Beix- — CS2 Stats

76561198206068508[U:1:245802780]

1,381Tracked matches52%Win rate2025Tracked since
CSDB Rating4.5 Developing
Premier CS Rating14,999Blue band · top ~28.4% of ranked players (population est.)
CSDB Leaderboard#32041 of 52949 tracked
FaceitLevel 6 · 911 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGBeix-FACEITLevel 6 · 911 ELOSTANDINGTop 54.0% of rankedPREMIER14,999 · Blue bandcsdb.gg/stats

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Performance scores

Aim53
Positioning51
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY45505Last 10045%Win rateLWTWLLWWLW

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Aim5.3
Aggression7.6
Utility5.0
Positioning5.1
Opening Duels2.2
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 85% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 551ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning5.1
Utility5.0
Mechanics3.4
Opening Duels2.6
Win Impact5.6

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time543ms−52ms
first ⅓ avg 595ms → last ⅓ avg 543ms
Headshot accuracy16.9%+1.1%
first ⅓ avg 15.8% → last ⅓ avg 16.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — inferno 8–8
130Biggest win — dust2
5Longest win streak
67In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 64% over 11mirageWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
dust2A33181555%-0.01
nukeC1761135%-0.02
infernoC125742%-0.00
mirageD123925%-0.02
ancientA117464%0.01
cacheA116555%-0.01
anubis3030%-0.01
overpass1010%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

644Matches
49%Win rate
1.05Avg K/D
74.8ADR
39%Headshot %

Clutches & streaks

35%1v1 clutch win
17%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Dust215950%1.0414.8
Ancient12443%0.9714.9
Nuke10954%1.1215.8
Inferno10654%1.1814.9
Mirage8345%0.9714.3
Anubis2638%0.9513.5
Cache2148%1.0411.9
Overpass1145%0.8212.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
32.0%Accuracy (enemy spotted)
36.6%Spray accuracy
65.4%Counter-strafing
10.5°Preaim
551msReaction time
26.8%T opening success
50.4%CT opening success
0.56Enemies flashed / flash
5.6%Flash assists
10.33HE damage / grenade
4.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.8439% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust24–130.0417%30 Aug
nuke13–70.0512%30 Aug
inferno8–80.1419%30 Aug
dust213–00.0314%30 Aug
inferno3–13-0.0523%28 Aug
dust210–13-0.0217%27 Aug
ancient13–8-0.0315%27 Aug
dust216–13-0.0320%26 Aug
mirage5–13-0.068%25 Aug
dust213–2-0.0420%24 Aug
cache5–13-0.0416%24 Aug
cache13–30.1326%24 Aug
nuke6–13-0.038%23 Aug
ancient13–50.0319%23 Aug
dust211–130.0718%23 Aug
dust213–100.0217%23 Aug
mirage10–13-0.0623%23 Aug
mirage4–13-0.0314%22 Aug
inferno13–6-0.0214%22 Aug
dust216–130.0924%22 Aug
mirage15–150.0511%21 Aug
inferno13–50.0322%21 Aug
nuke9–13-0.0317%20 Aug
mirage13–80.0421%20 Aug
nuke13–4-0.0214%20 Aug
inferno13–80.0221%20 Aug
nuke10–13-0.066%20 Aug
cache0–13-0.0719%19 Aug
dust213–100.029%19 Aug
dust211–13-0.0616%19 Aug
dust214–160.0213%18 Aug
mirage3–13-0.0328%18 Aug
inferno6–130.0018%18 Aug
mirage12–16-0.0219%17 Aug
dust213–20.0436%17 Aug
nuke8–13-0.0110%17 Aug
dust213–90.0211%17 Aug
nuke13–10-0.0519%17 Aug
dust213–10-0.0410%17 Aug
dust213–7-0.016%17 Aug
cache13–50.018%16 Aug
inferno9–13-0.0510%16 Aug
nuke15–150.0521%16 Aug
ancient13–10.0119%16 Aug
nuke8–13-0.0444%16 Aug
cache13–10-0.0618%16 Aug
dust213–60.0525%16 Aug
nuke13–10-0.0122%16 Aug
dust26–13-0.0912%16 Aug
nuke9–13-0.0627%13 Aug
cache13–20.093%13 Aug
cache10–13-0.079%12 Aug
dust216–14-0.0113%12 Aug
dust23–8-0.0131%12 Aug
inferno13–11-0.0225%11 Aug
ancient5–13-0.0515%11 Aug
dust213–80.0021%11 Aug
inferno11–13-0.0525%11 Aug
mirage7–13-0.0310%11 Aug
dust22–13-0.0711%11 Aug
cache11–13-0.0514%10 Aug
nuke13–3-0.0426%10 Aug
ancient7–13-0.014%10 Aug
nuke5–130.0018%10 Aug
mirage5–13-0.0454%9 Aug
overpass8–8-0.0322%9 Aug
cache13–100.0526%9 Aug
anubis5–130.0417%9 Aug
ancient13–70.0613%9 Aug
inferno6–13-0.0215%9 Aug
anubis9–13-0.0216%8 Aug
dust213–30.0313%8 Aug
dust215–15-0.0420%7 Aug
dust29–130.0318%7 Aug
dust213–110.0410%7 Aug
dust29–13-0.0314%6 Aug
nuke8–13-0.0913%6 Aug
ancient13–90.0816%5 Aug
dust22–13-0.0713%5 Aug
ancient11–130.0127%4 Aug
dust213–10-0.0213%4 Aug
nuke13–70.0921%4 Aug
nuke14–16-0.0613%4 Aug
cache5–13-0.0931%4 Aug
inferno12–16-0.0113%3 Aug
mirage13–3-0.0111%3 Aug
anubis7–13-0.0410%3 Aug
cache13–110.0016%2 Aug
dust25–13-0.0317%2 Aug
dust213–90.0611%2 Aug
dust29–13-0.047%26 Jul
mirage16–13-0.029%26 Jul
inferno13–110.0111%26 Jul
nuke8–130.0514%26 Jul
mirage9–130.006%25 Jul
dust213–11-0.0321%25 Jul
ancient13–10-0.0315%25 Jul
ancient16–120.1024%24 Jul
ancient3–13-0.0626%23 Jul
dust22–13-0.0928%23 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →