Johun Ludwug Runbrg

Johun Ludwug Runbrg — CS2 Stats

FI76561198204831855[U:1:244566127]Steam profile ↗✓ No bans

565Tracked matches39%Win rate2022Tracked since
CSDB Rating4.4 DevelopingSupport
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 38 days played since 13 Mar 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 11,744 -934 13 Mar6 Jul · 35 days played
11,41814,999peak 14,99913 Mar6 Jul
14,999Peak Premier in tracked matches
38Days played since 2026-03-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim40
Positioning63
Utility69

0–100 skill scores via Leetify.

Recent form

STEADY52453Last 10052%Win rateWWLWLTLLWW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · +0.1pp headshot accuracy · +12ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 10%
  • Avg reaction 572ms

Last 10

  • 541 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 9%
  • Avg reaction 577ms

Last 20

  • 8111 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 9%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+0.9 against its own average).

Aim4.0
Utility6.9
Positioning6.3
Opening Duels4.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 53% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 56% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.0
Positioning6.3
Utility6.9
Mechanics3.0
Opening Duels3.5
Win Impact1.4

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.04
first ⅓ avg 0.04 → last ⅓ avg 0.01
Reaction time562ms−21ms
first ⅓ avg 583ms → last ⅓ avg 562ms
Headshot accuracy9.0%+0.8%
first ⅓ avg 8.3% → last ⅓ avg 9.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–2 · anubis, 13 Mar
17%Best headshot accuracy · 2–13 · inferno, 2 Jul
430msFastest reaction time · 3–13 · overpass, 15 Jun
13–0Biggest win · ancient, 20 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
86In matches decided by ≤2 rounds
13Overtime games

Map breakdown

anubisBest map · 65% over 20infernoWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
ancientA27151256%0.04
nukeA2214864%0.03
anubisS2013765%0.04
overpassB136746%0.04
cacheD62433%-0.02
infernoD5050%0.00
mirage41325%-0.02
dust231233%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.8%Headshot accuracy
34.2%Accuracy (enemy spotted)
37.4%Spray accuracy
63.7%Counter-strafing
11.8°Preaim
566msReaction time
31.5%T opening success
56.5%CT opening success
0.64Enemies flashed / flash
8.1%Flash assists
11.85HE damage / grenade
11.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.7824% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.4719% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–10-0.0114%10 Sept
anubis13–11-0.059%5 Sept
ancient7–130.069%5 Sept
nuke13–60.0013%6 Jul
anubis10–130.046%6 Jul
cache12–120.007%4 Jul
overpass13–16-0.019%3 Jul
inferno10–130.026%3 Jul
ancient13–80.068%3 Jul
anubis16–120.0211%3 Jul
anubis9–130.0716%3 Jul
nuke13–70.007%2 Jul
inferno2–13-0.0517%2 Jul
nuke13–4-0.0012%1 Jul
overpass7–130.009%1 Jul
overpass11–130.006%28 Jun
cache2–13-0.062%28 Jun
cache6–13-0.057%28 Jun
nuke8–13-0.035%15 Jun
cache13–110.0211%15 Jun
overpass3–130.044%15 Jun
ancient13–6-0.036%3 Jun
mirage5–13-0.028%3 Jun
anubis8–130.0511%2 Jun
nuke9–13-0.036%26 May
anubis5–130.0210%20 May
ancient13–00.048%20 May
ancient13–100.036%18 May
ancient15–150.078%18 May
dust25–13-0.0813%18 May
ancient13–40.1113%10 May
cache13–70.0214%10 May
cache8–13-0.069%10 May
nuke7–13-0.0511%24 Apr
ancient13–10.189%22 Apr
anubis13–30.074%22 Apr
nuke13–50.074%22 Apr
anubis13–70.0411%22 Apr
inferno8–13-0.0113%20 Apr
overpass13–50.115%20 Apr
mirage13–100.079%20 Apr
nuke13–40.0713%20 Apr
ancient6–130.054%20 Apr
ancient13–110.048%19 Apr
overpass11–130.085%19 Apr
anubis16–120.027%4 Apr
nuke13–40.058%4 Apr
nuke3–130.015%4 Apr
ancient10–5-0.062%3 Apr
overpass13–70.0510%3 Apr
inferno8–130.094%1 Apr
nuke13–80.015%1 Apr
ancient4–13-0.089%1 Apr
nuke8–130.034%31 Mar
ancient11–130.008%30 Mar
overpass16–140.067%30 Mar
nuke13–80.078%29 Mar
ancient7–130.024%29 Mar
ancient5–13-0.069%29 Mar
overpass13–110.0110%27 Mar
anubis13–70.017%27 Mar
ancient14–160.023%26 Mar
anubis13–70.044%26 Mar
ancient11–13-0.017%26 Mar
dust216–130.0111%25 Mar
ancient13–16-0.0011%25 Mar
nuke8–130.0512%25 Mar
overpass11–130.068%24 Mar
anubis5–130.0313%24 Mar
anubis13–30.116%24 Mar
nuke13–90.029%23 Mar
ancient13–7-0.0210%23 Mar
inferno6–13-0.043%23 Mar
mirage2–13-0.033%20 Mar
anubis13–6-0.0312%20 Mar
nuke9–13-0.045%20 Mar
ancient5–13-0.0313%20 Mar
overpass4–13-0.027%19 Mar
anubis13–40.105%19 Mar
mirage8–13-0.117%18 Mar
ancient13–50.0712%18 Mar
anubis8–13-0.0313%18 Mar
nuke13–90.0710%17 Mar
overpass16–130.0210%17 Mar
nuke16–140.136%17 Mar
anubis13–110.0813%17 Mar
dust29–130.027%16 Mar
nuke15–150.053%16 Mar
ancient13–10.185%16 Mar
anubis5–13-0.055%15 Mar
anubis13–80.027%15 Mar
nuke16–130.049%15 Mar
ancient13–90.0810%15 Mar
ancient13–40.074%15 Mar
ancient8–130.139%14 Mar
nuke16–140.114%14 Mar
overpass13–60.1415%14 Mar
anubis13–20.2114%13 Mar
ancient13–80.068%13 Mar
nuke13–80.009%13 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →