Kanonføde

Kanonføde — CS2 Stats

DK76561198198419694[U:1:238153966]Steam profile ↗✓ No bans

2,101Tracked matches45%Win rate2020Tracked since
4,338Hours in CS17Hrs last 2 wks
CSDB Rating6.6 SolidSupport
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

+4Tracked matches · now 2,101
0.0ppWin rate · 44.8% → 44.8%

Rating over time

Premier CS Rating: 20,921 -165 6 Mar – 12 Jun · 18 days played
20,50921,686peak 21,6866 Mar12 Jun
21,966Peak Premier in tracked matches
50Days played since 2026-03-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,773), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate48.5%46.8%48.2%meets
Shot accuracy17.1%13.0%13.3%above
Kill/death ratio0.981.061.070.09 short
Match win rate47.8%46.3%46.9%meets

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKanonfødeFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim80
Positioning62
Utility67

0–100 skill scores via Leetify.

Recent form

STEADY43–53–4Last 10043%Win rateWWLLLLWWLL

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · +1.5pp headshot accuracy · +5ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 572ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 574ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 571ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.1 against its own average).

Aim8.0
Utility6.7
Positioning6.2
Opening Duels5.3
Clutch4.2

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 88% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.3° off target when enemies appear — placement, not flicking, is the bigger win available.

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning6.2
Utility6.7
Mechanics7.6
Opening Duels5.1
Win Impact3.3

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.00
Reaction time587ms−18ms
first ⅓ avg 606ms → last ⅓ avg 587ms
Headshot accuracy18.0%−0.4%
first ⅓ avg 18.4% → last ⅓ avg 18.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 10–13 · nuke, 22 May →
36%Best headshot accuracy · 13–5 · inferno, 10 Mar →
430msFastest reaction time · 10–13 · inferno, 3 Sept →
13–2Biggest win · ancient, 30 Mar →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
8–10In matches decided by ≤2 rounds
16Overtime games

Map breakdown

nukeBest map · 50% over 22ancientWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
infernoC2511–1444%-0.01
nukeB2211–1150%-0.00
dust2B157–847%-0.01
mirageB136–746%-0.01
ancientD124–833%-0.03
overpassC94–544%-0.00
anubis—30–30%-0.01
vertigo—10–10%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

138,295Lifetime kills
0.98K/D
5,449Matches
47.8%Match win rate · Top 50% of Level 8 players
48.5%Headshot % · Top 50% of Level 8 players
17.1%Shot accuracy · Top 25% of Level 8 players
14,491MVPs
4,358Hours (in match)
6,649Bombs planted
1,296Bombs defused

Most-used weapons

AK-4742,599
AWP19,011
FAMAS4,511
P2503,050
MP92,340

Lifetime map wins

19,284inferno
8,894nuke
6,373dust2
4,125vertigo
2,040train
1,498cbble
37office
12italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,574Matches
51%Win rate
1.01Avg K/D
75.2ADR
40%Headshot %

Clutches & streaks

41%1v1 clutch win
23%1v2 clutch win
15Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage11241%0.9515.0
Inferno9951%1.0215.8
Dust29445%0.8714.7
Nuke7154%0.9715.0
Ancient6461%0.9614.9
Anubis3152%0.9415.7
Overpass2361%0.8113.0
Cache2060%1.1316.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
39.2%Accuracy (enemy spotted)
40.6%Spray accuracy
84.2%Counter-strafing
10.3°Preaim
579msReaction time
43.1%T opening success
58.1%CT opening success
0.73Enemies flashed / flash
9.3%Flash assists
9.95HE damage / grenade
9.32Flashes / match

Recommended for you

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–9-0.0113%8 Oct →
dust213–60.0328%2 Oct →
dust26–130.0420%27 Sept →
inferno7–13-0.0216%27 Sept →
anubis7–130.0228%17 Sept →
inferno4–9-0.056%16 Sept →
inferno13–70.0320%16 Sept →
nuke13–60.0333%4 Sept →
overpass9–130.0415%3 Sept →
vertigo3–130.0212%3 Sept →
inferno10–13-0.0131%3 Sept →
nuke16–14-0.0420%3 Sept →
mirage13–16-0.0120%3 Sept →
mirage3–130.0012%30 Aug →
nuke16–130.0324%26 Aug →
ancient13–10-0.006%16 Aug →
dust211–130.0229%16 Aug →
dust213–10-0.0216%5 Aug →
nuke13–5-0.019%2 Aug →
nuke4–13-0.0411%2 Aug →
dust219–170.0410%1 Aug →
dust29–13-0.0213%31 Jul →
nuke6–13-0.0011%10 Jul →
dust27–13-0.0514%9 Jul →
nuke12–120.0825%19 Jun →
dust213–10-0.0125%19 Jun →
ancient14–16-0.0316%12 Jun →
inferno8–13-0.0222%12 Jun →
nuke13–80.0611%11 Jun →
inferno13–80.0319%11 Jun →
inferno4–13-0.0219%7 Jun →
nuke2–13-0.0321%6 Jun →
dust28–130.0417%6 Jun →
mirage13–6-0.0333%6 Jun →
dust216–12-0.0314%26 May →
overpass2–13-0.0310%25 May →
nuke2–13-0.0212%24 May →
mirage10–13-0.0214%23 May →
nuke7–13-0.0333%22 May →
nuke10–130.099%22 May →
dust214–16-0.0110%1 May →
inferno16–120.0328%29 Apr →
overpass13–16-0.0212%26 Apr →
inferno13–90.0420%26 Apr →
mirage13–70.0226%26 Apr →
ancient13–80.0021%22 Apr →
nuke13–11-0.0215%19 Apr →
ancient9–13-0.0312%18 Apr →
inferno13–7-0.0913%18 Apr →
overpass13–5-0.0114%18 Apr →
nuke14–16-0.0119%16 Apr →
anubis11–13-0.082%12 Apr →
mirage7–130.0411%12 Apr →
inferno5–13-0.0313%12 Apr →
inferno14–16-0.0326%12 Apr →
overpass13–10-0.0414%12 Apr →
inferno13–11-0.0228%6 Apr →
inferno13–11-0.0121%6 Apr →
mirage13–9-0.0513%6 Apr →
mirage13–10-0.0315%6 Apr →
inferno11–130.0213%6 Apr →
nuke13–8-0.0321%6 Apr →
ancient13–2-0.0313%30 Mar →
nuke13–3-0.0326%29 Mar →
ancient11–130.0214%27 Mar →
mirage8–130.0428%27 Mar →
ancient2–13-0.067%26 Mar →
inferno13–4-0.0410%25 Mar →
mirage4–13-0.0715%24 Mar →
anubis6–130.0324%24 Mar →
inferno6–13-0.0518%22 Mar →
nuke13–70.0323%22 Mar →
overpass13–4-0.022%22 Mar →
dust24–13-0.0623%20 Mar →
dust213–11-0.0227%20 Mar →
nuke13–8-0.0222%20 Mar →
ancient15–15-0.0813%20 Mar →
dust213–8-0.0126%19 Mar →
overpass10–130.0419%19 Mar →
nuke12–16-0.0514%17 Mar →
mirage6–13-0.0517%17 Mar →
mirage13–9-0.0218%17 Mar →
overpass13–11-0.0114%17 Mar →
nuke2–13-0.0511%16 Mar →
dust211–13-0.0420%16 Mar →
inferno3–13-0.0317%16 Mar →
inferno4–13-0.0021%16 Mar →
inferno13–100.0420%15 Mar →
inferno11–13-0.0518%15 Mar →
mirage13–8-0.0213%15 Mar →
ancient9–13-0.0124%15 Mar →
nuke6–13-0.0218%11 Mar →
ancient6–13-0.0614%11 Mar →
ancient8–13-0.0114%11 Mar →
inferno15–15-0.077%11 Mar →
inferno15–150.0121%10 Mar →
nuke13–60.0331%10 Mar →
inferno13–50.0036%10 Mar →
inferno16–140.0421%6 Mar →
overpass6–130.0116%6 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.