Slove

Slove — CS2 Stats

76561198202749772[U:1:242484044]Steam profile ↗✓ No bans

949Tracked matches54%Win rate2020Tracked since
2,672Hours in CS12Hrs last 2 wks
CSDB Rating5.5 SolidPositional Player
Premier CS Rating24,806Top 25% of 201,122 CSDB-tracked playersPink band · top ~3.2% of ranked players (population est.)
CSDB Leaderboard#23813 of 247980 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,806 -212 17 Jul – 27 Sept · 18 days played
23,78126,539peak 26,53917 Jul27 Sept
27,112Peak Premier in tracked matches
32Days played since 2026-07-17

Premier CS Rating

  • 1,733 below peak (26,539)
  • +246 over 30 days · steady
  • Next: Red band at 25,000 — 194 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches42——
Win rate64%——
K/D1.28——
Headshot %50%——

Measured 1 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,336), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate41.5%48.2%50.9%9.5% short
Shot accuracy14.3%13.3%13.8%above
Kill/death ratio1.071.071.09meets
Match win rate44.6%46.9%48.4%3.8% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSloveFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER24,806 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning55
Utility48

0–100 skill scores via Leetify.

Recent form

HOT50–47–3Last 10050%Win rateWWWWWWLLLW

Last 10 vs previous 10: +20pp win rate · −0.03 avg rating · −3.3pp headshot accuracy · +24ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 21%
  • Avg reaction 508ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 583ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 571ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim6.9
Utility4.8
Positioning5.5
Opening Duels2.3
Clutch4.6

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 89% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 62% on T to 31% on CT — first contacts on the defending side are being lost.

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.5
Utility4.8
Mechanics3.4
Opening Duels4.0
Win Impact6.2

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.04
first ⅓ avg -0.00 → last ⅓ avg 0.03
Reaction time548ms−46ms
first ⅓ avg 594ms → last ⅓ avg 548ms
Headshot accuracy21.1%+3.9%
first ⅓ avg 17.3% → last ⅓ avg 21.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 9–4 · inferno, 4 Sept →
50%Best headshot accuracy · 0–9 · overpass, 20 Sept →
359msFastest reaction time · 4–13 · dust2, 6 Sept →
13–2Biggest win · mirage, 17 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W6Current streak
4–5In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 73% over 15mirageWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2C3716–2143%0.02
cacheB2110–1148%0.01
infernoS1511–473%0.07
nukeA127–558%-0.01
mirageD82–625%-0.01
anubis—32–167%0.02
ancient—21–150%-0.06
overpass—21–150%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 8). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

77,523Lifetime kills
1.07K/D
4,322Matches
44.6%Match win rate
41.5%Headshot %
14.3%Shot accuracy · Top 50% of Level 9 players
16,645MVPs
1,341Hours (in match)
3,764Bombs planted
921Bombs defused

Most-used weapons

AK-4717,333
AWP15,427
P901,944
MP71,639
UMP-451,488
Tec-91,186

Lifetime map wins

14,586dust2
5,523inferno
1,023nuke
886cbble
441vertigo
316lake
125train
55safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

18Matches
78%Win rate
1.42Avg K/D
80.2ADR
39%Headshot %

Clutches & streaks

43%1v1 clutch win
44%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Dust2888%1.1816.6
Nuke580%2.0919.0
Mirage250%1.1616.5
Cache1100%0.8511.0
Inferno1100%1.3829.0
Anubis10%1.2316.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
35.9%Accuracy (enemy spotted)
36.1%Spray accuracy
65.4%Counter-strafing
9.0°Preaim
556msReaction time
61.6%T opening success
30.6%CT opening success
0.51Enemies flashed / flash
7.9%Flash assists
7.12HE damage / grenade
9.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 30.5739% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno9–30.0826%30 Sept →
dust213–100.0118%27 Sept →
dust213–110.0019%27 Sept →
ancient13–10-0.0414%27 Sept →
inferno9–50.1630%26 Sept →
inferno9–60.0311%26 Sept →
dust28–13-0.0529%26 Sept →
cache7–13-0.0214%25 Sept →
mirage2–13-0.0530%24 Sept →
dust213–11-0.0015%24 Sept →
anubis13–80.0116%23 Sept →
mirage13–80.0520%23 Sept →
overpass0–9-0.0350%20 Sept →
cache13–50.0130%20 Sept →
dust25–130.0820%20 Sept →
dust26–130.0423%19 Sept →
dust212–12-0.0020%19 Sept →
cache5–130.0515%19 Sept →
dust213–80.1524%19 Sept →
mirage13–20.0720%17 Sept →
cache13–11-0.0217%17 Sept →
cache13–7-0.0017%17 Sept →
inferno9–60.1614%17 Sept →
cache6–13-0.014%12 Sept →
dust213–50.0614%12 Sept →
dust213–70.0437%12 Sept →
dust212–120.0220%12 Sept →
overpass9–60.0613%11 Sept →
nuke16–130.0923%10 Sept →
dust26–100.0729%6 Sept →
dust24–130.0422%6 Sept →
dust213–7-0.0134%5 Sept →
inferno9–30.1111%5 Sept →
inferno9–60.1026%5 Sept →
nuke0–13-0.0233%5 Sept →
inferno7–90.0233%4 Sept →
inferno9–40.2419%4 Sept →
dust25–13-0.0220%4 Sept →
cache7–130.0319%4 Sept →
dust23–13-0.0313%29 Aug →
cache13–90.0821%24 Aug →
cache7–13-0.0622%24 Aug →
cache5–13-0.0526%24 Aug →
dust21–13-0.039%23 Aug →
dust213–8-0.0338%22 Aug →
dust21–13-0.0028%22 Aug →
cache7–130.1531%22 Aug →
dust29–13-0.0323%22 Aug →
inferno4–9-0.0118%22 Aug →
anubis8–130.0215%21 Aug →
anubis13–60.0327%21 Aug →
cache13–90.0635%18 Aug →
cache13–70.1128%18 Aug →
dust211–130.0724%16 Aug →
nuke13–40.0921%16 Aug →
dust28–13-0.0118%16 Aug →
cache13–90.0116%10 Aug →
dust29–130.069%8 Aug →
mirage0–3-0.070%8 Aug →
cache10–130.0134%8 Aug →
dust213–30.0514%1 Aug →
dust27–13-0.089%1 Aug →
nuke14–16-0.0517%26 Jul →
cache2–12-0.0350%25 Jul →
dust28–130.0032%25 Jul →
dust24–13-0.0214%25 Jul →
cache13–50.1226%25 Jul →
inferno9–5-0.0030%25 Jul →
mirage4–70.010%24 Jul →
nuke4–13-0.0114%24 Jul →
dust25–130.0140%24 Jul →
dust27–13-0.0229%24 Jul →
inferno8–8-0.0211%24 Jul →
inferno9–10.2026%24 Jul →
inferno9–3-0.005%24 Jul →
dust213–60.0124%21 Jul →
dust213–10-0.0217%21 Jul →
cache4–13-0.0630%21 Jul →
nuke13–9-0.0221%21 Jul →
dust23–130.0015%19 Jul →
mirage14–16-0.0210%19 Jul →
nuke4–13-0.0421%19 Jul →
ancient3–13-0.0913%19 Jul →
cache13–7-0.0318%19 Jul →
cache9–13-0.0314%19 Jul →
nuke13–9-0.019%19 Jul →
nuke13–6-0.0322%19 Jul →
cache13–10-0.0215%18 Jul →
dust213–60.1113%18 Jul →
nuke16–130.0220%18 Jul →
mirage10–13-0.0116%18 Jul →
inferno4–13-0.0717%18 Jul →
dust213–70.0720%18 Jul →
inferno16–120.0414%18 Jul →
dust213–110.0322%18 Jul →
dust213–30.0013%18 Jul →
nuke4–13-0.0916%17 Jul →
nuke13–5-0.0110%17 Jul →
dust28–10.056%17 Jul →
mirage11–13-0.0217%17 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.