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󠀡󠀡 — CS2 Stats

76561198205418708[U:1:245152980]Steam profile ↗✓ No bans

1,100Tracked matches45%Win rate2024Tracked since
CSDB Rating3.5 Learning
Premier CS Rating5,129Light Blue band · top ~78.2% of ranked players (population est.)
CSDB Leaderboard#18857 of 24550 tracked
WingmanSilver III
Ladder ranks via Leetify

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CSDB.GG󠀡󠀡PREMIER5,129 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim46
Positioning52
Utility23

0–100 skill scores via Leetify.

Recent form

STEADY49483Last 10049%Win rateLLWWWLTLWL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating

Player DNA

Aim4.6
Aggression5.8
Utility2.3
Positioning5.2
Opening Duels3.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 77% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 658ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning5.2
Utility2.3
Mechanics3.5
Opening Duels3.0
Win Impact3.3

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.00
Reaction time648ms+17ms
first ⅓ avg 631ms → last ⅓ avg 648ms
Headshot accuracy11.6%−0.7%
first ⅓ avg 12.3% → last ⅓ avg 11.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — nuke 10–13
132Biggest win — inferno
6Longest win streak
L2Current streak
710In matches decided by ≤2 rounds
13Overtime games

Map breakdown

cacheBest map · 64% over 11nukeWeakest map · 42% over 33
MapGradePlayedRecordWin rateAvg rating
nukeC33141942%0.01
mirageC146843%0.01
dust2B147750%0.01
infernoA138562%-0.02
ancientB115645%-0.00
cacheA117464%0.01
anubis42250%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (42% over 33). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

16Matches
31%Win rate
0.52Avg K/D
74.0ADR
26%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Nuke10%0.8814.0
Ancient1100%0.628.0
Mirage1100%1.0013.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.6%Headshot accuracy
35.6%Accuracy (enemy spotted)
41.1%Spray accuracy
66.0%Counter-strafing
10.6°Preaim
658msReaction time
32.3%T opening success
51.6%CT opening success
0.25Enemies flashed / flash
5.5%Flash assists
12.73HE damage / grenade
0.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.564% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.246 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.2872% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 33 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient8–13-0.018%27 Aug
inferno9–13-0.0414%27 Aug
nuke13–70.0414%27 Aug
ancient13–40.016%27 Aug
nuke16–140.029%27 Aug
nuke8–13-0.0213%26 Aug
nuke15–150.0114%26 Aug
ancient2–13-0.038%25 Aug
nuke13–90.029%25 Aug
mirage11–13-0.0110%25 Aug
cache7–13-0.0413%25 Aug
nuke10–13-0.0413%25 Aug
dust211–130.0017%25 Aug
ancient6–130.0611%25 Aug
nuke7–13-0.088%25 Aug
nuke14–160.017%24 Aug
ancient13–80.0310%24 Aug
cache13–60.0410%24 Aug
dust210–13-0.0418%24 Aug
cache13–9-0.0411%24 Aug
mirage13–10-0.0011%24 Aug
dust213–110.049%24 Aug
nuke13–10-0.0213%24 Aug
cache10–13-0.0214%24 Aug
ancient11–13-0.048%23 Aug
inferno16–12-0.0014%23 Aug
nuke10–130.0210%23 Aug
nuke13–10-0.0322%23 Aug
nuke13–10-0.0010%23 Aug
inferno2–13-0.057%22 Aug
inferno13–80.0818%22 Aug
nuke10–130.137%22 Aug
inferno13–30.0214%20 Aug
nuke13–6-0.078%20 Aug
nuke8–13-0.047%20 Aug
dust216–13-0.0217%20 Aug
nuke13–4-0.019%20 Aug
cache13–11-0.0111%20 Aug
dust216–12-0.0612%20 Aug
ancient13–11-0.019%20 Aug
mirage13–100.0213%20 Aug
mirage7–13-0.0213%20 Aug
nuke13–90.0913%19 Aug
cache13–9-0.0111%19 Aug
inferno13–2-0.096%18 Aug
nuke3–13-0.0718%18 Aug
dust213–80.0212%18 Aug
nuke12–16-0.0115%18 Aug
dust28–130.1214%18 Aug
mirage13–5-0.0612%18 Aug
nuke9–130.098%17 Aug
mirage13–16-0.089%17 Aug
nuke10–13-0.0114%17 Aug
nuke13–110.0117%17 Aug
anubis13–2-0.037%17 Aug
nuke14–16-0.066%17 Aug
inferno13–6-0.039%17 Aug
nuke13–90.0211%17 Aug
anubis9–13-0.018%17 Aug
nuke15–150.059%17 Aug
dust211–130.049%17 Aug
inferno6–13-0.017%16 Aug
cache11–130.028%16 Aug
dust213–16-0.0813%16 Aug
cache4–13-0.069%16 Aug
nuke3–13-0.026%16 Aug
inferno2–13-0.0423%16 Aug
inferno13–5-0.0118%16 Aug
dust213–30.0912%16 Aug
dust211–13-0.0418%15 Aug
mirage5–60.0213%15 Aug
ancient2–13-0.0214%15 Aug
ancient9–13-0.079%15 Aug
nuke10–130.048%15 Aug
inferno13–4-0.018%15 Aug
mirage5–13-0.0210%13 Aug
nuke4–13-0.0114%13 Aug
cache13–30.0816%13 Aug
ancient13–7-0.0211%13 Aug
anubis8–130.039%13 Aug
nuke13–110.087%13 Aug
nuke13–60.1115%13 Aug
cache13–80.1014%13 Aug
nuke6–13-0.0116%13 Aug
mirage12–10.0712%13 Aug
cache12–50.0426%13 Aug
mirage11–130.057%13 Aug
mirage13–70.0716%13 Aug
ancient13–30.044%13 Aug
inferno9–13-0.0220%13 Aug
dust213–80.0314%13 Aug
mirage13–8-0.036%12 Aug
nuke13–80.1210%12 Aug
inferno13–40.0113%12 Aug
nuke6–13-0.018%11 Aug
anubis13–100.0213%11 Aug
mirage15–150.019%11 Aug
dust210–13-0.0112%11 Aug
dust216–140.0213%11 Aug
mirage6–130.0511%11 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →