0131%22 Jun →
overpass8–13-0.0422%21 Jun →
mirage13–70.0931%21 Jun →
nuke8–130.0727%21 Jun →
nuke9–60.0512%20 Jun →
mirage13–8-0.0110%20 Jun →
nuke6–90.0018%17 Jun →
nuke13–110.0323%13 Jun →
inferno13–80.0117%13 Jun →
inferno10–13-0.0617%9 Jun →
mirage13–110.0935%9 Jun →
ancient13–60.0316%9 Jun →
ancient13–100.0022%2 Jun →
overpass13–6-0.0024%2 Jun →
overpass13–11-0.0435%31 May →
ancient9–130.0115%31 May →
inferno5–13-0.0230%31 May →
overpass13–11-0.0124%31 May →
mirage9–130.0913%31 May →
dust215–150.0025%24 May →
nuke13–70.0644%24 May →
mirage8–13-0.0312%24 May →
inferno10–13-0.0333%22 May →
anubis13–110.0015%22 May →
inferno9–70.0818%22 May →
nuke13–70.0930%21 May →
mirage13–110.0319%18 May →
mirage8–130.0220%17 May →
inferno13–30.0514%15 May →
mirage12–10.1123%15 May →
inferno13–50.0224%15 May →
mirage13–40.0323%14 May →
inferno10–130.0026%10 May →
overpass13–80.0921%10 May →
mirage13–40.1440%10 May →
anubis10–130.0623%10 May →
ancient16–140.1223%10 May →
nuke8–13-0.1117%3 May →
anubis5–13-0.055%3 May →
overpass13–110.0224%3 May →
nuke13–110.0922%3 May →
mirage4–13-0.0030%3 May →
ancient16–130.0723%30 Apr →
inferno13–6-0.0816%30 Apr →
cache13–110.1323%30 Apr →
cache13–3-0.0635%30 Apr →
cache13–8-0.0015%29 Apr →
cache8–13-0.0019%29 Apr →
vertigo12–120.0931%28 Apr →
overpass6–13-0.0033%25 Apr →
mirage6–130.0126%25 Apr →
nuke7–13-0.0418%25 Apr →
nuke13–4-0.0228%25 Apr →
inferno10–130.0217%25 Apr →
overpass13–8-0.0315%23 Apr →
mirage7–13-0.0116%22 Apr →
nuke13–11-0.0518%21 Apr →
mirage9–130.0423%21 Apr →
nuke13–100.0523%20 Apr →
ancient13–80.0431%18 Apr →
mirage10–13-0.0021%18 Apr →
inferno9–130.0223%18 Apr →
anubis15–150.0423%18 Apr →
overpass13–80.0537%18 Apr →
inferno13–110.0518%17 Apr →
mirage13–80.0728%17 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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