LANYT

LANYT — CS2 Stats

76561198195537707[U:1:235271979]Steam profile ↗✓ No bans

166Tracked matches43%Win rate2020Tracked since
1,243Hours in CS
CSDB Rating7.3 StrongSupport
Premier CS Rating25,623Top 10% of 204,412 CSDB-tracked playersRed band · top ~2.7% of ranked players (population est.)
CSDB Leaderboard#15349 of 251502 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 166 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,623 +4,636 21 Aug – 25 Sept · 22 days played
20,53126,290peak 26,29021 Aug25 Sept
26,683Peak Premier in tracked matches
20Days played since 2025-08-21

Premier CS Rating

  • 667 below peak (26,290)
  • Next: Gold band at 30,000 — 4,377 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-22
  • Pink band first seen 2026-09-22

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,138), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate44.1%45.7%46.8%2.7% short
Shot accuracy15.7%12.7%13.0%above
Kill/death ratio1.031.051.060.04 short
Match win rate47.9%45.7%46.3%above

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLANYTFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER25,623 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim83
Positioning66
Utility77

0–100 skill scores via Leetify.

Recent form

COLD57–40–3Last 10057%Win rateWLLLWLWLLL

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · +2.8pp headshot accuracy · +47ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 31%
  • Avg reaction 609ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 28%
  • Avg reaction 628ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 26%
  • Avg reaction 605ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim8.3
Utility7.7
Positioning6.6
Opening Duels4.9

Excellent counter-strafingEffective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 84% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.88 enemies blinded per flash — utility that consistently lands.

Utility. Utility score of 77 — grenade impact well above the norm.

Areas to improve

Reaction time. 594ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning6.6
Utility7.7
Mechanics8.5
Opening Duels4.0
Win Impact2.8

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time600ms−11ms
first ⅓ avg 611ms → last ⅓ avg 600ms
Headshot accuracy24.1%+2.1%
first ⅓ avg 22.1% → last ⅓ avg 24.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–2 · overpass, 7 Sept →
64%Best headshot accuracy · 5–13 · inferno, 18 Sept →
383msFastest reaction time · 13–9 · mirage, 6 Sept →
13–1Biggest win · dust2, 6 Sept →

Across the last 100 tracked matches.

Highlights

8Longest win streak
8–6In matches decided by ≤2 rounds
9Overtime games

Map breakdown

overpassBest map · 80% over 15trainWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2A4224–1857%0.02
mirageA2011–955%0.01
overpassS1512–380%0.06
ancientA95–456%0.03
infernoB63–350%-0.00
trainD51–420%0.02
nuke—31–233%0.01

Across the last 100 tracked matches.

Lifetime stats

36,293Lifetime kills
1.03K/D
2,194Matches
47.9%Match win rate · Top 50% of Level 7 players
44.1%Headshot %
15.7%Shot accuracy · Top 50% of Level 7 players
4,273MVPs
1,243Hours (in match)
977Bombs planted
359Bombs defused

Most-used weapons

AK-4710,819
AWP6,069
P2501,857
Knife1,167

Lifetime map wins

9,355dust2
1,201inferno
611cbble
382train
155nuke
86vertigo
15italy
10dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.7%Headshot accuracy
31.7%Accuracy (enemy spotted)
33.3%Spray accuracy
88.1%Counter-strafing
6.9°Preaim
594msReaction time
46.9%T opening success
45.2%CT opening success
0.88Enemies flashed / flash
4.9%Flash assists
10.00HE damage / grenade
8.61Flashes / match

Recommended for you

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy →

Recent matches

MapScoreRatingHS%Date
dust213–80.0318%18 Sept →
train4–13-0.0219%18 Sept →
inferno5–13-0.0764%18 Sept →
ancient6–130.0133%18 Sept →
dust213–40.0622%18 Sept →
dust210–13-0.0821%14 Sept →
ancient13–90.0517%14 Sept →
nuke9–13-0.0027%14 Sept →
overpass2–130.0238%14 Sept →
overpass14–160.0620%13 Sept →
mirage13–20.0226%13 Sept →
dust213–6-0.0131%13 Sept →
train10–130.0519%13 Sept →
ancient7–20.1329%13 Sept →
mirage13–40.0910%13 Sept →
dust29–130.0324%13 Sept →
train11–130.0923%13 Sept →
dust213–80.0245%13 Sept →
dust210–13-0.0321%13 Sept →
mirage0–13-0.0723%12 Sept →
mirage16–120.0728%12 Sept →
dust213–110.0224%12 Sept →
dust213–7-0.0022%12 Sept →
dust29–130.0427%12 Sept →
dust210–13-0.0422%7 Sept →
train3–130.0113%7 Sept →
dust213–110.0632%7 Sept →
overpass13–20.1814%7 Sept →
dust27–13-0.0120%7 Sept →
dust25–13-0.0713%6 Sept →
dust213–10.1413%6 Sept →
mirage11–130.0717%6 Sept →
ancient13–100.0123%6 Sept →
overpass13–20.0422%6 Sept →
dust216–14-0.0326%6 Sept →
mirage13–9-0.1011%6 Sept →
dust215–150.0329%6 Sept →
dust213–3-0.0324%6 Sept →
dust213–50.0136%5 Sept →
dust213–4-0.0028%5 Sept →
mirage13–110.0323%5 Sept →
dust28–130.0629%5 Sept →
mirage15–150.0216%5 Sept →
mirage16–14-0.0120%4 Sept →
overpass13–70.0622%4 Sept →
dust211–130.0132%4 Sept →
dust213–90.0714%4 Sept →
mirage13–90.0326%4 Sept →
inferno13–10-0.0212%4 Sept →
dust21–130.0024%3 Sept →
overpass13–100.0427%3 Sept →
ancient15–150.0315%3 Sept →
mirage7–13-0.0033%3 Sept →
inferno13–90.0427%3 Sept →
dust25–130.0235%3 Sept →
overpass5–130.0038%3 Sept →
nuke13–10-0.0112%1 Sept →
dust211–13-0.0017%1 Sept →
overpass13–40.1230%1 Sept →
dust21–7-0.0410%1 Sept →
dust213–80.0120%31 Aug →
mirage13–6-0.0232%31 Aug →
overpass13–50.1419%31 Aug →
mirage11–130.0124%31 Aug →
ancient6–13-0.0418%31 Aug →
dust213–110.0137%31 Aug →
dust213–90.0923%30 Aug →
train13–7-0.0129%30 Aug →
mirage13–70.0313%30 Aug →
dust213–70.0828%30 Aug →
overpass13–80.0428%30 Aug →
dust213–90.1337%30 Aug →
dust213–60.0114%29 Aug →
dust29–130.0828%29 Aug →
overpass13–40.0344%29 Aug →
inferno9–13-0.0420%29 Aug →
mirage6–13-0.0119%29 Aug →
overpass13–100.0425%29 Aug →
ancient9–13-0.0220%29 Aug →
mirage16–14-0.0121%29 Aug →
dust213–50.0823%28 Aug →
mirage3–12-0.0331%27 Aug →
inferno6–13-0.0414%27 Aug →
inferno13–20.1221%27 Aug →
dust213–100.0221%26 Aug →
mirage4–13-0.0016%26 Aug →
dust213–80.0528%26 Aug →
overpass13–60.0120%26 Aug →
dust213–50.0438%25 Aug →
mirage13–20.0734%25 Aug →
overpass13–30.0514%25 Aug →
ancient13–80.0820%25 Aug →
nuke4–130.0417%24 Aug →
dust26–13-0.0114%24 Aug →
dust28–13-0.0122%24 Aug →
ancient16–140.0417%22 Aug →
dust213–50.0012%22 Aug →
overpass13–80.0511%22 Aug →
mirage10–130.0519%22 Aug →
dust29–130.0711%21 Aug →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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