FLOOR SHIT

FLOOR SHIT — CS2 Stats

76561198192468943[U:1:232203215]Steam profile ↗✓ No bans

4,865Tracked matches60%Win rate2020Tracked since
CSDB Rating4.8 DevelopingPositional Player
Premier CS Rating7,057Light Blue band · top ~69% of ranked players (population est.)
FaceitLevel 3 · 924 ELOTop 90.6% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−200Premier CS Rating · 7,257 → 7,057
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 18 days played since 23 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 7,057 +1,413 23 Aug20 Sept · 18 days played
5,5599,079peak 9,07923 Aug20 Sept
9,465Peak Premier in tracked matches
924Highest Faceit ELO seen on CSDB
18Days played since 2026-08-23

Faceit ELO

  • At peak — 924
  • Next: Level 5 at 1,051 127 to go
  • Reached: Level 4 · Level 3 · Level 2

Premier CS Rating

  • 2,022 below peak (9,079)
  • +1,413 over 30 days · improving
  • Next: Blue band at 10,000 2,943 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGFLOOR SHITFACEITLevel 3 · 924 ELOSTANDINGTop 90.6% of rankedPREMIER7,057 · Light Blue bandPEAK ELO924csdb.gg/stats

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Performance scores

Aim47
Positioning58
Utility21

0–100 skill scores via Leetify.

Recent form

STEADY51481Last 10051%Win rateLLWWWWLWLW

Last 10 vs previous 10: −10pp win rate · +0.03 avg rating · +0.3pp headshot accuracy · +99ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 706ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 703ms

Last 20

  • 137 · 65% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 653ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.8 against its own average).

Aim4.7
Utility2.1
Positioning5.8
Opening Duels3.1
Clutch5.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 74% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 68% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 68% on T to 44% on CT — first contacts on the defending side are being lost.

Reaction time. 659ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.7
Positioning5.8
Utility2.1
Mechanics6.6
Opening Duels6.5
Win Impact8.3

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time656ms−13ms
first ⅓ avg 669ms → last ⅓ avg 656ms
Headshot accuracy15.3%+1.1%
first ⅓ avg 14.2% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–2 · nuke, 12 Sept
32%Best headshot accuracy · 13–6 · ancient, 6 Sept
484msFastest reaction time · 10–13 · ancient, 12 Sept
13–2Biggest win · nuke, 12 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
74In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 100% over 5nukeWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
dust2B29141548%-0.02
mirageB22101245%-0.00
nukeD134931%0.03
ancientB126650%-0.03
infernoS96367%-0.03
anubisB63350%-0.01
cacheS550100%-0.02
vertigo43175%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

334Matches
46%Win rate
0.82Avg K/D
79.7ADR
43%Headshot %

Clutches & streaks

45%1v1 clutch win
17%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Dust27643%0.9415.6
Mirage5852%0.8014.3
Inferno2857%0.8915.0
Cache1953%1.0518.0
Ancient1942%0.6912.3
Vertigo875%1.1917.3
Nuke80%0.599.9
Overpass333%1.0618.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.4%Headshot accuracy
31.4%Accuracy (enemy spotted)
31.4%Spray accuracy
79.5%Counter-strafing
10.6°Preaim
659msReaction time
67.8%T opening success
44.1%CT opening success
0.35Enemies flashed / flash
1.1%Flash assists
6.47HE damage / grenade
1.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3481 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust28–13-0.0617%20 Sept
mirage5–13-0.0622%20 Sept
inferno13–70.0610%20 Sept
vertigo13–3-0.0110%20 Sept
mirage19–150.0110%20 Sept
nuke13–50.1315%20 Sept
mirage12–160.0214%20 Sept
dust213–90.0617%20 Sept
nuke6–13-0.0119%20 Sept
cache13–10-0.0016%19 Sept
ancient13–110.0119%19 Sept
ancient13–5-0.0316%19 Sept
ancient9–13-0.0116%18 Sept
cache13–60.0314%18 Sept
dust23–13-0.116%18 Sept
nuke8–130.0315%18 Sept
dust213–5-0.0320%14 Sept
mirage13–110.0410%14 Sept
dust213–7-0.0012%14 Sept
vertigo13–9-0.0719%14 Sept
dust29–130.0422%14 Sept
mirage14–16-0.0318%14 Sept
mirage6–13-0.078%13 Sept
dust213–90.0124%13 Sept
dust213–90.0015%13 Sept
inferno13–7-0.0311%13 Sept
mirage10–130.0518%13 Sept
nuke8–130.017%13 Sept
dust213–9-0.0221%13 Sept
dust213–90.0019%13 Sept
nuke13–20.1713%12 Sept
nuke15–150.0611%12 Sept
dust27–130.0120%12 Sept
mirage11–13-0.0315%12 Sept
mirage8–13-0.0313%12 Sept
anubis13–10-0.0511%12 Sept
ancient10–13-0.0718%12 Sept
inferno13–9-0.0515%12 Sept
dust28–13-0.0312%12 Sept
ancient13–7-0.0621%12 Sept
nuke6–13-0.0110%12 Sept
dust213–100.0115%12 Sept
mirage6–13-0.0710%11 Sept
dust213–11-0.0222%11 Sept
mirage13–50.0615%11 Sept
mirage6–13-0.0921%11 Sept
nuke11–13-0.0415%11 Sept
inferno13–7-0.054%11 Sept
dust26–13-0.0216%8 Sept
vertigo11–130.0415%8 Sept
cache13–5-0.0611%8 Sept
ancient6–13-0.1016%8 Sept
dust213–4-0.0711%7 Sept
dust210–13-0.0416%7 Sept
anubis13–8-0.0115%7 Sept
mirage7–130.0419%7 Sept
mirage13–40.0114%7 Sept
dust213–8-0.0423%6 Sept
dust27–13-0.0614%6 Sept
mirage13–40.0112%6 Sept
ancient13–60.0232%6 Sept
cache13–10-0.0114%6 Sept
dust28–13-0.0317%6 Sept
ancient5–13-0.068%6 Sept
mirage9–13-0.0811%6 Sept
dust26–13-0.085%6 Sept
dust22–13-0.0616%6 Sept
anubis3–130.0321%6 Sept
nuke6–13-0.0310%5 Sept
vertigo13–100.0615%5 Sept
mirage13–40.0212%5 Sept
ancient10–13-0.0224%5 Sept
inferno9–13-0.0412%5 Sept
inferno9–130.0013%5 Sept
dust21–13-0.0817%4 Sept
dust213–6-0.027%4 Sept
anubis13–90.0418%4 Sept
nuke13–40.0211%4 Sept
ancient13–40.0114%4 Sept
anubis9–13-0.0013%31 Aug
inferno1–13-0.1020%31 Aug
dust29–130.029%31 Aug
anubis6–13-0.0610%31 Aug
dust213–11-0.0414%31 Aug
mirage13–70.0113%31 Aug
dust213–11-0.049%31 Aug
mirage13–110.0318%31 Aug
inferno13–70.0311%30 Aug
nuke13–160.0419%30 Aug
ancient1–13-0.1012%29 Aug
dust29–130.0422%29 Aug
nuke13–40.079%29 Aug
mirage13–90.0919%29 Aug
mirage13–30.0411%29 Aug
ancient16–140.0716%28 Aug
nuke7–13-0.1117%24 Aug
dust26–13-0.069%24 Aug
mirage6–130.0221%24 Aug
cache13–5-0.0419%24 Aug
inferno13–10-0.088%23 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →