limE

limE — CS2 Stats

FI76561198194294783[U:1:234029055]Steam profile ↗✓ No bans

950Tracked matches41%Win rate2020Tracked since
2,957Hours in CS8Hrs last 2 wks
CSDB Rating6.2 SolidSupport
Premier CS Rating16,719Purple band · top ~21.6% of ranked players (population est.)
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,719 -3,171 8 Mar – 10 Oct · 35 days played
15,12522,771peak 22,7718 Mar10 Oct
22,771Peak Premier in tracked matches
51Days played since 2026-03-08

Premier CS Rating

  • 6,052 below peak (22,771)
  • +1,594 over 30 days · improving
  • Next: Pink band at 20,000 — 3,281 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,773), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate41.6%46.8%48.2%6.7% short
Shot accuracy15.7%13.0%13.3%above
Kill/death ratio1.011.061.070.06 short
Match win rate45.4%46.3%46.9%1.6% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGlimEFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER16,719 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim74
Positioning60
Utility72

0–100 skill scores via Leetify.

Recent form

HOT53–46–1Last 10053%Win rateWWWWLLLWWW

Last 10 vs previous 10: +40pp win rate · +0.04 avg rating · −0.6pp headshot accuracy · +17ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 26%
  • Avg reaction 653ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 24%
  • Avg reaction 666ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 657ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim7.4
Utility7.2
Positioning6.0
Opening Duels4.6
Clutch3.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 83% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.78 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 649ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning6.0
Utility7.2
Mechanics7.1
Opening Duels4.5
Win Impact2.1

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time651ms+19ms
first ⅓ avg 631ms → last ⅓ avg 651ms
Headshot accuracy23.9%−1.7%
first ⅓ avg 25.7% → last ⅓ avg 23.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–3 · ancient, 9 Mar →
48%Best headshot accuracy · 10–5 · mirage, 22 Mar →
469msFastest reaction time · 1–13 · mirage, 9 May →
13–1Biggest win · mirage, 20 Mar →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W4Current streak
7–4In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 80% over 5anubisWeakest map · 50% over 12
MapGradePlayedRecordWin rateAvg rating
mirageA4424–2055%0.01
ancientA2212–1055%0.02
anubisB126–650%-0.03
nukeS54–180%0.01
cache—42–250%0.02
inferno—31–233%0.02
dust2—31–233%-0.04
office—20–20%-0.07
train—22–0100%0.02
vertigo—21–150%0.02
sanctum—10–10%-0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (50% over 12). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

102,157Lifetime kills
1.01K/D
3,704Matches
45.4%Match win rate
41.6%Headshot %
15.7%Shot accuracy · Top 50% of Level 8 players
10,282MVPs
3,245Hours (in match)
3,486Bombs planted
1,399Bombs defused

Most-used weapons

AK-4737,390
AWP16,430
AUG1,739
FAMAS1,425
Knife1,374

Lifetime map wins

4,328inferno
3,559vertigo
2,833nuke
2,626dust2
1,965train
504cbble
256office
167lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

711Matches
53%Win rate
1.15Avg K/D
84.6ADR
41%Headshot %

Clutches & streaks

35%1v1 clutch win
18%1v2 clutch win
12Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage7860%1.2818.6
Ancient3656%1.2817.6
Anubis1060%0.9416.6
Train1040%0.9715.2
Overpass922%1.0717.4
Inferno933%1.0716.1
Nuke838%1.2317.6
Dust260%0.9817.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.4%Headshot accuracy
33.2%Accuracy (enemy spotted)
36.4%Spray accuracy
82.0%Counter-strafing
8.4°Preaim
649msReaction time
44.6%T opening success
51.2%CT opening success
0.78Enemies flashed / flash
11.5%Flash assists
8.92HE damage / grenade
12.75Flashes / match

Recent matches

MapScoreRatingHS%Date
ancient13–40.0816%10 Oct →
cache13–4-0.0119%9 Oct →
nuke13–110.0829%9 Oct →
mirage13–70.1247%9 Oct →
ancient13–160.0117%9 Oct →
mirage9–130.0322%6 Oct →
ancient10–13-0.1010%13 Sept →
mirage13–20.0343%4 Sept →
mirage13–9-0.0422%4 Sept →
cache13–70.0919%4 Sept →
mirage1–13-0.0322%25 Aug →
mirage7–13-0.0424%23 Aug →
mirage0–30.0133%12 Aug →
office1–13-0.0617%6 Aug →
mirage13–30.0832%5 Aug →
mirage13–80.0935%5 Aug →
ancient16–12-0.0222%30 Jul →
anubis4–13-0.0223%29 Jul →
ancient5–13-0.0529%8 Jun →
mirage10–13-0.0212%6 Jun →
train13–90.0126%5 Jun →
cache12–12-0.0126%5 Jun →
vertigo11–13-0.0024%2 Jun →
ancient11–130.0021%1 Jun →
nuke8–13-0.0429%29 May →
mirage13–11-0.0220%27 May →
cache10–130.0018%22 May →
mirage5–13-0.0313%22 May →
ancient13–16-0.0327%18 May →
mirage11–130.0312%12 May →
mirage13–10-0.0128%10 May →
mirage1–130.0035%9 May →
ancient13–60.0417%9 May →
mirage13–110.0022%9 May →
mirage13–20.0926%9 May →
anubis7–13-0.0716%6 May →
ancient16–120.0014%6 May →
sanctum6–9-0.0118%2 May →
mirage3–13-0.0119%2 May →
inferno16–190.0314%30 Apr →
mirage13–16-0.0422%27 Apr →
mirage13–50.0115%27 Apr →
mirage8–13-0.0426%24 Apr →
inferno13–160.0023%22 Apr →
nuke13–5-0.0615%22 Apr →
mirage13–90.0316%22 Apr →
mirage10–13-0.045%21 Apr →
ancient13–80.0422%20 Apr →
anubis13–11-0.006%20 Apr →
mirage5–13-0.0711%10 Apr →
inferno13–100.0228%10 Apr →
nuke13–30.0417%10 Apr →
anubis13–3-0.0129%10 Apr →
mirage9–13-0.0524%10 Apr →
ancient9–13-0.0118%10 Apr →
dust24–13-0.0333%7 Apr →
mirage5–13-0.0213%6 Apr →
ancient6–13-0.0028%6 Apr →
office1–9-0.0918%5 Apr →
mirage7–13-0.0419%5 Apr →
anubis13–110.0427%2 Apr →
mirage13–40.0318%2 Apr →
mirage13–70.0636%2 Apr →
ancient13–90.0233%31 Mar →
dust213–100.0038%30 Mar →
mirage13–5-0.0725%30 Mar →
anubis22–18-0.0318%30 Mar →
mirage13–50.0628%27 Mar →
anubis3–13-0.1117%25 Mar →
mirage7–13-0.0045%25 Mar →
anubis8–13-0.0514%24 Mar →
ancient13–60.0530%24 Mar →
mirage13–90.018%23 Mar →
mirage13–50.1020%23 Mar →
anubis9–13-0.0220%23 Mar →
ancient13–9-0.0217%22 Mar →
anubis8–13-0.0223%22 Mar →
mirage13–9-0.0422%22 Mar →
mirage10–50.0548%22 Mar →
ancient9–130.0616%22 Mar →
mirage13–80.0826%22 Mar →
mirage13–80.0225%21 Mar →
ancient13–60.0834%21 Mar →
mirage8–13-0.0127%21 Mar →
mirage13–1-0.0543%20 Mar →
ancient13–40.1336%20 Mar →
anubis13–7-0.0019%19 Mar →
mirage10–130.0532%15 Mar →
ancient13–100.0337%15 Mar →
mirage13–30.0333%15 Mar →
train13–60.0227%13 Mar →
mirage4–13-0.0214%13 Mar →
dust27–13-0.0928%9 Mar →
anubis13–11-0.0321%9 Mar →
vertigo13–70.0523%9 Mar →
ancient10–13-0.0321%9 Mar →
nuke13–50.0523%9 Mar →
ancient13–30.1523%9 Mar →
ancient14–160.0224%8 Mar →
mirage13–11-0.0424%8 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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