KRak3N

KRak3N — CS2 Stats

76561198194634370[U:1:234368642]Steam profile ↗✓ No bans

1,904Tracked matches59%Win rate2020Tracked since
CSDB Rating6.6 SolidPositional Player
Premier CS Rating24,840Top 25% of 212,695 CSDB-tracked playersPink band · top ~3.2% of ranked players (population est.)
CSDB Leaderboard#24973 of 259579 tracked
FaceitLevel 9 · 2,039 ELOTop 20.7% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,840 -1,369 23 Jul – 2 Nov · 22 days played
23,86127,063peak 27,06323 Jul2 Nov
Faceit ELO: 2,039 +0 28 Aug – 15 Sept · 3 observations
2,0392,039peak 2,03928 Aug15 Sept
27,063Peak Premier in tracked matches
2,039Highest Faceit ELO seen on CSDB
42Days played since 2026-07-16

Faceit ELO

  • At peak — 2,039
  • Next: 2,500 ELO at 2,500 — 461 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-28
  • Level 9 first seen 2026-08-28

Premier CS Rating

  • 2,223 below peak (27,063)
  • -160 over 30 days · steady
  • -1,478 over 90 days
  • Next: Red band at 25,000 — 160 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGKRak3NFACEITLevel 9 · 2,039 ELOSTANDINGTop 20.7% of rankedPREMIER24,840 · Pink bandPEAK ELO2,039csdb.gg/stats

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Performance scores

Aim76
Positioning67
Utility42

0–100 skill scores via Leetify.

Recent form

HOT50–47–3Last 10050%Win rateWWWLWWWWLL

Last 10 vs previous 10: 0pp win rate · −0.04 avg rating · −8.5pp headshot accuracy · −27ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 488ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 530ms

Last 20

  • 14–5–1 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 543ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim7.6
Utility4.2
Positioning6.7
Opening Duels5.0
Clutch3.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 92% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning6.7
Utility4.2
Mechanics5.1
Opening Duels6.0
Win Impact8.1

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time530ms−49ms
first ⅓ avg 580ms → last ⅓ avg 530ms
Headshot accuracy20.7%+2.5%
first ⅓ avg 18.2% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 4–5 · ancient, 16 Jul →
44%Best headshot accuracy · 13–3 · dust2, 26 Jul →
352msFastest reaction time · 1–5 · mirage, 8 Aug →
13–1Biggest win · ancient, 25 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W3Current streak
5–9In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 67% over 9nukeWeakest map · 20% over 15
MapGradePlayedRecordWin rateAvg rating
ancientA2212–1055%0.01
anubisS2013–765%0.01
nukeD153–1220%-0.02
dust2A106–460%0.03
mirageS96–367%0.01
infernoC83–538%0.01
cacheD72–529%-0.03
office—22–0100%-0.02
train—20–20%0.05
vertigo—22–0100%0.01
shelter—21–150%0.00
overpass—10–10%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

565Matches
53%Win rate
1.06Avg K/D
79.2ADR
45%Headshot %

Clutches & streaks

39%1v1 clutch win
24%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage9050%1.1016.2
Ancient4957%1.0616.5
Inferno3853%1.1916.8
Anubis3863%1.1916.6
Nuke3139%1.0114.7
Dust21856%1.0714.7
Vertigo1250%1.2819.3
Overpass1040%0.9510.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
35.1%Accuracy (enemy spotted)
40.9%Spray accuracy
73.0%Counter-strafing
9.9°Preaim
526msReaction time
47.6%T opening success
60.1%CT opening success
0.44Enemies flashed / flash
3.0%Flash assists
8.22HE damage / grenade
5.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4376 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–50.0523%2 Nov →
dust213–80.0417%2 Nov →
ancient13–8-0.0013%2 Nov →
overpass6–130.0413%30 Oct →
office13–7-0.0235%30 Oct →
anubis16–14-0.0326%29 Oct →
ancient13–100.0512%28 Oct →
anubis13–9-0.048%28 Oct →
ancient13–16-0.0216%27 Oct →
nuke2–13-0.0216%26 Oct →
dust213–80.1535%25 Oct →
ancient13–10.0230%25 Oct →
ancient13–70.0119%25 Oct →
dust213–90.0816%25 Oct →
train12–120.0334%22 Oct →
vertigo13–50.0431%22 Oct →
inferno13–20.1242%22 Oct →
mirage13–80.0818%19 Oct →
anubis0–5-0.0522%18 Oct →
cache14–16-0.0316%18 Oct →
anubis13–60.0914%18 Oct →
ancient13–9-0.0219%16 Oct →
dust25–13-0.0518%14 Oct →
inferno9–13-0.0419%13 Oct →
ancient6–13-0.0219%4 Oct →
anubis12–120.0417%30 Sept →
cache5–13-0.046%30 Sept →
train12–120.0723%30 Sept →
inferno5–13-0.0226%30 Sept →
anubis10–130.0027%19 Sept →
anubis11–13-0.0919%9 Sept →
mirage4–13-0.0919%8 Sept →
office13–4-0.0212%8 Sept →
anubis13–70.038%6 Sept →
nuke6–13-0.039%6 Sept →
nuke2–13-0.0019%6 Sept →
shelter0–7-0.0514%4 Sept →
shelter7–40.0623%2 Sept →
anubis13–7-0.0115%2 Sept →
nuke13–70.0315%1 Sept →
ancient13–5-0.0118%1 Sept →
inferno5–13-0.0234%26 Aug →
ancient14–16-0.0126%26 Aug →
nuke7–13-0.0223%26 Aug →
nuke13–8-0.0616%26 Aug →
anubis13–90.0219%26 Aug →
ancient9–13-0.0110%26 Aug →
ancient16–13-0.0417%23 Aug →
nuke2–13-0.058%23 Aug →
ancient4–13-0.0429%23 Aug →
mirage13–16-0.0524%22 Aug →
anubis13–11-0.019%22 Aug →
ancient9–13-0.0519%22 Aug →
ancient13–10.1313%22 Aug →
inferno8–13-0.0219%21 Aug →
dust211–13-0.0217%21 Aug →
mirage13–10.0510%21 Aug →
nuke11–13-0.0810%21 Aug →
dust29–13-0.0417%13 Aug →
anubis12–160.0118%13 Aug →
cache13–60.0316%9 Aug →
nuke3–13-0.0917%9 Aug →
nuke9–13-0.0117%9 Aug →
ancient13–11-0.0117%9 Aug →
ancient3–13-0.0721%9 Aug →
vertigo13–5-0.0315%8 Aug →
ancient13–100.0812%8 Aug →
mirage1–50.027%8 Aug →
anubis13–1-0.0033%8 Aug →
anubis11–130.0416%6 Aug →
anubis8–130.0317%6 Aug →
ancient9–13-0.018%6 Aug →
dust29–13-0.0712%5 Aug →
anubis13–60.026%1 Aug →
ancient13–11-0.0313%1 Aug →
ancient11–13-0.0028%1 Aug →
mirage13–90.0622%29 Jul →
mirage13–60.0018%29 Jul →
anubis13–3-0.0618%29 Jul →
mirage13–9-0.0212%29 Jul →
nuke8–13-0.0023%29 Jul →
cache13–11-0.062%27 Jul →
dust213–30.1844%26 Jul →
cache10–13-0.0711%24 Jul →
nuke8–130.0128%24 Jul →
anubis13–70.034%23 Jul →
cache11–13-0.0220%23 Jul →
cache10–13-0.0116%23 Jul →
anubis13–70.0227%23 Jul →
ancient5–1-0.0215%23 Jul →
nuke2–13-0.0810%23 Jul →
anubis13–20.0919%22 Jul →
nuke4–130.0126%22 Jul →
nuke13–60.0427%22 Jul →
dust213–80.0613%21 Jul →
mirage13–2-0.0127%19 Jul →
inferno10–13-0.0121%19 Jul →
inferno13–100.0024%18 Jul →
dust213–4-0.0312%18 Jul →
ancient4–50.2520%16 Jul →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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