Capybara&Babybara&Kinderbara

Capybara&Babybara&Kinderbara — CS2 Stats

VE76561198209818952[U:1:249553224]Steam profile ↗✓ No bans

1,536Tracked matches50%Win rate2020Tracked since
CSDB Rating6.4 SolidPositional Player
Premier CS Rating25,826Top 10% of 175,286 CSDB-tracked playersRed band · top ~2.6% of ranked players (population est.)
CSDB Leaderboard#12868 of 221125 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,536 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 49 days played since 10 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 25,826 +200 12 May14 Sept · 4 days played
25,62625,937peak 25,93712 May14 Sept
26,048Peak Premier in tracked matches
49Days played since 2026-05-10

Premier CS Rating

  • 111 below peak (25,937)
  • Next: Gold band at 30,000 4,174 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-14
  • Pink band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGCapybara&Babybara&Kinderb…PREMIER25,826 · Red bandcsdb.gg/stats

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Performance scores

Aim74
Positioning61
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY45514Last 10045%Win rateLLLLWLWWLW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +3.1pp headshot accuracy · −55ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 553ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 550ms

Last 20

  • 8111 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 577ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim7.4
Utility3.2
Positioning6.1
Opening Duels3.8

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 88% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 594ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning6.1
Utility3.2
Mechanics8.6
Opening Duels3.7
Win Impact5.0

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg -0.00 → last ⅓ avg 0.03
Reaction time601ms−9ms
first ⅓ avg 610ms → last ⅓ avg 601ms
Headshot accuracy19.6%+5.1%
first ⅓ avg 14.6% → last ⅓ avg 19.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.39Best match rating · 3–0 · dust2, 20 Jul
37%Best headshot accuracy · 11–13 · cache, 1 Sept
391msFastest reaction time · 10–1 · office, 7 Sept
13–1Biggest win · cache, 24 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
L4Current streak
37In matches decided by ≤2 rounds

Map breakdown

officeBest map · 67% over 6cacheWeakest map · 38% over 34
MapGradePlayedRecordWin rateAvg rating
cacheC34132138%0.00
dust2C125742%0.02
infernoB126650%0.02
nukeB105550%0.04
mirageC83538%-0.01
anubisA85363%-0.01
officeS64267%0.04
train21150%-0.02
ancient21150%-0.02
alpine21150%-0.01
overpass2020%0.01
fachwerk110100%-0.00
boulder1010%0.03

Across the last 100 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
33.8%Accuracy (enemy spotted)
35.2%Spray accuracy
88.6%Counter-strafing
9.7°Preaim
594msReaction time
47.8%T opening success
41.8%CT opening success
0.36Enemies flashed / flash
6.6%Flash assists
8.56HE damage / grenade
4.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.364 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 34 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage8–13-0.0318%13 Sept
dust210–13-0.0515%13 Sept
nuke6–13-0.0017%13 Sept
inferno6–130.0014%11 Sept
cache13–9-0.0328%11 Sept
office10–130.0933%7 Sept
office10–10.0133%7 Sept
office13–90.0910%6 Sept
cache8–130.0426%2 Sept
cache13–100.0416%1 Sept
cache11–13-0.0137%1 Sept
nuke11–130.1319%25 Aug
inferno12–120.0217%25 Aug
cache9–130.0422%12 Aug
train13–10-0.0317%12 Aug
anubis13–8-0.0020%10 Aug
nuke13–50.099%9 Aug
dust213–9-0.0011%9 Aug
inferno6–130.0215%7 Aug
mirage7–13-0.0413%5 Aug
dust212–12-0.0518%1 Aug
anubis13–3-0.0217%25 Jul
anubis13–100.0612%25 Jul
cache6–130.0428%20 Jul
dust23–00.3936%20 Jul
mirage0–80.0019%19 Jul
nuke11–130.0619%19 Jul
fachwerk13–6-0.0013%17 Jul
cache13–9-0.0810%13 Jul
inferno13–70.0533%13 Jul
dust213–5-0.0217%12 Jul
anubis13–90.0424%11 Jul
boulder8–130.0312%9 Jul
inferno13–10-0.046%9 Jul
nuke13–40.0314%9 Jul
office13–110.0624%9 Jul
office8–13-0.034%8 Jul
cache6–13-0.0123%4 Jul
cache9–13-0.040%2 Jul
cache5–13-0.068%28 Jun
nuke8–130.0620%28 Jun
mirage6–13-0.0317%26 Jun
anubis3–13-0.0310%24 Jun
nuke5–13-0.0413%24 Jun
train4–13-0.020%23 Jun
inferno13–50.0122%23 Jun
ancient4–13-0.0324%18 Jun
cache13–70.0317%17 Jun
office13–50.037%17 Jun
dust211–130.0121%14 Jun
cache5–13-0.0622%14 Jun
inferno2–130.0112%14 Jun
cache7–13-0.0330%14 Jun
alpine13–60.0219%14 Jun
dust213–110.0313%12 Jun
mirage13–40.0625%11 Jun
cache11–130.0520%11 Jun
cache13–60.0428%11 Jun
cache6–13-0.0219%11 Jun
inferno13–60.0924%4 Jun
overpass9–13-0.037%4 Jun
cache9–130.0413%4 Jun
mirage6–130.0316%3 Jun
cache12–120.0624%31 May
cache5–10-0.0027%31 May
cache3–13-0.0316%31 May
cache0–40.0110%31 May
cache13–100.0117%31 May
inferno7–90.0312%31 May
anubis6–13-0.0114%24 May
cache13–40.0521%24 May
cache13–1-0.0014%24 May
alpine10–13-0.0417%23 May
nuke13–3-0.0216%22 May
cache6–13-0.0513%22 May
nuke13–11-0.028%21 May
dust212–120.0422%21 May
cache13–7-0.0312%21 May
dust210–130.0114%21 May
anubis13–3-0.014%21 May
cache4–13-0.0114%20 May
nuke13–70.0635%19 May
dust29–13-0.0113%19 May
mirage13–8-0.0116%19 May
cache7–13-0.0212%19 May
inferno13–9-0.0011%18 May
dust27–13-0.0710%18 May
cache1–13-0.0313%18 May
cache13–100.0311%17 May
cache13–3-0.0217%16 May
inferno10–130.038%16 May
cache13–20.1717%14 May
cache13–70.0620%14 May
ancient13–8-0.0213%12 May
cache11–13-0.047%12 May
dust213–6-0.0320%11 May
anubis2–13-0.0912%11 May
overpass7–130.0513%10 May
inferno13–100.0114%10 May
mirage13–7-0.0521%10 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →