kacper

kacper — CS2 Stats

KR76561198200348587[U:1:240082859]Steam profile ↗✓ No bans

515Tracked matches80%Win rate2020Tracked since
3,187Hours in CS
CSDB Rating5.3 DevelopingClutch Specialist
Premier CS Rating30,689Top 1% of 190,010 CSDB-tracked playersGold band · top ~0.6% of ranked players (population est.)
CSDB Leaderboard#216 of 238125 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 515 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 2 days observed since 14 Sep 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 30,689 +0 14 Sept21 Sept · 2 observations
30,68930,689peak 30,68914 Sept21 Sept
30,689Peak Premier on CSDB
2Days observed since 2026-09-14

Premier CS Rating

  • At peak — 30,689
  • Reached: Gold band · Red band · Pink band · Purple band
  • Gold band first seen 2026-09-14
  • Red band first seen 2026-09-14

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 14 Sep 2026 and 22 Sep 2026.

Measured 14 Sep 202622 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=27,874), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate31.3%51.0%
Shot accuracy19.4%13.7%
Kill/death ratio1.521.09
Match win rate48.7%48.4%

Share this profile

CSDB.GGkacperFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER30,689 · Gold bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim91
Positioning16
Utility12

0–100 skill scores via Leetify.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+2 against its own average).

Aim9.1
Utility1.2
Positioning1.6
Opening Duels0.0
Clutch3.6

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 65% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 75 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning1.6
Utility1.2
Mechanics5.7
Opening Duels0.0
Win Impact10.0

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

273,335Lifetime kills
1.52K/D · Top 10% of Level 10 players
7,606Matches
48.7%Match win rate · Top 50% of Level 10 players
31.3%Headshot %
19.4%Shot accuracy · Top 10% of Level 10 players
33,064MVPs
3,187Hours (in match)
6,123Bombs planted
1,285Bombs defused

Most-used weapons

AK-4770,139
AWP32,530
P9023,604
Knife23,372
Glock-1810,465
SG 5536,424
P2505,520

Lifetime map wins

6,954dust2
5,081inferno
2,492nuke
2,419train
2,371vertigo
904cbble
404office
347dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

902Matches
53%Win rate
1.05Avg K/D
87.5ADR
48%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage11964%1.2018.1
Dust24945%1.1216.8
Anubis3465%1.2520.7
Ancient3155%1.0416.6
Nuke2658%1.0816.3
Vertigo2152%1.0015.5
Inferno1963%0.9516.3
Cache944%1.1117.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.6%Headshot accuracy
32.1%Accuracy (enemy spotted)
47.7%Spray accuracy
75.6%Counter-strafing
7.6°Preaim
455msReaction time
14.8%T opening success
13.7%CT opening success
0.13Enemies flashed / flash
5.6%Flash assists
4.19HE damage / grenade
1.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1268 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 14.7589% — below the 40% mark we flag

Milestones

Faceit Level 10500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →