valorant player

valorant player — CS2 Stats

SB76561198190828545[U:1:230562817]Steam profile ↗✓ No bans

533Tracked matches67%Win rate2020Tracked since
3,319Hours in CS14Hrs last 2 wks
CSDB Rating7.4 StrongClutch Specialist
Premier CS Rating13,378Blue band · top ~37% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,378 +5,575 21 Aug – 13 Nov · 35 days played
5,61914,710peak 14,71021 Aug13 Nov
14,999Peak Premier in tracked matches
29Days played since 2026-08-20

Premier CS Rating

  • 1,332 below peak (14,710)
  • +4,020 over 30 days · improving
  • +5,575 over 90 days
  • Next: Purple band at 15,000 — 1,622 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-10-24
  • Light Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate63.4%43.8%44.8%above
Shot accuracy22.1%12.0%12.4%above
Kill/death ratio0.641.021.030.39 short
Match win rate42.8%44.7%45.2%2.4% short

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGvalorant playerFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER13,378 · Blue bandcsdb.gg/stats

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Performance scores

Aim94
Positioning65
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY54–45–1Last 10054%Win rateLWLLWLWLLW

Last 10 vs previous 10: −40pp win rate · −0.02 avg rating · +3.0pp headshot accuracy · +38ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 614ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 27%
  • Avg reaction 612ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 593ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.2 against its own average).

Aim9.4
Utility3.1
Positioning6.5
Opening Duels5.6
Clutch8.0

Sharp aimerExcellent counter-strafingEffective flashesLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 83% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 94 — the mechanical foundation is a clear strength.

Counter-strafing. 96% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.4
Positioning6.5
Utility3.1
Mechanics10.0
Opening Duels6.9
Win Impact10.0

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time595ms−38ms
first ⅓ avg 633ms → last ⅓ avg 595ms
Headshot accuracy26.1%−9.1%
first ⅓ avg 35.2% → last ⅓ avg 26.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 5–3 · mirage, 31 Aug →
100%Best headshot accuracy · 4–13 · dust2, 23 Aug →
406msFastest reaction time · 13–8 · anubis, 21 Oct →
13–1Biggest win · inferno, 7 Nov →

Across the last 100 tracked matches.

Highlights

6Longest win streak
7–4In matches decided by ≤2 rounds
6Overtime games

Map breakdown

dust2Best map · 60% over 25nukeWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
dust2A2515–1060%0.02
mirageA2011–955%0.03
infernoA159–660%0.05
nukeC135–838%0.03
ancientB126–650%0.02
cacheB105–550%0.04
anubisA53–260%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

130,810Lifetime kills
0.64K/D
3,698Matches
42.8%Match win rate
63.4%Headshot % · Top 5% of Level 5 players
22.1%Shot accuracy · Top 1% of Level 5 players
8,791MVPs
11,319Hours (in match)
2,286Bombs planted
607Bombs defused

Most-used weapons

AK-4755,250
SG 5535,952
AUG3,746
AWP3,379
Knife1,659

Lifetime map wins

10,366dust2
10,140inferno
1,993train
509vertigo
463nuke
108office
95lake
48bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

995Matches
52%Win rate
1.04Avg K/D
87.2ADR
43%Headshot %

Clutches & streaks

60%1v1 clutch win
22%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Dust21258%1.4619.1
Mirage1155%1.2115.4
Ancient771%1.8717.7
Cache50%0.8014.0
Inferno367%1.3020.0
Nuke10%0.9417.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.8%Headshot accuracy
44.0%Accuracy (enemy spotted)
40.8%Spray accuracy
96.4%Counter-strafing
9.9°Preaim
581msReaction time
57.9%T opening success
57.2%CT opening success
0.73Enemies flashed / flash
4.6%Flash assists
0.00HE damage / grenade
4.64Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage8–130.0319%13 Nov →
cache13–90.0528%13 Nov →
mirage5–13-0.0313%10 Nov →
mirage7–13-0.0131%10 Nov →
ancient13–80.0221%9 Nov →
nuke6–13-0.0237%9 Nov →
ancient13–110.0126%9 Nov →
dust210–13-0.0434%8 Nov →
dust23–13-0.0045%7 Nov →
inferno13–8-0.0118%7 Nov →
inferno13–10.0528%7 Nov →
mirage13–80.0815%7 Nov →
dust213–70.0323%7 Nov →
dust213–80.0339%7 Nov →
inferno13–70.0732%7 Nov →
ancient2–13-0.1023%26 Oct →
cache2–7-0.0627%23 Oct →
dust213–100.0525%23 Oct →
anubis13–60.0217%23 Oct →
anubis13–8-0.0213%21 Oct →
cache13–11-0.0123%21 Oct →
nuke13–110.0829%21 Oct →
dust210–130.0625%20 Oct →
cache16–120.0927%20 Oct →
dust216–130.0527%20 Oct →
dust213–20.0322%20 Oct →
dust213–60.0540%20 Oct →
anubis13–110.0226%20 Oct →
mirage10–13-0.0223%19 Oct →
mirage13–80.0718%19 Oct →
dust26–13-0.0123%19 Oct →
mirage13–70.0831%19 Oct →
dust213–20.1133%19 Oct →
inferno9–13-0.0443%18 Oct →
ancient13–6-0.0926%18 Oct →
dust213–60.0431%18 Oct →
nuke15–15-0.0030%18 Oct →
inferno13–30.0729%18 Oct →
nuke13–80.1535%18 Oct →
nuke13–5-0.0031%16 Oct →
cache4–13-0.0234%5 Oct →
nuke10–130.0846%4 Oct →
anubis11–130.0327%2 Oct →
cache13–100.0825%1 Oct →
dust213–30.0339%1 Oct →
inferno9–130.0123%13 Sept →
mirage13–10-0.0724%13 Sept →
dust213–80.0318%12 Sept →
mirage4–11-0.1250%12 Sept →
nuke13–70.0936%12 Sept →
inferno8–4-0.0350%9 Sept →
dust29–13-0.0843%7 Sept →
inferno13–50.0728%7 Sept →
cache10–130.0627%7 Sept →
cache13–30.1435%7 Sept →
nuke6–13-0.0538%7 Sept →
dust213–20.1038%7 Sept →
dust213–40.0832%7 Sept →
dust213–50.1229%6 Sept →
inferno9–130.1737%1 Sept →
ancient4–13-0.0051%1 Sept →
inferno6–13-0.0350%1 Sept →
mirage13–40.1423%1 Sept →
mirage11–13-0.0131%31 Aug →
ancient4–00.1038%31 Aug →
mirage5–30.2755%31 Aug →
ancient14–160.0325%25 Aug →
ancient13–110.0440%25 Aug →
dust213–70.0425%25 Aug →
mirage10–130.1035%25 Aug →
inferno13–30.2137%25 Aug →
ancient7–130.0330%25 Aug →
inferno13–30.0525%24 Aug →
nuke13–110.1134%23 Aug →
dust210–13-0.0435%23 Aug →
dust24–13-0.13100%23 Aug →
dust29–130.0434%23 Aug →
nuke11–13-0.0824%23 Aug →
mirage13–10-0.0329%23 Aug →
ancient12–160.0144%23 Aug →
anubis8–13-0.0137%23 Aug →
dust27–13-0.0136%23 Aug →
mirage11–0-0.0260%22 Aug →
nuke7–13-0.0222%22 Aug →
mirage6–130.0233%22 Aug →
inferno12–160.0434%22 Aug →
inferno4–13-0.0130%22 Aug →
ancient13–80.0827%22 Aug →
mirage13–80.0215%22 Aug →
dust213–8-0.0325%22 Aug →
nuke7–130.0432%22 Aug →
cache4–130.0744%22 Aug →
inferno13–70.0746%22 Aug →
dust210–130.0336%22 Aug →
nuke8–130.0146%21 Aug →
mirage13–90.0641%21 Aug →
ancient3–130.0930%21 Aug →
mirage13–20.0423%21 Aug →
cache10–13-0.0332%21 Aug →
mirage3–130.0120%20 Aug →

Match data via Leetify.

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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