ıllıllı 44 ıllıllı

ıllıllı 44 ıllıllı — CS2 Stats

76561198196734642[U:1:236468914]Steam profile ↗✓ No bans

1,774Tracked matches57%Win rate2021Tracked since
CSDB Rating8.0 StrongPositional Player
Premier CS Rating25,021Top 25% of 213,399 CSDB-tracked playersRed band · top ~3% of ranked players (population est.)
CSDB Leaderboard#21255 of 259985 tracked
FaceitLevel 10 · 2,571 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Oct 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 25,021 → 25,021
0Faceit ELO · 2,571 → 2,571
+43Tracked matches · now 1,774
−3.3ppWin rate · 60.0% → 56.7%

Rating over time

Premier CS Rating: 25,021 +627 14 Aug – 24 Oct · 19 days played
24,39425,455peak 25,45514 Aug24 Oct
Faceit ELO: 2,571 +0 2 Sept – 24 Oct · 8 observations
2,5712,571peak 2,5712 Sept24 Oct
25,455Peak Premier in tracked matches
2,571Highest Faceit ELO seen on CSDB
34Days played since 2026-08-14

Faceit ELO

  • At peak — 2,571
  • 0 over 30 days · steady
  • Next: 3,000 ELO at 3,000 — 429 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-09-02
  • Level 10 first seen 2026-09-02

Premier CS Rating

  • 434 below peak (25,455)
  • 0 over 30 days · steady
  • Next: Gold band at 30,000 — 4,979 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-12
  • Pink band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGıllıllı 44 ıllıllıFACEITLevel 10 · 2,571 ELOSTANDINGTop 12.4% of rankedPREMIER25,021 · Red band30 DAYS0 ELOPEAK ELO2,571csdb.gg/stats

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Performance scores

Aim90
Positioning70
Utility68

0–100 skill scores via Leetify.

Recent form

STEADY55–41–4Last 10055%Win rateLWWWLLLLWL

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · −2.4pp headshot accuracy · +6ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 29%
  • Avg reaction 508ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 29%
  • Avg reaction 515ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 30%
  • Avg reaction 512ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim9.0
Utility6.8
Positioning7.0
Opening Duels4.2
Clutch3.6

Sharp aimerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 94% playstyle similarity

Most alike: positioning profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

T openings. 69% T opening-duel success — entries that actually open the round.

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

CT openings. Opening success drops from 69% on T to 41% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning7.0
Utility6.8
Mechanics7.8
Opening Duels6.3
Win Impact7.2

Composite 8.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time514ms−41ms
first ⅓ avg 554ms → last ⅓ avg 514ms
Headshot accuracy30.6%+0.3%
first ⅓ avg 30.3% → last ⅓ avg 30.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–3 · train, 5 Sept →
67%Best headshot accuracy · 2–1 · mirage, 16 Aug →
297msFastest reaction time · 1–13 · mirage, 14 Aug →
13–0Biggest win · cache, 29 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
15–8In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 82% over 17infernoWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB3016–1453%0.01
dust2C188–1044%0.01
anubisS1714–382%0.01
cacheA138–562%0.04
ancientC94–544%-0.01
infernoC73–443%0.02
nuke—41–325%0.02
overpass—10–10%-0.05
train—11–0100%0.18

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,076Matches
52%Win rate
1.15Avg K/D
82.9ADR
59%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage36352%1.1216.4
Dust223551%1.2016.7
Anubis15456%1.1516.7
Ancient15247%1.0316.0
Inferno6546%1.2217.7
Nuke3256%1.1715.6
Train2152%1.4720.3
Overpass2055%1.0116.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.3%Headshot accuracy
35.0%Accuracy (enemy spotted)
34.8%Spray accuracy
85.3%Counter-strafing
9.0°Preaim
513msReaction time
69.2%T opening success
41.4%CT opening success
0.76Enemies flashed / flash
7.9%Flash assists
8.54HE damage / grenade
11.52Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust210–13-0.0031%2 Nov →
anubis13–10-0.0231%2 Nov →
anubis16–140.0525%30 Oct →
nuke13–70.1031%26 Oct →
anubis8–13-0.0130%26 Oct →
anubis5–130.0132%7 Oct →
mirage14–16-0.0125%6 Oct →
cache0–130.0225%6 Oct →
dust213–70.0419%6 Oct →
mirage8–130.0239%6 Oct →
anubis13–9-0.0126%1 Oct →
anubis13–11-0.0114%20 Sept →
anubis13–11-0.0027%19 Sept →
anubis13–60.0442%18 Sept →
dust211–13-0.0135%16 Sept →
mirage13–110.0426%14 Sept →
mirage10–130.0528%13 Sept →
anubis13–70.0126%13 Sept →
mirage14–16-0.0149%13 Sept →
ancient6–13-0.0938%13 Sept →
mirage13–90.0335%12 Sept →
cache13–16-0.0232%12 Sept →
cache13–10-0.0130%12 Sept →
anubis13–70.0322%12 Sept →
dust24–13-0.0539%11 Sept →
cache13–90.0431%11 Sept →
dust213–70.0533%11 Sept →
anubis13–80.0434%11 Sept →
mirage13–60.0818%11 Sept →
ancient8–130.0334%11 Sept →
mirage16–140.0028%8 Sept →
mirage0–13-0.0543%8 Sept →
cache13–11-0.0233%7 Sept →
mirage13–80.0723%6 Sept →
anubis13–10-0.0027%6 Sept →
overpass0–4-0.050%5 Sept →
train13–30.1855%5 Sept →
mirage2–13-0.0115%4 Sept →
cache13–90.0929%4 Sept →
dust213–4-0.0133%4 Sept →
dust216–140.0434%3 Sept →
anubis13–11-0.0116%3 Sept →
dust25–13-0.0515%31 Aug →
ancient14–16-0.0424%30 Aug →
mirage13–9-0.0122%30 Aug →
cache13–00.1746%29 Aug →
nuke6–130.0327%29 Aug →
anubis13–10-0.0026%29 Aug →
mirage13–11-0.0124%29 Aug →
anubis6–13-0.0219%27 Aug →
ancient5–130.0037%26 Aug →
cache12–120.0159%26 Aug →
mirage23–25-0.0122%26 Aug →
mirage13–3-0.0236%26 Aug →
cache6–13-0.0426%26 Aug →
mirage5–13-0.0618%25 Aug →
mirage7–13-0.0116%25 Aug →
dust27–13-0.0552%25 Aug →
cache12–120.0941%25 Aug →
inferno13–60.0538%25 Aug →
mirage13–100.0124%22 Aug →
inferno11–13-0.0217%22 Aug →
anubis13–80.0522%22 Aug →
nuke5–13-0.0318%22 Aug →
ancient15–150.0332%22 Aug →
ancient13–11-0.0219%21 Aug →
dust213–60.0142%21 Aug →
cache13–10.1128%21 Aug →
anubis13–70.0117%21 Aug →
inferno5–13-0.0240%19 Aug →
dust213–00.1037%19 Aug →
inferno0–13-0.0433%18 Aug →
cache13–10.0835%17 Aug →
ancient13–110.0124%17 Aug →
mirage13–60.0425%16 Aug →
mirage2–10.0567%16 Aug →
inferno11–130.0131%16 Aug →
dust216–140.0730%15 Aug →
mirage17–19-0.0517%15 Aug →
inferno13–40.1048%15 Aug →
nuke15–15-0.0433%15 Aug →
dust27–130.0228%15 Aug →
mirage13–70.0820%15 Aug →
dust28–130.0135%15 Aug →
cache13–50.0441%14 Aug →
ancient13–9-0.0115%14 Aug →
dust213–11-0.0123%14 Aug →
mirage13–100.0020%14 Aug →
ancient13–60.0225%14 Aug →
mirage13–30.0724%14 Aug →
mirage13–110.1132%14 Aug →
dust26–13-0.0421%14 Aug →
dust25–13-0.0618%14 Aug →
mirage5–130.0229%14 Aug →
dust28–130.0529%14 Aug →
mirage3–13-0.0244%14 Aug →
mirage2–13-0.0554%14 Aug →
inferno13–60.0828%14 Aug →
mirage1–13-0.0933%14 Aug →
mirage13–6-0.0220%14 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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