JadugriD

JadugriD — CS2 Stats

76561198203323936[U:1:243058208]Steam profile ↗

1,716Tracked matches47%Win rate2020Tracked since
CSDB Rating4.7 DevelopingSupport
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (38 days ago). Ranks are recorded once per day this page is viewed.

+3Tracked matches · now 1,716
0.0ppWin rate · 46.7% → 46.7%

Rating over time

Premier CS Rating: 20,737 +248 21 Apr – 26 Jun · 7 days played
20,48921,242peak 21,24221 Apr26 Jun
21,242Peak Premier in tracked matches
39Days played since 2026-04-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGJadugriDFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning41
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY51–49Last 10051%Win rateLWWLWLWLWL

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · +4.8pp headshot accuracy · +16ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 602ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 556ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 548ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim6.6
Utility5.0
Positioning4.1
Opening Duels1.4
Clutch2.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 90% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning4.1
Utility5.0
Mechanics4.3
Opening Duels1.1
Win Impact3.9

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time554ms−33ms
first ⅓ avg 587ms → last ⅓ avg 554ms
Headshot accuracy19.9%+3.6%
first ⅓ avg 16.3% → last ⅓ avg 19.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 13–8 · cache, 1 May →
38%Best headshot accuracy · 6–13 · mirage, 28 Aug →
414msFastest reaction time · 6–13 · anubis, 15 Aug →
13–1Biggest win · mirage, 21 Apr →

Across the last 100 tracked matches.

Highlights

8Longest win streak
7–11In matches decided by ≤2 rounds
10Overtime games

Map breakdown

overpassBest map · 67% over 6anubisWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
mirageB3216–1650%-0.03
infernoA3017–1357%-0.01
anubisC125–742%0.00
cacheB105–550%-0.02
overpassS64–267%-0.04
nuke—42–250%-0.01
ancient—31–233%-0.04
dust2—21–150%-0.02
office—10–10%-0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

264Matches
54%Win rate
0.93Avg K/D
73.5ADR
48%Headshot %

Clutches & streaks

32%1v1 clutch win
21%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage5760%0.8913.0
Inferno4560%1.0214.2
Anubis2438%0.9714.4
Dust22040%1.0416.3
Ancient1947%0.9016.7
Nuke1164%1.1717.9
Overpass850%0.9314.5
Cache450%0.9015.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.8%Headshot accuracy
34.8%Accuracy (enemy spotted)
39.8%Spray accuracy
69.3%Counter-strafing
11.0°Preaim
549msReaction time
36.0%T opening success
32.6%CT opening success
0.43Enemies flashed / flash
7.1%Flash assists
8.05HE damage / grenade
9.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.427 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.0052% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno9–13-0.0621%16 Sept →
cache13–8-0.0215%6 Sept →
inferno13–60.0325%6 Sept →
inferno11–13-0.0524%28 Aug →
anubis13–60.0612%28 Aug →
mirage6–13-0.0538%28 Aug →
mirage19–17-0.0022%23 Aug →
inferno13–16-0.0523%23 Aug →
cache13–90.0125%23 Aug →
anubis4–13-0.0114%21 Aug →
ancient4–13-0.0713%21 Aug →
office11–13-0.0315%18 Aug →
ancient4–13-0.0323%18 Aug →
nuke13–80.0418%18 Aug →
anubis10–130.0618%18 Aug →
mirage8–13-0.0119%17 Aug →
inferno13–50.0122%17 Aug →
inferno13–4-0.0110%17 Aug →
mirage13–50.0010%16 Aug →
mirage13–50.0424%16 Aug →
inferno16–14-0.0214%16 Aug →
cache3–13-0.0032%16 Aug →
inferno13–5-0.0130%16 Aug →
inferno9–130.0220%15 Aug →
anubis6–13-0.0132%15 Aug →
mirage13–10-0.0134%14 Aug →
mirage11–13-0.086%14 Aug →
mirage8–13-0.1313%2 Aug →
inferno16–12-0.0514%30 Jul →
inferno3–13-0.0312%29 Jul →
mirage13–4-0.0218%28 Jul →
mirage10–13-0.0223%28 Jul →
mirage13–100.0320%26 Jul →
overpass13–8-0.0914%26 Jun →
mirage6–13-0.0512%23 Jun →
ancient13–10-0.0125%23 Jun →
inferno13–6-0.0025%23 Jun →
inferno13–8-0.0334%22 Jun →
anubis13–90.0530%22 Jun →
cache16–13-0.0324%22 Jun →
inferno13–10-0.0212%22 Jun →
mirage16–120.0222%22 Jun →
mirage10–13-0.0132%6 Jun →
inferno11–13-0.0227%6 Jun →
overpass13–7-0.0516%6 Jun →
anubis14–16-0.0421%5 Jun →
dust210–13-0.0425%5 Jun →
mirage19–170.0117%2 Jun →
cache11–13-0.0114%28 May →
mirage6–13-0.0811%28 May →
mirage13–8-0.0221%25 May →
inferno5–13-0.0310%25 May →
inferno13–110.0119%23 May →
mirage11–13-0.0317%23 May →
inferno8–13-0.0311%20 May →
inferno14–16-0.0021%20 May →
anubis4–13-0.0718%20 May →
overpass13–100.0114%19 May →
mirage13–10-0.0133%19 May →
overpass11–13-0.064%18 May →
anubis3–13-0.0513%18 May →
mirage13–2-0.0217%18 May →
nuke11–13-0.0415%17 May →
mirage7–13-0.0617%13 May →
mirage10–130.0317%13 May →
cache13–10-0.099%13 May →
cache6–13-0.0415%13 May →
nuke7–13-0.0613%10 May →
inferno13–5-0.0116%10 May →
mirage13–11-0.0221%10 May →
overpass5–13-0.0427%5 May →
mirage13–8-0.0512%5 May →
mirage13–11-0.0316%5 May →
inferno13–70.0222%5 May →
inferno14–160.0119%4 May →
mirage2–13-0.0820%3 May →
inferno13–10-0.0117%3 May →
inferno13–30.027%3 May →
mirage13–7-0.0419%3 May →
anubis13–110.0124%3 May →
anubis13–90.018%2 May →
overpass13–8-0.0212%2 May →
dust213–100.0120%2 May →
anubis13–90.0328%2 May →
anubis10–13-0.0326%1 May →
mirage3–13-0.109%1 May →
inferno13–80.008%1 May →
cache13–80.0723%1 May →
nuke13–60.0111%29 Apr →
inferno13–100.0511%29 Apr →
cache4–13-0.0621%29 Apr →
cache2–13-0.0431%29 Apr →
mirage10–130.009%29 Apr →
mirage9–13-0.0713%29 Apr →
inferno13–30.0617%28 Apr →
mirage7–13-0.0517%21 Apr →
mirage13–1-0.0515%21 Apr →
inferno3–13-0.0217%21 Apr →
inferno2–13-0.089%11 Apr →
inferno8–13-0.073%11 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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