Sn0cku

Sn0cku — CS2 Stats

FI76561197995147895[U:1:34882167]Steam profile ↗✓ No bans

1,391Tracked matches53%Win rate2022Tracked since
CSDB Rating5.2 DevelopingAll-Rounder
Premier CS Rating11,533Blue band · top ~46.8% of ranked players (population est.)
WingmanSilver Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Apr 2026 (151 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 32 days played since 22 Jan 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 11,533 +1,948 23 Mar22 Apr · 25 days played
8,41411,533peak 11,53323 Mar22 Apr
11,615Peak Premier in tracked matches
32Days played since 2026-01-22

Premier CS Rating

  • At peak — 11,533
  • +1,948 over 30 days · improving
  • Next: Purple band at 15,000 3,467 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGSn0ckuPREMIER11,533 · Blue bandcsdb.gg/stats

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Performance scores

Aim58
Positioning55
Utility58

0–100 skill scores via Leetify.

Recent form

HOT51472Last 10051%Win rateLWWWWLLWWW

Last 10 vs previous 10: +50pp win rate · −0.01 avg rating · −6.6pp headshot accuracy · +20ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 10%
  • Avg reaction 538ms

Last 10

  • 73 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 10%
  • Avg reaction 616ms

Last 20

  • 911 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 606ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim5.8
Utility5.8
Positioning5.5
Opening Duels4.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 77% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 58% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 610ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning5.5
Utility5.8
Mechanics5.3
Opening Duels3.6
Win Impact6.1

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.03
first ⅓ avg -0.02 → last ⅓ avg 0.01
Reaction time608ms−76ms
first ⅓ avg 684ms → last ⅓ avg 608ms
Headshot accuracy13.1%+2.2%
first ⅓ avg 10.9% → last ⅓ avg 13.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–7 · ancient, 23 Mar
37%Best headshot accuracy · 6–1 · overpass, 13 Apr
438msFastest reaction time · 11–0 · anubis, 6 Apr
13–1Biggest win · ancient, 22 Apr

Across the last 100 tracked matches.

Highlights

5Longest win streak
79In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 79% over 19ancientWeakest map · 25% over 24
MapGradePlayedRecordWin rateAvg rating
ancientD2461825%0.01
anubisA2113862%0.00
nukeS1915479%0.02
overpassC1981142%-0.02
infernoD72529%-0.02
mirageS64267%-0.02
dust2330100%0.03
cache1010%-0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 24). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.3%Headshot accuracy
35.1%Accuracy (enemy spotted)
35.3%Spray accuracy
73.7%Counter-strafing
9.4°Preaim
610msReaction time
30.4%T opening success
58.2%CT opening success
0.50Enemies flashed / flash
7.3%Flash assists
12.25HE damage / grenade
7.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.348% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.4196% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache9–13-0.0612%5 Aug
ancient13–10.089%22 Apr
anubis13–3-0.0316%22 Apr
nuke13–50.056%22 Apr
anubis13–70.089%22 Apr
anubis4–13-0.025%21 Apr
inferno8–13-0.038%20 Apr
overpass13–5-0.0715%20 Apr
mirage13–100.0310%20 Apr
nuke13–70.057%20 Apr
nuke13–40.1815%20 Apr
ancient6–13-0.0424%20 Apr
anubis11–13-0.0310%20 Apr
mirage8–13-0.0533%16 Apr
mirage13–50.018%16 Apr
inferno5–13-0.0113%15 Apr
ancient10–130.0312%15 Apr
nuke10–13-0.0015%14 Apr
ancient9–130.0210%14 Apr
overpass13–160.0421%13 Apr
ancient13–16-0.0312%13 Apr
overpass6–10.0537%13 Apr
ancient10–13-0.029%11 Apr
nuke13–8-0.0112%11 Apr
mirage13–7-0.040%10 Apr
inferno14–160.0113%9 Apr
anubis13–90.0322%9 Apr
nuke16–120.0314%9 Apr
anubis9–00.1410%9 Apr
ancient11–70.0615%9 Apr
nuke13–2-0.058%8 Apr
overpass15–15-0.0214%8 Apr
nuke13–80.029%8 Apr
anubis9–13-0.0111%8 Apr
dust213–60.0111%8 Apr
anubis13–10-0.0315%8 Apr
ancient13–50.056%8 Apr
nuke13–90.0016%7 Apr
overpass11–130.016%7 Apr
anubis10–13-0.0316%7 Apr
ancient8–130.0312%6 Apr
ancient13–110.0611%6 Apr
anubis7–130.0218%6 Apr
inferno13–11-0.0220%6 Apr
ancient7–130.0424%6 Apr
anubis11–00.0321%6 Apr
ancient11–13-0.0116%5 Apr
mirage13–40.0618%5 Apr
anubis16–120.0413%4 Apr
nuke13–40.066%4 Apr
nuke3–13-0.0415%4 Apr
ancient10–50.0920%3 Apr
overpass13–70.0522%3 Apr
inferno8–13-0.0411%1 Apr
overpass10–130.0412%1 Apr
overpass11–130.0117%1 Apr
dust213–70.0412%1 Apr
nuke13–80.0314%1 Apr
ancient4–130.0020%1 Apr
nuke8–13-0.008%31 Mar
ancient5–130.027%31 Mar
ancient11–13-0.0514%30 Mar
overpass16–14-0.028%30 Mar
nuke13–80.1016%29 Mar
ancient7–13-0.0221%29 Mar
ancient5–13-0.0223%29 Mar
overpass13–160.0212%29 Mar
ancient1–13-0.065%27 Mar
overpass13–11-0.0711%27 Mar
anubis13–7-0.057%27 Mar
ancient14–16-0.0214%26 Mar
anubis13–70.0312%26 Mar
ancient11–13-0.0012%26 Mar
overpass10–13-0.036%26 Mar
dust216–130.0314%25 Mar
overpass11–13-0.024%24 Mar
anubis5–13-0.0612%24 Mar
anubis13–30.019%24 Mar
overpass13–9-0.0129%24 Mar
nuke13–90.0515%24 Mar
nuke13–9-0.0012%23 Mar
ancient13–70.1811%23 Mar
inferno6–13-0.039%23 Mar
overpass13–4-0.0625%23 Mar
ancient6–13-0.0410%23 Mar
nuke16–12-0.0010%22 Mar
inferno13–11-0.0210%22 Mar
anubis8–13-0.085%22 Mar
anubis13–110.018%22 Mar
mirage2–13-0.143%20 Mar
anubis13–60.0415%20 Mar
nuke9–13-0.0912%20 Mar
ancient15–15-0.0215%20 Mar
overpass4–13-0.090%19 Mar
anubis13–40.0015%19 Mar
overpass4–13-0.048%19 Mar
overpass4–13-0.114%14 Mar
overpass13–11-0.046%11 Mar
anubis10–13-0.0114%11 Mar
nuke13–90.0319%22 Jan

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →