Very Hot Garbage

Very Hot Garbage — CS2 Stats

76561198206342380[U:1:246076652]Steam profile ↗✓ No bans

2,849Tracked matches43%Win rate2024Tracked since
3,149Hours in CS9Hrs last 2 wks
CSDB Rating2.9 LearningSupport
FaceitLevel 4 · 931 ELOTop 81.0% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Aug 2026 (44 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 931 → 931
+7Tracked matches · now 2,849
−3.3ppWin rate · 46.7% → 43.3%

Rating over time

Premier CS Rating: 6,759 -615 15 Aug – 30 Aug · 9 days played
6,3597,760peak 7,76015 Aug30 Aug
8,102Peak Premier in tracked matches
931Highest Faceit ELO seen on CSDB
15Days played since 2026-08-15

Faceit ELO

  • At peak — 931
  • Next: Level 5 at 1,051 — 120 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-08-30
  • Level 3 first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches17——
Win rate53%——
K/D1.26——
Headshot %38%——

Measured 4 Oct 2026 → 13 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,998), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate30.1%42.7%43.7%13.6% short
Shot accuracy0.2%11.3%12.0%11.8% short
Kill/death ratio0.980.991.020.04 short
Match win rate40.8%43.9%44.7%4.0% short

This profile sits below the typical Level 5 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGVery Hot GarbageFACEITLevel 4 · 931 ELOSTANDINGTop 81.0% of rankedPEAK ELO931csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim28
Positioning37
Utility42

0–100 skill scores via Leetify.

Recent form

COLD33–63–4Last 10033%Win rateWLLWLLLLLL

Last 10 vs previous 10: −50pp win rate · −0.02 avg rating · +1.1pp headshot accuracy · +27ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 683ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 670ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 11%
  • Avg reaction 657ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.2 against its own average).

Aim2.8
Utility4.2
Positioning3.7
Opening Duels0.2
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 70% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 651ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.8
Positioning3.7
Utility4.2
Mechanics4.0
Opening Duels0.8
Win Impact2.8

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time655ms+27ms
first ⅓ avg 627ms → last ⅓ avg 655ms
Headshot accuracy11.7%−0.7%
first ⅓ avg 12.4% → last ⅓ avg 11.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–5 · nuke, 22 Aug →
33%Best headshot accuracy · 13–8 · mirage, 21 Aug →
453msFastest reaction time · 8–13 · nuke, 20 Aug →
13–0Biggest win · cache, 16 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
7–2In matches decided by ≤2 rounds
2Overtime games

Map breakdown

cacheBest map · 57% over 7trainWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
nukeD217–1433%0.01
officeC176–1135%-0.00
mirageC156–940%-0.01
dust2B136–746%0.02
cacheA74–357%0.01
trainD61–517%0.03
ancientD61–517%-0.02
anubisD61–517%-0.02
vertigo—41–325%0.00
inferno—30–30%-0.01
overpass—20–20%-0.00

Across the last 100 tracked matches.

Lifetime stats

68,092Lifetime kills
0.98K/D
4,680Matches
40.8%Match win rate
30.1%Headshot %
0.2%Shot accuracy
7,553MVPs
1,613Hours (in match)
4,746Bombs planted
1,257Bombs defused

Most-used weapons

AK-4711,341
AWP9,861
SSG 082,920
MP72,146
XM10142,038
MP91,979
Tec-91,967

Lifetime map wins

8,533nuke
6,092dust2
3,330inferno
2,879office
2,025train
996vertigo
245italy
58ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4Matches
25%Win rate
0.56Avg K/D
54.7ADR
50%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Nuke1100%0.9212.0
Ancient10%0.204.0
Inferno10%0.8310.0
Overpass10%0.314.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.9%Headshot accuracy
31.9%Accuracy (enemy spotted)
31.7%Spray accuracy
67.9%Counter-strafing
12.9°Preaim
651msReaction time
27.9%T opening success
36.8%CT opening success
0.57Enemies flashed / flash
2.7%Flash assists
8.85HE damage / grenade
4.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.8918° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.8943% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy →

Recent matches

MapScoreRatingHS%Date
dust213–100.0417%13 Oct →
office7–13-0.0413%12 Oct →
cache3–13-0.067%12 Oct →
train13–50.1320%12 Oct →
train8–13-0.015%12 Oct →
office6–13-0.0018%9 Oct →
nuke9–13-0.0513%6 Oct →
dust28–13-0.026%26 Aug →
ancient1–13-0.067%25 Aug →
nuke2–13-0.0512%25 Aug →
cache3–130.048%25 Aug →
nuke6–90.0210%25 Aug →
ancient13–11-0.057%24 Aug →
mirage2–6-0.048%24 Aug →
nuke13–90.1216%24 Aug →
mirage13–110.0223%24 Aug →
nuke13–11-0.067%24 Aug →
nuke13–80.0614%24 Aug →
mirage10–3-0.037%24 Aug →
nuke13–30.018%24 Aug →
nuke4–13-0.0315%24 Aug →
inferno7–130.0617%24 Aug →
nuke11–13-0.0514%24 Aug →
inferno7–13-0.064%23 Aug →
mirage13–7-0.0413%23 Aug →
anubis7–13-0.0118%23 Aug →
nuke13–80.1211%23 Aug →
mirage7–13-0.0312%23 Aug →
dust213–110.0212%23 Aug →
cache16–14-0.0112%23 Aug →
mirage8–13-0.016%22 Aug →
anubis10–13-0.0215%22 Aug →
dust216–140.0311%22 Aug →
cache13–70.0318%22 Aug →
ancient11–130.017%22 Aug →
nuke10–13-0.0012%22 Aug →
nuke13–50.1428%22 Aug →
anubis9–13-0.0112%22 Aug →
office9–13-0.0110%22 Aug →
mirage13–80.004%22 Aug →
nuke9–13-0.0318%22 Aug →
nuke13–30.088%22 Aug →
office13–40.0125%22 Aug →
ancient3–13-0.034%21 Aug →
train1–13-0.078%21 Aug →
office13–90.0119%21 Aug →
mirage13–80.0333%21 Aug →
nuke8–13-0.010%20 Aug →
office4–130.0116%20 Aug →
dust23–13-0.098%20 Aug →
mirage4–13-0.027%20 Aug →
vertigo1–13-0.0412%20 Aug →
dust28–13-0.0416%20 Aug →
office8–13-0.0315%20 Aug →
overpass9–130.0010%20 Aug →
cache3–130.0526%20 Aug →
mirage10–13-0.0518%20 Aug →
dust28–130.0519%20 Aug →
dust213–100.0210%20 Aug →
office9–13-0.017%20 Aug →
office5–130.0115%20 Aug →
dust26–10.0911%20 Aug →
office6–130.0328%20 Aug →
mirage13–30.103%19 Aug →
office1–13-0.0310%19 Aug →
nuke4–13-0.0115%19 Aug →
mirage5–13-0.0110%19 Aug →
anubis4–13-0.013%19 Aug →
train3–13-0.035%19 Aug →
office13–7-0.019%19 Aug →
office12–12-0.036%19 Aug →
vertigo13–40.0213%19 Aug →
office13–100.0212%19 Aug →
office8–13-0.0324%19 Aug →
dust212–12-0.0314%19 Aug →
nuke7–13-0.0114%19 Aug →
ancient10–130.0117%19 Aug →
dust210–130.1313%19 Aug →
mirage4–130.0512%19 Aug →
inferno6–13-0.0411%19 Aug →
nuke7–13-0.0332%19 Aug →
office13–5-0.0111%19 Aug →
train12–120.0317%17 Aug →
train10–130.1110%17 Aug →
vertigo9–130.045%17 Aug →
nuke3–130.029%17 Aug →
mirage7–13-0.013%16 Aug →
nuke6–13-0.0615%16 Aug →
cache13–00.010%16 Aug →
dust25–130.0327%16 Aug →
anubis13–30.007%16 Aug →
overpass7–13-0.0015%16 Aug →
office13–80.0819%16 Aug →
nuke12–12-0.0614%16 Aug →
vertigo4–13-0.0114%16 Aug →
ancient5–13-0.016%16 Aug →
cache13–11-0.0114%16 Aug →
dust213–8-0.0113%16 Aug →
anubis10–13-0.0515%15 Aug →
mirage7–13-0.079%15 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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