Bundeetz

Bundeetz — CS2 Stats

AU76561198201187738[U:1:240922010]Steam profile ↗✓ No bans

453Tracked matches50%Win rate2021Tracked since
CSDB Rating5.9 SolidOpening Duellist
Premier CS Rating12,780Blue band · top ~40.2% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,780 -3,765 3 Jul – 4 Nov · 33 days played
11,41118,788peak 18,7883 Jul4 Nov
18,788Peak Premier in tracked matches
940Highest Faceit ELO seen on CSDB
38Days played since 2026-07-03

Premier CS Rating

  • 6,008 below peak (18,788)
  • -1,245 over 90 days
  • Next: Purple band at 15,000 — 2,220 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-08-30
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Share this profile

CSDB.GGBundeetzPREMIER12,780 · Blue bandPEAK ELO940csdb.gg/stats

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Performance scores

Aim85
Positioning60
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY48–50–2Last 10048%Win rateWLWWWLLWLW

Last 10 vs previous 10: +10pp win rate · +0.04 avg rating · +6.2pp headshot accuracy · −19ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 37%
  • Avg reaction 497ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 30%
  • Avg reaction 488ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 498ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+2 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim8.5
Utility2.5
Positioning6.0
Opening Duels6.4
Clutch2.6

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 80% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning6.0
Utility2.5
Mechanics6.6
Opening Duels6.1
Win Impact5.0

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time525ms−65ms
first ⅓ avg 590ms → last ⅓ avg 525ms
Headshot accuracy25.2%+3.0%
first ⅓ avg 22.2% → last ⅓ avg 25.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–4 · nuke, 21 Oct →
100%Best headshot accuracy · 2–0 · anubis, 31 Oct →
383msFastest reaction time · 10–13 · anubis, 26 Oct →
13–3Biggest win · mirage, 21 Jul →

Across the last 100 tracked matches.

Highlights

12Longest win streak
9–9In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 67% over 6ancientWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
dust2B2913–1645%0.01
mirageC2511–1444%0.00
ancientC125–742%0.01
anubisA117–464%0.01
infernoA95–456%-0.04
cacheC73–443%0.01
nukeS64–267%0.01
overpass—10–10%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

21Matches
38%Win rate
0.97Avg K/D
74.3ADR
44%Headshot %

Clutches & streaks

33%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Dust2333%2.1319.7
Mirage2100%0.909.5
Ancient20%0.6610.5
Train10%0.7112.0
Inferno10%0.8012.0
Cache1100%1.0014.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.3%Headshot accuracy
37.5%Accuracy (enemy spotted)
34.8%Spray accuracy
79.8%Counter-strafing
8.3°Preaim
509msReaction time
56.9%T opening success
52.2%CT opening success
0.47Enemies flashed / flash
1.9%Flash assists
11.31HE damage / grenade
1.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4732 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–110.0629%4 Nov →
anubis12–160.0218%4 Nov →
inferno13–8-0.0520%2 Nov →
dust213–100.0217%31 Oct →
anubis2–00.08100%31 Oct →
anubis10–13-0.0116%26 Oct →
dust27–13-0.0221%21 Oct →
nuke13–40.1734%21 Oct →
ancient11–13-0.0120%20 Oct →
inferno13–50.0225%20 Oct →
dust211–13-0.0227%17 Oct →
nuke10–13-0.0814%17 Oct →
mirage13–70.0730%16 Oct →
anubis13–80.0324%22 Aug →
anubis4–13-0.0515%15 Aug →
dust26–13-0.0129%15 Aug →
dust216–13-0.0133%15 Aug →
mirage13–9-0.0217%15 Aug →
mirage10–13-0.0128%14 Aug →
dust213–100.0320%14 Aug →
dust213–70.1320%14 Aug →
ancient0–4-0.0360%14 Aug →
mirage13–160.0618%13 Aug →
dust28–130.0317%13 Aug →
ancient13–40.1026%13 Aug →
mirage7–13-0.0018%12 Aug →
dust22–10-0.0126%12 Aug →
inferno11–130.0916%12 Aug →
mirage13–80.0317%12 Aug →
anubis13–40.0315%11 Aug →
dust29–13-0.0327%11 Aug →
mirage10–13-0.0214%8 Aug →
dust213–80.0418%8 Aug →
dust24–130.0515%7 Aug →
dust215–150.0227%3 Aug →
cache11–130.0115%3 Aug →
dust210–13-0.0313%2 Aug →
mirage10–13-0.0119%2 Aug →
dust213–70.0827%2 Aug →
cache13–10-0.0316%30 Jul →
dust213–110.0321%29 Jul →
dust217–19-0.0419%29 Jul →
ancient5–13-0.0222%28 Jul →
anubis13–100.0314%25 Jul →
mirage11–13-0.0220%25 Jul →
dust216–140.0834%23 Jul →
anubis8–3-0.0032%23 Jul →
cache8–20.0524%23 Jul →
nuke13–50.0326%23 Jul →
mirage7–13-0.0415%23 Jul →
ancient10–13-0.0024%23 Jul →
ancient13–8-0.0336%22 Jul →
inferno13–9-0.0821%22 Jul →
nuke13–7-0.0213%22 Jul →
ancient16–120.0219%21 Jul →
mirage13–30.0344%21 Jul →
anubis13–9-0.0722%21 Jul →
cache13–40.0521%21 Jul →
nuke13–8-0.0041%21 Jul →
dust213–110.0521%20 Jul →
mirage13–90.0441%19 Jul →
inferno8–3-0.040%19 Jul →
ancient13–100.0519%19 Jul →
inferno3–9-0.1650%16 Jul →
inferno7–9-0.1516%16 Jul →
ancient1–13-0.0575%16 Jul →
mirage13–110.0421%16 Jul →
dust26–12-0.0719%16 Jul →
dust213–9-0.0425%16 Jul →
mirage13–110.0020%16 Jul →
dust210–130.0236%16 Jul →
nuke10–13-0.0312%15 Jul →
dust213–40.0826%15 Jul →
cache5–13-0.0225%15 Jul →
inferno9–13-0.0121%13 Jul →
ancient9–130.0421%12 Jul →
mirage7–13-0.037%11 Jul →
ancient11–13-0.0122%11 Jul →
cache10–130.0429%11 Jul →
mirage0–13-0.0710%10 Jul →
mirage13–80.0721%10 Jul →
cache11–13-0.0318%10 Jul →
mirage13–11-0.0317%10 Jul →
mirage13–50.1113%10 Jul →
mirage6–130.0435%9 Jul →
mirage13–5-0.0221%9 Jul →
mirage3–13-0.0824%6 Jul →
dust28–13-0.0222%5 Jul →
anubis13–160.0122%5 Jul →
dust27–13-0.0715%5 Jul →
mirage1–13-0.0720%4 Jul →
dust210–130.0026%4 Jul →
overpass10–130.0121%4 Jul →
dust213–80.0237%4 Jul →
mirage3–13-0.0428%4 Jul →
inferno13–30.0625%4 Jul →
mirage15–150.0121%3 Jul →
dust213–40.0430%3 Jul →
dust28–13-0.0323%3 Jul →
ancient13–11-0.0018%3 Jul →

Match data via Leetify.

Recent teammates

Milestones

100 Matches12-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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