Friendle

Friendle — CS2 Stats

US76561198201187501[U:1:240921773]Steam profile ↗✓ No bans

6,100Tracked matches41%Win rate2020Tracked since
CSDB Rating6.6 SolidPositional Player
Premier CS Rating28,426Top 5% of 213,399 CSDB-tracked playersRed band · top ~1.4% of ranked players (population est.)
CSDB Leaderboard#2222 of 259988 tracked
FaceitLevel 10 · 2,969 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 6,100 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 28,426 +233 1 Aug – 4 Nov · 20 days played
26,87928,604peak 28,6041 Aug4 Nov
29,242Peak Premier in tracked matches
2,969Highest Faceit ELO seen on CSDB
28Days played since 2026-08-01

Faceit ELO

  • At peak — 2,969
  • Next: 3,000 ELO at 3,000 — 31 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-08-28
  • Level 10 first seen 2026-08-28

Premier CS Rating

  • 178 below peak (28,604)
  • 0 over 30 days · steady
  • +598 over 90 days
  • Next: Gold band at 30,000 — 1,574 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Share this profile

CSDB.GGFriendleFACEITLevel 10 · 2,969 ELOSTANDINGTop 12.4% of rankedPREMIER28,426 · Red bandPEAK ELO2,969csdb.gg/stats

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Performance scores

Aim91
Positioning66
Utility37

0–100 skill scores via Leetify.

Recent form

COLD54–44–2Last 10054%Win rateWLLLLLLWWL

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · +1.4pp headshot accuracy · +66ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 555ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 26%
  • Avg reaction 506ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 474ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim9.1
Utility3.7
Positioning6.6
Opening Duels3.7
Clutch4.2

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 87% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning6.6
Utility3.7
Mechanics6.6
Opening Duels5.1
Win Impact2.1

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time473ms−29ms
first ⅓ avg 501ms → last ⅓ avg 473ms
Headshot accuracy25.7%+0.7%
first ⅓ avg 25.0% → last ⅓ avg 25.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 7–0 · ancient, 29 Aug →
44%Best headshot accuracy · 13–7 · inferno, 1 Sept →
344msFastest reaction time · 10–13 · ancient, 7 Aug →
13–0Biggest win · dust2, 5 Aug →

Across the last 100 tracked matches.

Highlights

10Longest win streak
6–4In matches decided by ≤2 rounds
3Overtime games

Map breakdown

cacheBest map · 88% over 16anubisWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageC3314–1942%0.01
ancientC177–1041%0.03
cacheS1614–288%0.04
nukeA127–558%0.00
anubisD103–730%0.03
infernoS97–278%0.01
dust2—22–0100%0.01
overpass—10–10%-0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

4,256Matches
58%Win rate
1.19Avg K/D
82.0ADR
53%Headshot %

Clutches & streaks

41%1v1 clutch win
21%1v2 clutch win
13Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient43562%1.2116.7
Anubis28459%1.2016.6
Nuke21855%1.2316.8
Mirage20753%1.1016.5
Vertigo16963%1.2617.0
Overpass2850%1.0214.8
Inferno2560%1.2017.1
Cache2167%1.2917.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.8%Headshot accuracy
37.1%Accuracy (enemy spotted)
40.0%Spray accuracy
79.8%Counter-strafing
8.4°Preaim
472msReaction time
48.2%T opening success
52.6%CT opening success
0.46Enemies flashed / flash
4.5%Flash assists
6.60HE damage / grenade
5.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.456 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–11-0.0533%12 Oct →
anubis7–13-0.0529%4 Oct →
mirage9–130.0520%27 Sept →
mirage8–13-0.0217%24 Sept →
anubis9–130.027%24 Sept →
mirage11–130.1029%24 Sept →
anubis10–130.0631%23 Sept →
cache13–110.0038%19 Sept →
cache13–80.0217%13 Sept →
mirage7–130.0236%13 Sept →
anubis6–130.0110%13 Sept →
nuke13–11-0.0137%13 Sept →
mirage9–130.019%9 Sept →
cache9–10.0620%8 Sept →
inferno13–80.0136%8 Sept →
mirage6–130.0619%8 Sept →
mirage6–13-0.0523%7 Sept →
mirage5–130.0129%4 Sept →
nuke10–13-0.0244%3 Sept →
mirage13–70.0317%2 Sept →
cache13–30.1938%2 Sept →
overpass4–13-0.0414%2 Sept →
inferno13–7-0.0344%1 Sept →
ancient6–130.0316%1 Sept →
cache11–130.0126%31 Aug →
mirage12–12-0.0214%31 Aug →
ancient1–130.0219%29 Aug →
ancient7–00.2929%29 Aug →
inferno13–80.0734%29 Aug →
cache13–20.0132%29 Aug →
ancient8–13-0.0341%29 Aug →
nuke10–13-0.0413%28 Aug →
ancient5–130.0026%28 Aug →
mirage13–30.0924%27 Aug →
mirage13–50.0329%27 Aug →
inferno13–4-0.0319%27 Aug →
ancient13–100.0617%27 Aug →
inferno13–30.0331%27 Aug →
cache13–90.0533%27 Aug →
cache10–13-0.0217%25 Aug →
mirage13–9-0.0331%25 Aug →
anubis13–40.0924%10 Aug →
ancient13–80.0413%9 Aug →
mirage13–110.0126%9 Aug →
mirage7–13-0.0420%9 Aug →
ancient13–30.0843%9 Aug →
nuke13–5-0.0219%9 Aug →
anubis13–60.1226%9 Aug →
inferno13–20.0011%9 Aug →
cache13–70.0828%9 Aug →
mirage13–6-0.1120%9 Aug →
cache13–70.0329%8 Aug →
dust213–80.0122%8 Aug →
mirage13–90.0626%8 Aug →
ancient13–50.0113%8 Aug →
mirage11–130.0233%7 Aug →
inferno13–30.0519%7 Aug →
anubis13–80.0339%7 Aug →
ancient8–130.0323%7 Aug →
nuke8–13-0.0140%7 Aug →
ancient10–13-0.0824%7 Aug →
cache13–70.0431%7 Aug →
cache13–30.1027%7 Aug →
ancient4–13-0.0521%7 Aug →
anubis2–13-0.0333%7 Aug →
cache13–30.0727%7 Aug →
mirage15–15-0.0417%7 Aug →
mirage8–130.0134%7 Aug →
mirage16–14-0.0516%7 Aug →
mirage10–13-0.0124%6 Aug →
ancient9–13-0.0130%6 Aug →
ancient13–30.0221%6 Aug →
nuke13–100.0826%6 Aug →
mirage14–160.0333%6 Aug →
nuke5–13-0.0232%5 Aug →
inferno5–130.0030%5 Aug →
mirage13–110.0020%5 Aug →
ancient9–130.1124%5 Aug →
anubis9–130.0719%5 Aug →
nuke8–130.0023%5 Aug →
dust213–00.0120%5 Aug →
mirage13–10-0.0220%5 Aug →
nuke13–60.0823%5 Aug →
ancient13–90.0426%5 Aug →
mirage13–70.0521%5 Aug →
mirage7–13-0.0133%5 Aug →
inferno7–130.0219%5 Aug →
mirage13–40.0324%5 Aug →
nuke13–8-0.0216%5 Aug →
nuke13–3-0.0326%5 Aug →
mirage13–10.0121%5 Aug →
mirage7–13-0.0440%5 Aug →
mirage9–13-0.0522%4 Aug →
mirage7–30.0531%4 Aug →
cache13–7-0.0623%2 Aug →
nuke13–60.0236%2 Aug →
mirage8–130.0120%2 Aug →
ancient3–13-0.0124%2 Aug →
anubis9–130.0122%1 Aug →
cache13–80.0824%1 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 Matches10-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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