JOON4

JOON4 — CS2 Stats

FI76561198201615310[U:1:241349582]Steam profile ↗✓ No bans

923Tracked matches53%Win rate2020Tracked since
1,755Hours in CS
CSDB Rating6.3 SolidPositional Player
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 18,297 -4,588 15 Jan – 3 Jul · 16 days played
17,54424,725peak 24,72515 Jan3 Jul
24,725Peak Premier in tracked matches
36Days played since 2025-01-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,885), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate45.6%45.7%46.8%1.2% short
Shot accuracy17.4%12.7%13.0%above
Kill/death ratio1.321.051.06above
Match win rate43.0%45.7%46.3%3.3% short

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJOON4FACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim82
Positioning55
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY48–47–5Last 10048%Win rateLWWWWWLLLW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · +5.4pp headshot accuracy · −5ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 20%
  • Avg reaction 559ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 583ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 585ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim8.2
Utility4.0
Positioning5.5
Opening Duels3.3

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 95% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.84 enemies blinded per flash — utility that consistently lands.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 594ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.5
Utility4.0
Mechanics8.1
Opening Duels2.9
Win Impact6.1

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time596ms+34ms
first ⅓ avg 562ms → last ⅓ avg 596ms
Headshot accuracy20.8%−0.0%
first ⅓ avg 20.8% → last ⅓ avg 20.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–9 · nuke, 17 Dec →
100%Best headshot accuracy · 3–4 · inferno, 30 May →
375msFastest reaction time · 13–8 · dust2, 15 Jan →
13–0Biggest win · mirage, 23 Jun →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–16In matches decided by ≤2 rounds
7Overtime games

Map breakdown

dust2Best map · 71% over 17trainWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageC3314–1942%0.00
dust2S1712–571%0.03
infernoB136–746%0.03
nukeB115–645%0.02
anubisB115–645%0.00
ancientC73–443%0.00
trainC52–340%0.01
vertigo—31–233%0.01

Across the last 100 tracked matches.

Lifetime stats

120,367Lifetime kills
1.32K/D · Top 25% of Level 7 players
5,645Matches
43.0%Match win rate
45.6%Headshot %
17.4%Shot accuracy · Top 25% of Level 7 players
10,110MVPs
1,755Hours (in match)
3,431Bombs planted
1,057Bombs defused

Most-used weapons

AK-4736,555
AWP17,651
SSG 084,225
SG 5533,836
P2502,994
MP92,055

Lifetime map wins

13,597dust2
5,521inferno
1,838train
1,554nuke
1,171vertigo
590lake
522cbble
195safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

182Matches
56%Win rate
1.15Avg K/D
—ADR
41%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage850%1.1415.9
Inferno333%0.8312.0
Anubis10%0.9416.0
Vertigo10%0.7221.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.9%Headshot accuracy
35.0%Accuracy (enemy spotted)
35.3%Spray accuracy
86.4%Counter-strafing
7.5°Preaim
594msReaction time
43.6%T opening success
40.0%CT opening success
0.84Enemies flashed / flash
7.3%Flash assists
11.40HE damage / grenade
9.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.9541% — below the 40% mark we flag

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage5–13-0.0411%22 Mar →
nuke13–11-0.0315%22 Mar →
mirage13–50.1130%22 Mar →
nuke13–90.1425%17 Dec →
mirage13–110.0116%8 Nov →
mirage6–00.058%3 Jul →
inferno8–130.0125%3 Jul →
ancient11–13-0.0012%3 Jul →
mirage11–130.0338%3 Jul →
inferno9–30.0430%1 Jul →
mirage10–13-0.0117%27 Jun →
dust21–6-0.010%27 Jun →
dust213–80.0614%26 Jun →
ancient13–100.0021%26 Jun →
mirage13–9-0.0310%25 Jun →
dust211–70.0720%25 Jun →
train11–130.0424%24 Jun →
train4–13-0.0021%24 Jun →
nuke6–13-0.0511%24 Jun →
inferno11–130.0219%23 Jun →
mirage13–00.0050%23 Jun →
train6–130.0324%22 Jun →
mirage13–50.0326%22 Jun →
dust213–110.0830%22 Jun →
inferno13–30.0524%22 Jun →
mirage5–13-0.0513%19 Jun →
anubis13–4-0.0433%19 Jun →
anubis13–6-0.0226%18 Jun →
mirage7–13-0.0411%18 Jun →
dust211–13-0.0116%8 Jun →
ancient11–13-0.0023%8 Jun →
inferno11–13-0.0023%5 Jun →
anubis8–130.0220%5 Jun →
anubis4–130.0226%2 Jun →
anubis13–50.0826%2 Jun →
ancient11–130.0423%1 Jun →
mirage13–16-0.0630%1 Jun →
mirage12–12-0.006%1 Jun →
dust213–60.1027%1 Jun →
mirage13–16-0.0311%30 May →
mirage11–130.0323%30 May →
inferno3–4-0.02100%30 May →
inferno11–130.0216%30 Apr →
train13–100.0121%30 Apr →
dust213–80.0819%7 Apr →
mirage7–130.0724%15 Mar →
mirage13–60.0618%10 Feb →
mirage9–130.0227%10 Feb →
ancient16–140.0227%9 Feb →
nuke8–130.0829%9 Feb →
mirage13–110.0415%9 Feb →
dust213–110.0619%9 Feb →
nuke11–130.0123%8 Feb →
mirage4–13-0.0741%8 Feb →
mirage10–13-0.0528%8 Feb →
mirage13–11-0.0021%6 Feb →
vertigo13–80.0529%6 Feb →
mirage11–130.0239%2 Feb →
nuke13–50.0532%2 Feb →
dust213–60.0119%2 Feb →
mirage12–120.0528%1 Feb →
nuke13–80.0124%1 Feb →
train13–11-0.0221%1 Feb →
mirage6–13-0.1112%1 Feb →
inferno8–80.0513%1 Feb →
vertigo5–13-0.0220%28 Jan →
dust26–13-0.0121%26 Jan →
nuke15–150.0223%23 Jan →
anubis10–13-0.0220%23 Jan →
mirage13–90.0320%23 Jan →
anubis8–13-0.0912%22 Jan →
nuke13–20.0212%22 Jan →
anubis9–13-0.0120%22 Jan →
mirage13–7-0.0019%22 Jan →
dust213–60.0322%22 Jan →
inferno13–20.0114%22 Jan →
nuke7–130.0414%20 Jan →
inferno15–150.0221%20 Jan →
vertigo9–130.0110%20 Jan →
mirage11–13-0.0120%20 Jan →
dust210–13-0.0124%20 Jan →
mirage13–8-0.0017%19 Jan →
inferno13–90.0120%19 Jan →
mirage8–130.0219%19 Jan →
mirage16–140.0522%18 Jan →
anubis11–130.0224%18 Jan →
mirage13–100.0323%18 Jan →
anubis13–80.0620%18 Jan →
dust213–60.0832%16 Jan →
ancient7–13-0.0210%16 Jan →
anubis13–90.0214%16 Jan →
nuke6–13-0.0528%16 Jan →
inferno13–50.0523%16 Jan →
dust24–0-0.0127%16 Jan →
dust213–7-0.0530%15 Jan →
inferno13–80.1026%15 Jan →
mirage14–16-0.0318%15 Jan →
dust27–13-0.0533%15 Jan →
ancient13–10-0.0228%15 Jan →
dust213–80.0723%15 Jan →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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